|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | ENUM CONSTANTS | FIELD | METHOD | DETAIL: ENUM CONSTANTS | FIELD | METHOD | |||||||||
java.lang.Objectjava.lang.Enum<GameMode>
org.bukkit.GameMode
public enum GameMode
Represents the various type of game modes that HumanEntitys may have
| Enum Constant Summary | |
|---|---|
ADVENTURE
Adventure mode cannot break blocks, use chat, use buckets, etc. |
|
CREATIVE
Creative mode may fly, build instantly, become invulnerable and create free items. |
|
SURVIVAL
Survival mode is the "normal" gameplay type, with no special features. |
|
| Method Summary | |
|---|---|
static GameMode |
getByValue(int value)
Deprecated. Magic value |
int |
getValue()
Deprecated. Magic value |
static GameMode |
valueOf(String name)
Returns the enum constant of this type with the specified name. |
static GameMode[] |
values()
Returns an array containing the constants of this enum type, in the order they are declared. |
| Methods inherited from class java.lang.Enum |
|---|
clone, compareTo, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf |
| Methods inherited from class java.lang.Object |
|---|
getClass, notify, notifyAll, wait, wait, wait |
| Enum Constant Detail |
|---|
public static final GameMode CREATIVE
public static final GameMode SURVIVAL
public static final GameMode ADVENTURE
| Method Detail |
|---|
public static GameMode[] values()
for (GameMode c : GameMode.values()) System.out.println(c);
public static GameMode valueOf(String name)
name - the name of the enum constant to be returned.
IllegalArgumentException - if this enum type has no constant
with the specified name
NullPointerException - if the argument is null@Deprecated public int getValue()
@Deprecated public static GameMode getByValue(int value)
value - Value to check
GameMode with the given value, or null if it doesn't exist
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | ENUM CONSTANTS | FIELD | METHOD | DETAIL: ENUM CONSTANTS | FIELD | METHOD | |||||||||