Package org.bukkit
Enum Sound
- All Implemented Interfaces:
 Serializable,Comparable<Sound>,java.lang.constant.Constable,Keyed
An Enum of Sounds the server is able to send to players.
 
WARNING: At any time, sounds may be added/removed from this Enum or even MineCraft itself! There is no guarantee the sounds will play. There is no guarantee values will not be removed from this Enum. As such, you should not depend on the ordinal values of this class.
- 
Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>> - 
Enum Constant Summary
Enum ConstantsEnum ConstantDescription - 
Method Summary
 
- 
Enum Constant Details
- 
AMBIENT_BASALT_DELTAS_ADDITIONS
 - 
AMBIENT_BASALT_DELTAS_LOOP
 - 
AMBIENT_BASALT_DELTAS_MOOD
 - 
AMBIENT_CAVE
 - 
AMBIENT_CRIMSON_FOREST_ADDITIONS
 - 
AMBIENT_CRIMSON_FOREST_LOOP
 - 
AMBIENT_CRIMSON_FOREST_MOOD
 - 
AMBIENT_NETHER_WASTES_ADDITIONS
 - 
AMBIENT_NETHER_WASTES_LOOP
 - 
AMBIENT_NETHER_WASTES_MOOD
 - 
AMBIENT_SOUL_SAND_VALLEY_ADDITIONS
 - 
AMBIENT_SOUL_SAND_VALLEY_LOOP
 - 
AMBIENT_SOUL_SAND_VALLEY_MOOD
 - 
AMBIENT_UNDERWATER_ENTER
 - 
AMBIENT_UNDERWATER_EXIT
 - 
AMBIENT_UNDERWATER_LOOP
 - 
AMBIENT_UNDERWATER_LOOP_ADDITIONS
 - 
AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE
 - 
AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE
 - 
AMBIENT_WARPED_FOREST_ADDITIONS
 - 
AMBIENT_WARPED_FOREST_LOOP
 - 
AMBIENT_WARPED_FOREST_MOOD
 - 
BLOCK_AMETHYST_BLOCK_BREAK
 - 
BLOCK_AMETHYST_BLOCK_CHIME
 - 
BLOCK_AMETHYST_BLOCK_FALL
 - 
BLOCK_AMETHYST_BLOCK_HIT
 - 
BLOCK_AMETHYST_BLOCK_PLACE
 - 
BLOCK_AMETHYST_BLOCK_RESONATE
 - 
BLOCK_AMETHYST_BLOCK_STEP
 - 
BLOCK_AMETHYST_CLUSTER_BREAK
 - 
BLOCK_AMETHYST_CLUSTER_FALL
 - 
BLOCK_AMETHYST_CLUSTER_HIT
 - 
BLOCK_AMETHYST_CLUSTER_PLACE
 - 
BLOCK_AMETHYST_CLUSTER_STEP
 - 
BLOCK_ANCIENT_DEBRIS_BREAK
 - 
BLOCK_ANCIENT_DEBRIS_FALL
 - 
BLOCK_ANCIENT_DEBRIS_HIT
 - 
BLOCK_ANCIENT_DEBRIS_PLACE
 - 
BLOCK_ANCIENT_DEBRIS_STEP
 - 
BLOCK_ANVIL_BREAK
 - 
BLOCK_ANVIL_DESTROY
 - 
BLOCK_ANVIL_FALL
 - 
BLOCK_ANVIL_HIT
 - 
BLOCK_ANVIL_LAND
 - 
BLOCK_ANVIL_PLACE
 - 
BLOCK_ANVIL_STEP
 - 
BLOCK_ANVIL_USE
 - 
BLOCK_AZALEA_BREAK
 - 
BLOCK_AZALEA_FALL
 - 
BLOCK_AZALEA_HIT
 - 
BLOCK_AZALEA_LEAVES_BREAK
 - 
BLOCK_AZALEA_LEAVES_FALL
 - 
BLOCK_AZALEA_LEAVES_HIT
 - 
BLOCK_AZALEA_LEAVES_PLACE
 - 
BLOCK_AZALEA_LEAVES_STEP
 - 
BLOCK_AZALEA_PLACE
 - 
BLOCK_AZALEA_STEP
 - 
BLOCK_BAMBOO_BREAK
 - 
BLOCK_BAMBOO_FALL
 - 
BLOCK_BAMBOO_HIT
 - 
BLOCK_BAMBOO_PLACE
 - 
BLOCK_BAMBOO_SAPLING_BREAK
 - 
BLOCK_BAMBOO_SAPLING_HIT
 - 
BLOCK_BAMBOO_SAPLING_PLACE
 - 
BLOCK_BAMBOO_STEP
 - 
BLOCK_BAMBOO_WOOD_BREAK
 - 
BLOCK_BAMBOO_WOOD_BUTTON_CLICK_OFF
 - 
BLOCK_BAMBOO_WOOD_BUTTON_CLICK_ON
 - 
BLOCK_BAMBOO_WOOD_DOOR_CLOSE
 - 
BLOCK_BAMBOO_WOOD_DOOR_OPEN
 - 
BLOCK_BAMBOO_WOOD_FALL
 - 
BLOCK_BAMBOO_WOOD_FENCE_GATE_CLOSE
 - 
BLOCK_BAMBOO_WOOD_FENCE_GATE_OPEN
 - 
BLOCK_BAMBOO_WOOD_HANGING_SIGN_BREAK
 - 
BLOCK_BAMBOO_WOOD_HANGING_SIGN_FALL
 - 
BLOCK_BAMBOO_WOOD_HANGING_SIGN_HIT
 - 
BLOCK_BAMBOO_WOOD_HANGING_SIGN_PLACE
 - 
BLOCK_BAMBOO_WOOD_HANGING_SIGN_STEP
 - 
BLOCK_BAMBOO_WOOD_HIT
 - 
BLOCK_BAMBOO_WOOD_PLACE
 - 
BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_OFF
 - 
BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_ON
 - 
BLOCK_BAMBOO_WOOD_STEP
 - 
BLOCK_BAMBOO_WOOD_TRAPDOOR_CLOSE
 - 
BLOCK_BAMBOO_WOOD_TRAPDOOR_OPEN
 - 
BLOCK_BARREL_CLOSE
 - 
