Uses of Package
org.bukkit.util

Packages that use org.bukkit.util
org.bukkit More generalized classes in the API. 
org.bukkit.configuration Classes dedicated to handling a plugin's runtime configuration. 
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
org.bukkit.event.block Events relating to when a block is changed or interacts with the world
org.bukkit.event.entity Events relating to entities, excluding some directly referencing some more specific entity types. 
org.bukkit.event.player Events relating to players
org.bukkit.util Multi and single purpose classes to facilitate various programmatic concepts. 
 

Classes in org.bukkit.util used by org.bukkit
Vector
          Represents a mutable vector.
 

Classes in org.bukkit.util used by org.bukkit.configuration
Vector
          Represents a mutable vector.
 

Classes in org.bukkit.util used by org.bukkit.entity
Vector
          Represents a mutable vector.
 

Classes in org.bukkit.util used by org.bukkit.event.block
Vector
          Represents a mutable vector.
 

Classes in org.bukkit.util used by org.bukkit.event.entity
Vector
          Represents a mutable vector.
 

Classes in org.bukkit.util used by org.bukkit.event.player
Vector
          Represents a mutable vector.
 

Classes in org.bukkit.util used by org.bukkit.util
BlockVector
          A vector with a hash function that floors the X, Y, Z components, a la BlockVector in WorldEdit.
ChatPaginator.ChatPage
           
Vector
          Represents a mutable vector.
 



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