Uses of Class
org.bukkit.Sound

Packages that use Sound
org.bukkit More generalized classes in the API. 
org.bukkit.entity Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. 
 

Uses of Sound in org.bukkit
 

Methods in org.bukkit that return Sound
static Sound Sound.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static Sound[] Sound.values()
          Returns an array containing the constants of this enum type, in the order they're declared.
 

Methods in org.bukkit with parameters of type Sound
 void World.playSound(Location location, Sound sound, float volume, float pitch)
          Play a Sound at the provided Location in the World

This function will fail silently if Location or Sound are null.

 

Uses of Sound in org.bukkit.entity
 

Methods in org.bukkit.entity with parameters of type Sound
 void Player.playSound(Location location, Sound sound, float volume, float pitch)
          Play a sound for a player at the location.
 



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