BLOCK_BARREL_OPEN
 - 
BLOCK_BASALT_BREAK
 - 
BLOCK_BASALT_FALL
 - 
BLOCK_BASALT_HIT
 - 
BLOCK_BASALT_PLACE
 - 
BLOCK_BASALT_STEP
 - 
BLOCK_BEACON_ACTIVATE
 - 
BLOCK_BEACON_AMBIENT
 - 
BLOCK_BEACON_DEACTIVATE
 - 
BLOCK_BEACON_POWER_SELECT
 - 
BLOCK_BEEHIVE_DRIP
 - 
BLOCK_BEEHIVE_ENTER
 - 
BLOCK_BEEHIVE_EXIT
 - 
BLOCK_BEEHIVE_SHEAR
 - 
BLOCK_BEEHIVE_WORK
 - 
BLOCK_BELL_RESONATE
 - 
BLOCK_BELL_USE
 - 
BLOCK_BIG_DRIPLEAF_BREAK
 - 
BLOCK_BIG_DRIPLEAF_FALL
 - 
BLOCK_BIG_DRIPLEAF_HIT
 - 
BLOCK_BIG_DRIPLEAF_PLACE
 - 
BLOCK_BIG_DRIPLEAF_STEP
 - 
BLOCK_BIG_DRIPLEAF_TILT_DOWN
 - 
BLOCK_BIG_DRIPLEAF_TILT_UP
 - 
BLOCK_BLASTFURNACE_FIRE_CRACKLE
 - 
BLOCK_BONE_BLOCK_BREAK
 - 
BLOCK_BONE_BLOCK_FALL
 - 
BLOCK_BONE_BLOCK_HIT
 - 
BLOCK_BONE_BLOCK_PLACE
 - 
BLOCK_BONE_BLOCK_STEP
 - 
BLOCK_BREWING_STAND_BREW
 - 
BLOCK_BUBBLE_COLUMN_BUBBLE_POP
 - 
BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT
 - 
BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE
 - 
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT
 - 
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE
 - 
BLOCK_CAKE_ADD_CANDLE
 - 
BLOCK_CALCITE_BREAK
 - 
BLOCK_CALCITE_FALL
 - 
BLOCK_CALCITE_HIT
 - 
BLOCK_CALCITE_PLACE
 - 
BLOCK_CALCITE_STEP
 - 
BLOCK_CAMPFIRE_CRACKLE
 - 
BLOCK_CANDLE_AMBIENT
 - 
BLOCK_CANDLE_BREAK
 - 
BLOCK_CANDLE_EXTINGUISH
 - 
BLOCK_CANDLE_FALL
 - 
BLOCK_CANDLE_HIT
 - 
BLOCK_CANDLE_PLACE
 - 
BLOCK_CANDLE_STEP
 - 
BLOCK_CAVE_VINES_BREAK
 - 
BLOCK_CAVE_VINES_FALL
 - 
BLOCK_CAVE_VINES_HIT
 - 
BLOCK_CAVE_VINES_PICK_BERRIES
 - 
BLOCK_CAVE_VINES_PLACE
 - 
BLOCK_CAVE_VINES_STEP
 - 
BLOCK_CHAIN_BREAK
 - 
BLOCK_CHAIN_FALL
 - 
BLOCK_CHAIN_HIT
 - 
BLOCK_CHAIN_PLACE
 - 
BLOCK_CHAIN_STEP
 - 
BLOCK_CHERRY_LEAVES_BREAK
 - 
BLOCK_CHERRY_LEAVES_FALL
 - 
BLOCK_CHERRY_LEAVES_HIT
 - 
BLOCK_CHERRY_LEAVES_PLACE
 - 
BLOCK_CHERRY_LEAVES_STEP
 - 
BLOCK_CHERRY_SAPLING_BREAK
 - 
BLOCK_CHERRY_SAPLING_FALL
 - 
BLOCK_CHERRY_SAPLING_HIT
 - 
BLOCK_CHERRY_SAPLING_PLACE
 - 
BLOCK_CHERRY_SAPLING_STEP
 - 
BLOCK_CHERRY_WOOD_BREAK
 - 
BLOCK_CHERRY_WOOD_BUTTON_CLICK_OFF
 - 
BLOCK_CHERRY_WOOD_BUTTON_CLICK_ON
 - 
BLOCK_CHERRY_WOOD_DOOR_CLOSE
 - 
BLOCK_CHERRY_WOOD_DOOR_OPEN
 - 
BLOCK_CHERRY_WOOD_FALL
 - 
BLOCK_CHERRY_WOOD_FENCE_GATE_CLOSE
 - 
BLOCK_CHERRY_WOOD_FENCE_GATE_OPEN
 - 
BLOCK_CHERRY_WOOD_HANGING_SIGN_BREAK
 - 
BLOCK_CHERRY_WOOD_HANGING_SIGN_FALL
 - 
BLOCK_CHERRY_WOOD_HANGING_SIGN_HIT
 - 
BLOCK_CHERRY_WOOD_HANGING_SIGN_PLACE
 - 
BLOCK_CHERRY_WOOD_HANGING_SIGN_STEP
 - 
BLOCK_CHERRY_WOOD_HIT
 - 
BLOCK_CHERRY_WOOD_PLACE
 - 
BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_OFF
 - 
BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_ON
 - 
BLOCK_CHERRY_WOOD_STEP
 - 
BLOCK_CHERRY_WOOD_TRAPDOOR_CLOSE
 - 
BLOCK_CHERRY_WOOD_TRAPDOOR_OPEN
 - 
BLOCK_CHEST_CLOSE
 - 
BLOCK_CHEST_LOCKED
 - 
BLOCK_CHEST_OPEN
 - 
BLOCK_CHISELED_BOOKSHELF_BREAK
 - 
BLOCK_CHISELED_BOOKSHELF_FALL
 - 
BLOCK_CHISELED_BOOKSHELF_HIT
 - 
BLOCK_CHISELED_BOOKSHELF_INSERT
 - 
BLOCK_CHISELED_BOOKSHELF_INSERT_ENCHANTED
 - 
BLOCK_CHISELED_BOOKSHELF_PICKUP
 - 
BLOCK_CHISELED_BOOKSHELF_PICKUP_ENCHANTED
 - 
BLOCK_CHISELED_BOOKSHELF_PLACE
 - 
BLOCK_CHISELED_BOOKSHELF_STEP
 - 
BLOCK_CHORUS_FLOWER_DEATH
 - 
BLOCK_CHORUS_FLOWER_GROW
 - 
BLOCK_COMPARATOR_CLICK
 - 
BLOCK_COMPOSTER_EMPTY
 - 
BLOCK_COMPOSTER_FILL
 - 
BLOCK_COMPOSTER_FILL_SUCCESS
 - 
BLOCK_COMPOSTER_READY
 - 
