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| Packages that use PlayerFishEvent.State | |
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| org.bukkit.event.player | Events relating to players. |
| Uses of PlayerFishEvent.State in org.bukkit.event.player |
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| Methods in org.bukkit.event.player that return PlayerFishEvent.State | |
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PlayerFishEvent.State |
PlayerFishEvent.getState()
Gets the state of the fishing |
static PlayerFishEvent.State |
PlayerFishEvent.State.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static PlayerFishEvent.State[] |
PlayerFishEvent.State.values()
Returns an array containing the constants of this enum type, in the order they're declared. |
| Constructors in org.bukkit.event.player with parameters of type PlayerFishEvent.State | |
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PlayerFishEvent(Player player,
Entity entity,
PlayerFishEvent.State state)
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