|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use Arrow | |
|---|---|
| org.bukkit | More generalized classes in the API. |
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. |
| Uses of Arrow in org.bukkit |
|---|
| Methods in org.bukkit that return Arrow | |
|---|---|
Arrow |
World.spawnArrow(Location location,
Vector velocity,
float speed,
float spread)
Creates an Arrow entity at the given Location |
| Uses of Arrow in org.bukkit.entity |
|---|
| Methods in org.bukkit.entity that return Arrow | |
|---|---|
Arrow |
LivingEntity.shootArrow()
Deprecated. Use launchProjectile(Arrow.class) instead |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||