BLOCK_CONDUIT_ACTIVATE
 - 
BLOCK_CONDUIT_AMBIENT
 - 
BLOCK_CONDUIT_AMBIENT_SHORT
 - 
BLOCK_CONDUIT_ATTACK_TARGET
 - 
BLOCK_CONDUIT_DEACTIVATE
 - 
BLOCK_COPPER_BREAK
 - 
BLOCK_COPPER_FALL
 - 
BLOCK_COPPER_HIT
 - 
BLOCK_COPPER_PLACE
 - 
BLOCK_COPPER_STEP
 - 
BLOCK_CORAL_BLOCK_BREAK
 - 
BLOCK_CORAL_BLOCK_FALL
 - 
BLOCK_CORAL_BLOCK_HIT
 - 
BLOCK_CORAL_BLOCK_PLACE
 - 
BLOCK_CORAL_BLOCK_STEP
 - 
BLOCK_CROP_BREAK
 - 
BLOCK_DECORATED_POT_BREAK
 - 
BLOCK_DECORATED_POT_FALL
 - 
BLOCK_DECORATED_POT_HIT
 - 
BLOCK_DECORATED_POT_PLACE
 - 
BLOCK_DECORATED_POT_SHATTER
 - 
BLOCK_DECORATED_POT_STEP
 - 
BLOCK_DEEPSLATE_BREAK
 - 
BLOCK_DEEPSLATE_BRICKS_BREAK
 - 
BLOCK_DEEPSLATE_BRICKS_FALL
 - 
BLOCK_DEEPSLATE_BRICKS_HIT
 - 
BLOCK_DEEPSLATE_BRICKS_PLACE
 - 
BLOCK_DEEPSLATE_BRICKS_STEP
 - 
BLOCK_DEEPSLATE_FALL
 - 
BLOCK_DEEPSLATE_HIT
 - 
BLOCK_DEEPSLATE_PLACE
 - 
BLOCK_DEEPSLATE_STEP
 - 
BLOCK_DEEPSLATE_TILES_BREAK
 - 
BLOCK_DEEPSLATE_TILES_FALL
 - 
BLOCK_DEEPSLATE_TILES_HIT
 - 
BLOCK_DEEPSLATE_TILES_PLACE
 - 
BLOCK_DEEPSLATE_TILES_STEP
 - 
BLOCK_DISPENSER_DISPENSE
 - 
BLOCK_DISPENSER_FAIL
 - 
BLOCK_DISPENSER_LAUNCH
 - 
BLOCK_DRIPSTONE_BLOCK_BREAK
 - 
BLOCK_DRIPSTONE_BLOCK_FALL
 - 
BLOCK_DRIPSTONE_BLOCK_HIT
 - 
BLOCK_DRIPSTONE_BLOCK_PLACE
 - 
BLOCK_DRIPSTONE_BLOCK_STEP
 - 
BLOCK_ENCHANTMENT_TABLE_USE
 - 
BLOCK_ENDER_CHEST_CLOSE
 - 
BLOCK_ENDER_CHEST_OPEN
 - 
BLOCK_END_GATEWAY_SPAWN
 - 
BLOCK_END_PORTAL_FRAME_FILL
 - 
BLOCK_END_PORTAL_SPAWN
 - 
BLOCK_FENCE_GATE_CLOSE
 - 
BLOCK_FENCE_GATE_OPEN
 - 
BLOCK_FIRE_AMBIENT
 - 
BLOCK_FIRE_EXTINGUISH
 - 
BLOCK_FLOWERING_AZALEA_BREAK
 - 
BLOCK_FLOWERING_AZALEA_FALL
 - 
BLOCK_FLOWERING_AZALEA_HIT
 - 
BLOCK_FLOWERING_AZALEA_PLACE
 - 
BLOCK_FLOWERING_AZALEA_STEP
 - 
BLOCK_FROGLIGHT_BREAK
 - 
BLOCK_FROGLIGHT_FALL
 - 
BLOCK_FROGLIGHT_HIT
 - 
BLOCK_FROGLIGHT_PLACE
 - 
BLOCK_FROGLIGHT_STEP
 - 
BLOCK_FROGSPAWN_BREAK
 - 
BLOCK_FROGSPAWN_FALL
 - 
BLOCK_FROGSPAWN_HATCH
 - 
BLOCK_FROGSPAWN_HIT
 - 
BLOCK_FROGSPAWN_PLACE
 - 
BLOCK_FROGSPAWN_STEP
 - 
BLOCK_FUNGUS_BREAK
 - 
BLOCK_FUNGUS_FALL
 - 
BLOCK_FUNGUS_HIT
 - 
BLOCK_FUNGUS_PLACE
 - 
BLOCK_FUNGUS_STEP
 - 
BLOCK_FURNACE_FIRE_CRACKLE
 - 
BLOCK_GILDED_BLACKSTONE_BREAK
 - 
BLOCK_GILDED_BLACKSTONE_FALL
 - 
BLOCK_GILDED_BLACKSTONE_HIT
 - 
BLOCK_GILDED_BLACKSTONE_PLACE
 - 
BLOCK_GILDED_BLACKSTONE_STEP
 - 
BLOCK_GLASS_BREAK
 - 
BLOCK_GLASS_FALL
 - 
BLOCK_GLASS_HIT
 - 
BLOCK_GLASS_PLACE
 - 
BLOCK_GLASS_STEP
 - 
BLOCK_GRASS_BREAK
 - 
BLOCK_GRASS_FALL
 - 
BLOCK_GRASS_HIT
 - 
BLOCK_GRASS_PLACE
 - 
BLOCK_GRASS_STEP
 - 
BLOCK_GRAVEL_BREAK
 - 
BLOCK_GRAVEL_FALL
 - 
BLOCK_GRAVEL_HIT
 - 
BLOCK_GRAVEL_PLACE
 - 
BLOCK_GRAVEL_STEP
 - 
BLOCK_GRINDSTONE_USE
 - 
BLOCK_GROWING_PLANT_CROP
 - 
BLOCK_HANGING_ROOTS_BREAK
 - 
BLOCK_HANGING_ROOTS_FALL
 - 
BLOCK_HANGING_ROOTS_HIT
 - 
BLOCK_HANGING_ROOTS_PLACE
 - 
BLOCK_HANGING_ROOTS_STEP
 - 
BLOCK_HANGING_SIGN_BREAK
 - 
BLOCK_HANGING_SIGN_FALL
 - 
BLOCK_HANGING_SIGN_HIT
 - 
BLOCK_HANGING_SIGN_PLACE
 - 
BLOCK_HANGING_SIGN_STEP
 - 
BLOCK_HONEY_BLOCK_BREAK
 - 
BLOCK_HONEY_BLOCK_FALL
 - 
BLOCK_HONEY_BLOCK_HIT
 - 
BLOCK_HONEY_BLOCK_PLACE
 - 
BLOCK_HONEY_BLOCK_SLIDE
 - 
BLOCK_HONEY_BLOCK_STEP
 - 
BLOCK_IRON_DOOR_CLOSE
 - 
BLOCK_IRON_DOOR_OPEN
 - 
BLOCK_IRON_TRAPDOOR_CLOSE
 - 
BLOCK_IRON_TRAPDOOR_OPEN
 - 
BLOCK_LADDER_BREAK
 - 
BLOCK_LADDER_FALL
 - 
BLOCK_LADDER_HIT
 - 
BLOCK_LADDER_PLACE
 - 
BLOCK_LADDER_STEP
