|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use Rotation | |
|---|---|
| org.bukkit | More generalized classes in the API. |
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc. |
| Uses of Rotation in org.bukkit |
|---|
| Methods in org.bukkit that return Rotation | |
|---|---|
Rotation |
Rotation.rotateClockwise()
Rotate clockwise by 90 degrees. |
Rotation |
Rotation.rotateCounterClockwise()
Rotate counter-clockwise by 90 degrees. |
static Rotation |
Rotation.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static Rotation[] |
Rotation.values()
Returns an array containing the constants of this enum type, in the order they're declared. |
| Uses of Rotation in org.bukkit.entity |
|---|
| Methods in org.bukkit.entity that return Rotation | |
|---|---|
Rotation |
ItemFrame.getRotation()
Get the rotation of the frame's item |
| Methods in org.bukkit.entity with parameters of type Rotation | |
|---|---|
void |
ItemFrame.setRotation(Rotation rotation)
Set the rotation of the frame's item |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||