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| Packages that use Sound | |
|---|---|
| org.bukkit | More generalized classes in the API. |
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. |
| Uses of Sound in org.bukkit |
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| Methods in org.bukkit that return Sound | |
|---|---|
static Sound |
Sound.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static Sound[] |
Sound.values()
Returns an array containing the constants of this enum type, in the order they're declared. |
| Methods in org.bukkit with parameters of type Sound | |
|---|---|
void |
World.playSound(Location location,
Sound sound,
float volume,
float pitch)
Play a Sound at the provided Location in the World This function will fail silently if Location or Sound are null. |
| Uses of Sound in org.bukkit.entity |
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| Methods in org.bukkit.entity with parameters of type Sound | |
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void |
Player.playSound(Location location,
Sound sound,
float volume,
float pitch)
Play a sound for a player at the location. |
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