 - 
BLOCK_LANTERN_BREAK
 - 
BLOCK_LANTERN_FALL
 - 
BLOCK_LANTERN_HIT
 - 
BLOCK_LANTERN_PLACE
 - 
BLOCK_LANTERN_STEP
 - 
BLOCK_LARGE_AMETHYST_BUD_BREAK
 - 
BLOCK_LARGE_AMETHYST_BUD_PLACE
 - 
BLOCK_LAVA_AMBIENT
 - 
BLOCK_LAVA_EXTINGUISH
 - 
BLOCK_LAVA_POP
 - 
BLOCK_LEVER_CLICK
 - 
BLOCK_LILY_PAD_PLACE
 - 
BLOCK_LODESTONE_BREAK
 - 
BLOCK_LODESTONE_FALL
 - 
BLOCK_LODESTONE_HIT
 - 
BLOCK_LODESTONE_PLACE
 - 
BLOCK_LODESTONE_STEP
 - 
BLOCK_MANGROVE_ROOTS_BREAK
 - 
BLOCK_MANGROVE_ROOTS_FALL
 - 
BLOCK_MANGROVE_ROOTS_HIT
 - 
BLOCK_MANGROVE_ROOTS_PLACE
 - 
BLOCK_MANGROVE_ROOTS_STEP
 - 
BLOCK_MEDIUM_AMETHYST_BUD_BREAK
 - 
BLOCK_MEDIUM_AMETHYST_BUD_PLACE
 - 
BLOCK_METAL_BREAK
 - 
BLOCK_METAL_FALL
 - 
BLOCK_METAL_HIT
 - 
BLOCK_METAL_PLACE
 - 
BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
 - 
BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
 - 
BLOCK_METAL_STEP
 - 
BLOCK_MOSS_BREAK
 - 
BLOCK_MOSS_CARPET_BREAK
 - 
BLOCK_MOSS_CARPET_FALL
 - 
BLOCK_MOSS_CARPET_HIT
 - 
BLOCK_MOSS_CARPET_PLACE
 - 
BLOCK_MOSS_CARPET_STEP
 - 
BLOCK_MOSS_FALL
 - 
BLOCK_MOSS_HIT
 - 
BLOCK_MOSS_PLACE
 - 
BLOCK_MOSS_STEP
 - 
BLOCK_MUDDY_MANGROVE_ROOTS_BREAK
 - 
BLOCK_MUDDY_MANGROVE_ROOTS_FALL
 - 
BLOCK_MUDDY_MANGROVE_ROOTS_HIT
 - 
BLOCK_MUDDY_MANGROVE_ROOTS_PLACE
 - 
BLOCK_MUDDY_MANGROVE_ROOTS_STEP
 - 
BLOCK_MUD_BREAK
 - 
BLOCK_MUD_BRICKS_BREAK
 - 
BLOCK_MUD_BRICKS_FALL
 - 
BLOCK_MUD_BRICKS_HIT
 - 
BLOCK_MUD_BRICKS_PLACE
 - 
BLOCK_MUD_BRICKS_STEP
 - 
BLOCK_MUD_FALL
 - 
BLOCK_MUD_HIT
 - 
BLOCK_MUD_PLACE
 - 
BLOCK_MUD_STEP
 - 
BLOCK_NETHERITE_BLOCK_BREAK
 - 
BLOCK_NETHERITE_BLOCK_FALL
 - 
BLOCK_NETHERITE_BLOCK_HIT
 - 
BLOCK_NETHERITE_BLOCK_PLACE
 - 
BLOCK_NETHERITE_BLOCK_STEP
 - 
BLOCK_NETHERRACK_BREAK
 - 
BLOCK_NETHERRACK_FALL
 - 
BLOCK_NETHERRACK_HIT
 - 
BLOCK_NETHERRACK_PLACE
 - 
BLOCK_NETHERRACK_STEP
 - 
BLOCK_NETHER_BRICKS_BREAK
 - 
BLOCK_NETHER_BRICKS_FALL
 - 
BLOCK_NETHER_BRICKS_HIT
 - 
BLOCK_NETHER_BRICKS_PLACE
 - 
BLOCK_NETHER_BRICKS_STEP
 - 
BLOCK_NETHER_GOLD_ORE_BREAK
 - 
BLOCK_NETHER_GOLD_ORE_FALL
 - 
BLOCK_NETHER_GOLD_ORE_HIT
 - 
BLOCK_NETHER_GOLD_ORE_PLACE
 - 
BLOCK_NETHER_GOLD_ORE_STEP
 - 
BLOCK_NETHER_ORE_BREAK
 - 
BLOCK_NETHER_ORE_FALL
 - 
BLOCK_NETHER_ORE_HIT
 - 
BLOCK_NETHER_ORE_PLACE
 - 
BLOCK_NETHER_ORE_STEP
 - 
BLOCK_NETHER_SPROUTS_BREAK
 - 
BLOCK_NETHER_SPROUTS_FALL
 - 
BLOCK_NETHER_SPROUTS_HIT
 - 
BLOCK_NETHER_SPROUTS_PLACE
 - 
BLOCK_NETHER_SPROUTS_STEP
 - 
BLOCK_NETHER_WART_BREAK
 - 
BLOCK_NETHER_WOOD_BREAK
 - 
BLOCK_NETHER_WOOD_BUTTON_CLICK_OFF
 - 
BLOCK_NETHER_WOOD_BUTTON_CLICK_ON
 - 
BLOCK_NETHER_WOOD_DOOR_CLOSE
 - 
BLOCK_NETHER_WOOD_DOOR_OPEN
 - 
BLOCK_NETHER_WOOD_FALL
 - 
BLOCK_NETHER_WOOD_FENCE_GATE_CLOSE
 - 
BLOCK_NETHER_WOOD_FENCE_GATE_OPEN
 - 
BLOCK_NETHER_WOOD_HANGING_SIGN_BREAK
 - 
BLOCK_NETHER_WOOD_HANGING_SIGN_FALL
 - 
BLOCK_NETHER_WOOD_HANGING_SIGN_HIT
 - 
BLOCK_NETHER_WOOD_HANGING_SIGN_PLACE
 - 
BLOCK_NETHER_WOOD_HANGING_SIGN_STEP
 - 
BLOCK_NETHER_WOOD_HIT
 - 
BLOCK_NETHER_WOOD_PLACE
 - 
BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_OFF
 - 
BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_ON
 - 
BLOCK_NETHER_WOOD_STEP
 - 
BLOCK_NETHER_WOOD_TRAPDOOR_CLOSE
 - 
BLOCK_NETHER_WOOD_TRAPDOOR_OPEN
 - 
BLOCK_NOTE_BLOCK_BANJO
 - 
BLOCK_NOTE_BLOCK_BASEDRUM
 - 
BLOCK_NOTE_BLOCK_BASS
 - 
BLOCK_NOTE_BLOCK_BELL
 - 
BLOCK_NOTE_BLOCK_BIT
 - 
BLOCK_NOTE_BLOCK_CHIME
 - 
BLOCK_NOTE_BLOCK_COW_BELL
 - 
BLOCK_NOTE_BLOCK_DIDGERIDOO
 - 
BLOCK_NOTE_BLOCK_FLUTE
 - 
BLOCK_NOTE_BLOCK_GUITAR
 - 
BLOCK_NOTE_BLOCK_HARP
 - 
BLOCK_NOTE_BLOCK_HAT
 - 
BLOCK_NOTE_BLOCK_IMITATE_CREEPER
 - 
BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON
 - 
BLOCK_NOTE_BLOCK_IMITATE_PIGLIN
 - 
BLOCK_NOTE_BLOCK_IMITATE_SKELETON
 - 
BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON
 - 
BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE
 - 
BLOCK_NOTE_BLOCK_IRON_XYLOPHONE
 - 
BLOCK_NOTE_BLOCK_PLING
 - 
BLOCK_NOTE_BLOCK_SNARE
 - 
BLOCK_NOTE_BLOCK_XYLOPHONE
 - 
BLOCK_NYLIUM_BREAK
 - 
BLOCK_NYLIUM_FALL
 - 
BLOCK_NYLIUM_HIT
 - 
BLOCK_NYLIUM_PLACE
 - 
BLOCK_NYLIUM_STEP
 - 
BLOCK_PACKED_MUD_BREAK
 - 
BLOCK_PACKED_MUD_FALL
 - 
BLOCK_PACKED_MUD_HIT
 - 
BLOCK_PACKED_MUD_PLACE
 - 
BLOCK_PACKED_MUD_STEP
 - 
BLOCK_PINK_PETALS_BREAK
 - 
BLOCK_PINK_PETALS_FALL
 - 
BLOCK_PINK_PETALS_HIT
 - 
BLOCK_PINK_PETALS_PLACE
 - 
BLOCK_PINK_PETALS_STEP
 - 
BLOCK_PISTON_CONTRACT
 - 
BLOCK_PISTON_EXTEND
 - 
BLOCK_POINTED_DRIPSTONE_BREAK
 - 
BLOCK_POINTED_DRIPSTONE_DRIP_LAVA
 - 
BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON
 - 
BLOCK_POINTED_DRIPSTONE_DRIP_WATER
 - 
BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON
 - 
BLOCK_POINTED_DRIPSTONE_FALL
 - 
BLOCK_POINTED_DRIPSTONE_HIT
 - 
BLOCK_POINTED_DRIPSTONE_LAND
 - 
BLOCK_POINTED_DRIPSTONE_PLACE
 - 
BLOCK_POINTED_DRIPSTONE_STEP
 - 
BLOCK_POLISHED_DEEPSLATE_BREAK
 - 
BLOCK_POLISHED_DEEPSLATE_FALL
 - 
BLOCK_POLISHED_DEEPSLATE_HIT
 - 
BLOCK_POLISHED_DEEPSLATE_PLACE
 - 
BLOCK_POLISHED_DEEPSLATE_STEP
 - 
BLOCK_PORTAL_AMBIENT
 - 
BLOCK_PORTAL_TRAVEL
 - 
BLOCK_PORTAL_TRIGGER
 - 
BLOCK_POWDER_SNOW_BREAK
 - 
BLOCK_POWDER_SNOW_FALL
 - 
BLOCK_POWDER_SNOW_HIT
 - 
BLOCK_POWDER_SNOW_PLACE
 - 
BLOCK_POWDER_SNOW_STEP
 - 
BLOCK_PUMPKIN_CARVE
 - 
BLOCK_REDSTONE_TORCH_BURNOUT
 - 
BLOCK_RESPAWN_ANCHOR_AMBIENT
 - 
BLOCK_RESPAWN_ANCHOR_CHARGE
 - 
BLOCK_RESPAWN_ANCHOR_DEPLETE
 - 
BLOCK_RESPAWN_ANCHOR_SET_SPAWN
 - 
BLOCK_ROOTED_DIRT_BREAK
 - 
BLOCK_ROOTED_DIRT_FALL
 - 
BLOCK_ROOTED_DIRT_HIT
 - 
BLOCK_ROOTED_DIRT_PLACE
 - 
BLOCK_ROOTED_DIRT_STEP
 - 
BLOCK_ROOTS_BREAK
 - 
BLOCK_ROOTS_FALL
 - 
BLOCK_ROOTS_HIT
 - 
BLOCK_ROOTS_PLACE
 - 
BLOCK_ROOTS_STEP
 - 
BLOCK_SAND_BREAK
 - 
BLOCK_SAND_FALL
 - 
BLOCK_SAND_HIT
 - 
BLOCK_SAND_PLACE
 - 
BLOCK_SAND_STEP
 - 
BLOCK_SCAFFOLDING_BREAK
 - 
BLOCK_SCAFFOLDING_FALL
 - 
BLOCK_SCAFFOLDING_HIT
 - 
BLOCK_SCAFFOLDING_PLACE
 - 
BLOCK_SCAFFOLDING_STEP
 - 
BLOCK_SCULK_BREAK
 - 
BLOCK_SCULK_CATALYST_BLOOM
 - 
BLOCK_SCULK_CATALYST_BREAK
 - 
BLOCK_SCULK_CATALYST_FALL
 - 
BLOCK_SCULK_CATALYST_HIT
 - 
BLOCK_SCULK_CATALYST_PLACE
 - 
BLOCK_SCULK_CATALYST_STEP
 - 
BLOCK_SCULK_CHARGE
 - 
BLOCK_SCULK_FALL
 - 
BLOCK_SCULK_HIT
 - 
BLOCK_SCULK_PLACE
 - 
BLOCK_SCULK_SENSOR_BREAK
 - 
BLOCK_SCULK_SENSOR_CLICKING
 - 
BLOCK_SCULK_SENSOR_CLICKING_STOP
 - 
BLOCK_SCULK_SENSOR_FALL
 - 
BLOCK_SCULK_SENSOR_HIT
 - 
BLOCK_SCULK_SENSOR_PLACE
 - 
BLOCK_SCULK_SENSOR_STEP
 - 
BLOCK_SCULK_SHRIEKER_BREAK
 - 
BLOCK_SCULK_SHRIEKER_FALL
 - 
BLOCK_SCULK_SHRIEKER_HIT
 - 
BLOCK_SCULK_SHRIEKER_PLACE
 - 
BLOCK_SCULK_SHRIEKER_SHRIEK
 - 
BLOCK_SCULK_SHRIEKER_STEP
 - 
BLOCK_SCULK_SPREAD
 - 
BLOCK_SCULK_STEP
 - 
BLOCK_SCULK_VEIN_BREAK
 - 
BLOCK_SCULK_VEIN_FALL
 - 
BLOCK_SCULK_VEIN_HIT
 - 
BLOCK_SCULK_VEIN_PLACE
 - 
BLOCK_SCULK_VEIN_STEP
 - 
BLOCK_SHROOMLIGHT_BREAK
 - 
BLOCK_SHROOMLIGHT_FALL
 - 
BLOCK_SHROOMLIGHT_HIT
 - 
BLOCK_SHROOMLIGHT_PLACE
 - 
BLOCK_SHROOMLIGHT_STEP
 - 
BLOCK_SHULKER_BOX_CLOSE
 - 
BLOCK_SHULKER_BOX_OPEN
 - 
BLOCK_SIGN_WAXED_INTERACT_FAIL
 - 
BLOCK_SLIME_BLOCK_BREAK
 - 
BLOCK_SLIME_BLOCK_FALL
 - 
BLOCK_SLIME_BLOCK_HIT
 - 
BLOCK_SLIME_BLOCK_PLACE
 - 
BLOCK_SLIME_BLOCK_STEP
 - 
BLOCK_SMALL_AMETHYST_BUD_BREAK
 - 
BLOCK_SMALL_AMETHYST_BUD_PLACE
 - 
BLOCK_SMALL_DRIPLEAF_BREAK
 - 
BLOCK_SMALL_DRIPLEAF_FALL
 - 
BLOCK_SMALL_DRIPLEAF_HIT
 - 
BLOCK_SMALL_DRIPLEAF_PLACE
 - 
BLOCK_SMALL_DRIPLEAF_STEP
 - 
BLOCK_SMITHING_TABLE_USE
 - 
BLOCK_SMOKER_SMOKE
 - 
BLOCK_SNIFFER_EGG_CRACK
 - 
BLOCK_SNIFFER_EGG_HATCH
 - 
BLOCK_SNIFFER_EGG_PLOP
 - 
BLOCK_SNOW_BREAK
 - 
BLOCK_SNOW_FALL
 - 
BLOCK_SNOW_HIT
 - 
BLOCK_SNOW_PLACE
 - 
BLOCK_SNOW_STEP
 - 
BLOCK_SOUL_SAND_BREAK
 - 
BLOCK_SOUL_SAND_FALL
 - 
BLOCK_SOUL_SAND_HIT
 - 
BLOCK_SOUL_SAND_PLACE
 - 
BLOCK_SOUL_SAND_STEP
 - 
BLOCK_SOUL_SOIL_BREAK
 - 
BLOCK_SOUL_SOIL_FALL
 - 
BLOCK_SOUL_SOIL_HIT
 - 
BLOCK_SOUL_SOIL_PLACE
 - 
BLOCK_SOUL_SOIL_STEP
 - 
BLOCK_SPONGE_ABSORB
 - 
BLOCK_SPONGE_BREAK
 - 
BLOCK_SPONGE_FALL
 - 
BLOCK_SPONGE_HIT
 - 
BLOCK_SPONGE_PLACE
 - 
BLOCK_SPONGE_STEP
 - 
BLOCK_SPORE_BLOSSOM_BREAK
 - 
BLOCK_SPORE_BLOSSOM_FALL
 - 
BLOCK_SPORE_BLOSSOM_HIT
 - 
BLOCK_SPORE_BLOSSOM_PLACE
 - 
BLOCK_SPORE_BLOSSOM_STEP
 - 
BLOCK_STEM_BREAK
 - 
BLOCK_STEM_FALL
 - 
BLOCK_STEM_HIT
 - 
BLOCK_STEM_PLACE
 - 
BLOCK_STEM_STEP
 - 
BLOCK_STONE_BREAK
 - 
BLOCK_STONE_BUTTON_CLICK_OFF
 - 
BLOCK_STONE_BUTTON_CLICK_ON
 - 
BLOCK_STONE_FALL
 - 
BLOCK_STONE_HIT
 - 
BLOCK_STONE_PLACE
 - 
BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF
 - 
BLOCK_STONE_PRESSURE_PLATE_CLICK_ON
 - 
BLOCK_STONE_STEP
 - 
BLOCK_SUSPICIOUS_GRAVEL_BREAK
 - 
BLOCK_SUSPICIOUS_GRAVEL_FALL
 - 
BLOCK_SUSPICIOUS_GRAVEL_HIT
 - 
BLOCK_SUSPICIOUS_GRAVEL_PLACE
 - 
BLOCK_SUSPICIOUS_GRAVEL_STEP
 - 
BLOCK_SUSPICIOUS_SAND_BREAK
 - 
BLOCK_SUSPICIOUS_SAND_FALL
 - 
BLOCK_SUSPICIOUS_SAND_HIT
 - 
BLOCK_SUSPICIOUS_SAND_PLACE
 - 
BLOCK_SUSPICIOUS_SAND_STEP
 - 
BLOCK_SWEET_BERRY_BUSH_BREAK
 - 
BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES
 - 
BLOCK_SWEET_BERRY_BUSH_PLACE
 - 
BLOCK_TRIPWIRE_ATTACH
 - 
BLOCK_TRIPWIRE_CLICK_OFF
 - 
BLOCK_TRIPWIRE_CLICK_ON
 - 
BLOCK_TRIPWIRE_DETACH
 - 
BLOCK_TUFF_BREAK
 - 
BLOCK_TUFF_FALL
 - 
BLOCK_TUFF_HIT
 - 
BLOCK_TUFF_PLACE
 - 
BLOCK_TUFF_STEP
 - 
BLOCK_VINE_BREAK
 - 
BLOCK_VINE_FALL
 - 
BLOCK_VINE_HIT
 - 
BLOCK_VINE_PLACE
 - 
BLOCK_VINE_STEP
 - 
BLOCK_WART_BLOCK_BREAK
 - 
BLOCK_WART_BLOCK_FALL
 - 
BLOCK_WART_BLOCK_HIT
 - 
BLOCK_WART_BLOCK_PLACE
 - 
BLOCK_WART_BLOCK_STEP
 - 
BLOCK_WATER_AMBIENT
 - 
BLOCK_WEEPING_VINES_BREAK
 - 
BLOCK_WEEPING_VINES_FALL
 - 
BLOCK_WEEPING_VINES_HIT
 - 
BLOCK_WEEPING_VINES_PLACE
 - 
BLOCK_WEEPING_VINES_STEP
 - 
BLOCK_WET_GRASS_BREAK
 - 
BLOCK_WET_GRASS_FALL
 - 
BLOCK_WET_GRASS_HIT
 - 
BLOCK_WET_GRASS_PLACE
 - 
BLOCK_WET_GRASS_STEP
 - 
BLOCK_WET_SPONGE_BREAK
 - 
BLOCK_WET_SPONGE_FALL
 - 
BLOCK_WET_SPONGE_HIT
 - 
BLOCK_WET_SPONGE_PLACE
 - 
BLOCK_WET_SPONGE_STEP
 - 
BLOCK_WOODEN_BUTTON_CLICK_OFF
 - 
BLOCK_WOODEN_BUTTON_CLICK_ON
 - 
BLOCK_WOODEN_DOOR_CLOSE
 - 
BLOCK_WOODEN_DOOR_OPEN
 - 
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
 - 
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
 - 
BLOCK_WOODEN_TRAPDOOR_CLOSE
 - 
BLOCK_WOODEN_TRAPDOOR_OPEN
 - 
BLOCK_WOOD_BREAK
 - 
BLOCK_WOOD_FALL
 - 
BLOCK_WOOD_HIT
 - 
BLOCK_WOOD_PLACE
 - 
BLOCK_WOOD_STEP
 - 
BLOCK_WOOL_BREAK
 - 
BLOCK_WOOL_FALL
 - 
BLOCK_WOOL_HIT
 - 
BLOCK_WOOL_PLACE
 - 
BLOCK_WOOL_STEP
 - 
ENCHANT_THORNS_HIT
 - 
ENTITY_ALLAY_AMBIENT_WITHOUT_ITEM
 - 
ENTITY_ALLAY_AMBIENT_WITH_ITEM
 - 
ENTITY_ALLAY_DEATH
 - 
ENTITY_ALLAY_HURT
 - 
ENTITY_ALLAY_ITEM_GIVEN
 - 
ENTITY_ALLAY_ITEM_TAKEN
 - 
ENTITY_ALLAY_ITEM_THROWN
 - 
ENTITY_ARMOR_STAND_BREAK
 - 
ENTITY_ARMOR_STAND_FALL
 - 
ENTITY_ARMOR_STAND_HIT
 - 
ENTITY_ARMOR_STAND_PLACE
 - 
ENTITY_ARROW_HIT
 - 
ENTITY_ARROW_HIT_PLAYER
 - 
ENTITY_ARROW_SHOOT
 - 
ENTITY_AXOLOTL_ATTACK
 - 
ENTITY_AXOLOTL_DEATH
 - 
ENTITY_AXOLOTL_HURT
 - 
ENTITY_AXOLOTL_IDLE_AIR
 - 
ENTITY_AXOLOTL_IDLE_WATER
 - 
ENTITY_AXOLOTL_SPLASH
 - 
ENTITY_AXOLOTL_SWIM
 - 
ENTITY_BAT_AMBIENT
 - 
ENTITY_BAT_DEATH
 - 
ENTITY_BAT_HURT
 - 
ENTITY_BAT_LOOP
 - 
ENTITY_BAT_TAKEOFF
 - 
ENTITY_BEE_DEATH
 - 
ENTITY_BEE_HURT
 - 
ENTITY_BEE_LOOP
 - 
ENTITY_BEE_LOOP_AGGRESSIVE
 - 
ENTITY_BEE_POLLINATE
 - 
ENTITY_BEE_STING
 - 
ENTITY_BLAZE_AMBIENT
 - 
ENTITY_BLAZE_BURN
 - 
ENTITY_BLAZE_DEATH
 - 
ENTITY_BLAZE_HURT
 - 
ENTITY_BLAZE_SHOOT
 - 
ENTITY_BOAT_PADDLE_LAND
 - 
ENTITY_BOAT_PADDLE_WATER
 - 
ENTITY_CAMEL_AMBIENT
 - 
ENTITY_CAMEL_DASH
 - 
ENTITY_CAMEL_DASH_READY
 - 
ENTITY_CAMEL_DEATH
 - 
ENTITY_CAMEL_EAT
 - 
ENTITY_CAMEL_HURT
 - 
ENTITY_CAMEL_SADDLE
 - 
ENTITY_CAMEL_SIT
 - 
ENTITY_CAMEL_STAND
 - 
ENTITY_CAMEL_STEP
 - 
ENTITY_CAMEL_STEP_SAND
 - 
ENTITY_CAT_AMBIENT
 - 
ENTITY_CAT_BEG_FOR_FOOD
 - 
ENTITY_CAT_DEATH
 - 
ENTITY_CAT_EAT
 - 
ENTITY_CAT_HISS
 - 
ENTITY_CAT_HURT
 - 
ENTITY_CAT_PURR
 - 
ENTITY_CAT_PURREOW
 - 
ENTITY_CAT_STRAY_AMBIENT
 - 
ENTITY_CHICKEN_AMBIENT
 - 
ENTITY_CHICKEN_DEATH
 - 
ENTITY_CHICKEN_EGG
 - 
ENTITY_CHICKEN_HURT
 - 
ENTITY_CHICKEN_STEP
 - 
ENTITY_COD_AMBIENT
 - 
ENTITY_COD_DEATH
 - 
ENTITY_COD_FLOP
 - 
ENTITY_COD_HURT
 - 
ENTITY_COW_AMBIENT
 - 
ENTITY_COW_DEATH
 - 
ENTITY_COW_HURT
 - 
ENTITY_COW_MILK
 - 
ENTITY_COW_STEP
 - 
ENTITY_CREEPER_DEATH
 - 
ENTITY_CREEPER_HURT
 - 
ENTITY_CREEPER_PRIMED
 - 
ENTITY_DOLPHIN_AMBIENT
 - 
ENTITY_DOLPHIN_AMBIENT_WATER
 - 
ENTITY_DOLPHIN_ATTACK
 - 
ENTITY_DOLPHIN_DEATH
 - 
ENTITY_DOLPHIN_EAT
 - 
ENTITY_DOLPHIN_HURT
 - 
ENTITY_DOLPHIN_JUMP
 - 
ENTITY_DOLPHIN_PLAY
 - 
ENTITY_DOLPHIN_SPLASH
 - 
ENTITY_DOLPHIN_SWIM
 - 
ENTITY_DONKEY_AMBIENT
 - 
ENTITY_DONKEY_ANGRY
 - 
ENTITY_DONKEY_CHEST
 - 
ENTITY_DONKEY_DEATH
 - 
ENTITY_DONKEY_EAT
 - 
ENTITY_DONKEY_HURT
 - 
ENTITY_DRAGON_FIREBALL_EXPLODE
 - 
ENTITY_DROWNED_AMBIENT
 - 
ENTITY_DROWNED_AMBIENT_WATER
 - 
ENTITY_DROWNED_DEATH
 - 
ENTITY_DROWNED_DEATH_WATER
 - 
ENTITY_DROWNED_HURT
 - 
ENTITY_DROWNED_HURT_WATER
 - 
ENTITY_DROWNED_SHOOT
 - 
ENTITY_DROWNED_STEP
 - 
ENTITY_DROWNED_SWIM
 - 
ENTITY_EGG_THROW
 - 
ENTITY_ELDER_GUARDIAN_AMBIENT
 - 
ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
 - 
ENTITY_ELDER_GUARDIAN_CURSE
 - 
ENTITY_ELDER_GUARDIAN_DEATH
 - 
ENTITY_ELDER_GUARDIAN_DEATH_LAND
 - 
ENTITY_ELDER_GUARDIAN_FLOP
 - 
ENTITY_ELDER_GUARDIAN_HURT
 - 
ENTITY_ELDER_GUARDIAN_HURT_LAND
 - 
ENTITY_ENDERMAN_AMBIENT
 - 
ENTITY_ENDERMAN_DEATH
 - 
ENTITY_ENDERMAN_HURT
 - 
ENTITY_ENDERMAN_SCREAM
 - 
ENTITY_ENDERMAN_STARE
 - 
ENTITY_ENDERMAN_TELEPORT
 - 
ENTITY_ENDERMITE_AMBIENT
 - 
ENTITY_ENDERMITE_DEATH
 - 
ENTITY_ENDERMITE_HURT
 - 
ENTITY_ENDERMITE_STEP
 - 
ENTITY_ENDER_DRAGON_AMBIENT
 - 
ENTITY_ENDER_DRAGON_DEATH
 - 
ENTITY_ENDER_DRAGON_FLAP
 - 
ENTITY_ENDER_DRAGON_GROWL
 - 
ENTITY_ENDER_DRAGON_HURT
 - 
ENTITY_ENDER_DRAGON_SHOOT
 - 
ENTITY_ENDER_EYE_DEATH
 - 
ENTITY_ENDER_EYE_LAUNCH
 - 
ENTITY_ENDER_PEARL_THROW
 - 
ENTITY_EVOKER_AMBIENT
 - 
ENTITY_EVOKER_CAST_SPELL
 - 
ENTITY_EVOKER_CELEBRATE
 - 
ENTITY_EVOKER_DEATH
 - 
ENTITY_EVOKER_FANGS_ATTACK
 - 
ENTITY_EVOKER_HURT
 - 
ENTITY_EVOKER_PREPARE_ATTACK
 - 
ENTITY_EVOKER_PREPARE_SUMMON
 - 
ENTITY_EVOKER_PREPARE_WOLOLO
 - 
ENTITY_EXPERIENCE_BOTTLE_THROW
 - 
ENTITY_EXPERIENCE_ORB_PICKUP
 - 
ENTITY_FIREWORK_ROCKET_BLAST
 - 
ENTITY_FIREWORK_ROCKET_BLAST_FAR
 - 
ENTITY_FIREWORK_ROCKET_LARGE_BLAST
 - 
ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR
 - 
ENTITY_FIREWORK_ROCKET_LAUNCH
 - 
ENTITY_FIREWORK_ROCKET_SHOOT
 - 
ENTITY_FIREWORK_ROCKET_TWINKLE
 - 
ENTITY_FIREWORK_ROCKET_TWINKLE_FAR
 - 
ENTITY_FISHING_BOBBER_RETRIEVE
 - 
ENTITY_FISHING_BOBBER_SPLASH
 - 
ENTITY_FISHING_BOBBER_THROW
 - 
ENTITY_FISH_SWIM
 - 
ENTITY_FOX_AGGRO
 - 
ENTITY_FOX_AMBIENT
 - 
ENTITY_FOX_BITE
 - 
ENTITY_FOX_DEATH
 - 
ENTITY_FOX_EAT
 - 
ENTITY_FOX_HURT
 - 
ENTITY_FOX_SCREECH
 - 
ENTITY_FOX_SLEEP
 - 
ENTITY_FOX_SNIFF
 - 
ENTITY_FOX_SPIT
 - 
ENTITY_FOX_TELEPORT
 - 
ENTITY_FROG_AMBIENT
 - 
ENTITY_FROG_DEATH
 - 
ENTITY_FROG_EAT
 - 
ENTITY_FROG_HURT
 - 
ENTITY_FROG_LAY_SPAWN
 - 
ENTITY_FROG_LONG_JUMP
 - 
ENTITY_FROG_STEP
 - 
ENTITY_FROG_TONGUE
 - 
ENTITY_GENERIC_BIG_FALL
 - 
ENTITY_GENERIC_BURN
 - 
ENTITY_GENERIC_DEATH
 - 
ENTITY_GENERIC_DRINK
 - 
ENTITY_GENERIC_EAT
 - 
ENTITY_GENERIC_EXPLODE
 - 
ENTITY_GENERIC_EXTINGUISH_FIRE
 - 
ENTITY_GENERIC_HURT
 - 
ENTITY_GENERIC_SMALL_FALL
 - 
ENTITY_GENERIC_SPLASH
 - 
ENTITY_GENERIC_SWIM
 - 
ENTITY_GHAST_AMBIENT
 - 
ENTITY_GHAST_DEATH
 - 
ENTITY_GHAST_HURT
 - 
ENTITY_GHAST_SCREAM
 - 
ENTITY_GHAST_SHOOT
 - 
ENTITY_GHAST_WARN
 - 
ENTITY_GLOW_ITEM_FRAME_ADD_ITEM
 - 
ENTITY_GLOW_ITEM_FRAME_BREAK
 - 
ENTITY_GLOW_ITEM_FRAME_PLACE
 - 
ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM
 - 
ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM
 - 
ENTITY_GLOW_SQUID_AMBIENT
 - 
ENTITY_GLOW_SQUID_DEATH
 - 
ENTITY_GLOW_SQUID_HURT
 - 
ENTITY_GLOW_SQUID_SQUIRT
 - 
ENTITY_GOAT_AMBIENT
 - 
ENTITY_GOAT_DEATH
 - 
ENTITY_GOAT_EAT
 - 
ENTITY_GOAT_HORN_BREAK
 - 
ENTITY_GOAT_HURT
 - 
ENTITY_GOAT_LONG_JUMP
 - 
ENTITY_GOAT_MILK
 - 
ENTITY_GOAT_PREPARE_RAM
 - 
ENTITY_GOAT_RAM_IMPACT
 - 
ENTITY_GOAT_SCREAMING_AMBIENT
 - 
ENTITY_GOAT_SCREAMING_DEATH
 - 
ENTITY_GOAT_SCREAMING_EAT
 - 
ENTITY_GOAT_SCREAMING_HORN_BREAK
 - 
ENTITY_GOAT_SCREAMING_HURT
 - 
ENTITY_GOAT_SCREAMING_LONG_JUMP
 - 
ENTITY_GOAT_SCREAMING_MILK
 - 
ENTITY_GOAT_SCREAMING_PREPARE_RAM
 - 
ENTITY_GOAT_SCREAMING_RAM_IMPACT
 - 
ENTITY_GOAT_STEP
 - 
ENTITY_GUARDIAN_AMBIENT
 - 
ENTITY_GUARDIAN_AMBIENT_LAND
 - 
ENTITY_GUARDIAN_ATTACK
 - 
ENTITY_GUARDIAN_DEATH
 - 
ENTITY_GUARDIAN_DEATH_LAND
 - 
ENTITY_GUARDIAN_FLOP
 - 
ENTITY_GUARDIAN_HURT
 - 
ENTITY_GUARDIAN_HURT_LAND
 - 
ENTITY_HOGLIN_AMBIENT
 - 
ENTITY_HOGLIN_ANGRY
 - 
ENTITY_HOGLIN_ATTACK
 - 
ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED
 - 
ENTITY_HOGLIN_DEATH
 - 
ENTITY_HOGLIN_HURT
 - 
ENTITY_HOGLIN_RETREAT
 - 
ENTITY_HOGLIN_STEP
 - 
ENTITY_HORSE_AMBIENT
 - 
ENTITY_HORSE_ANGRY
 - 
ENTITY_HORSE_ARMOR
 - 
ENTITY_HORSE_BREATHE
 - 
ENTITY_HORSE_DEATH
 - 
ENTITY_HORSE_EAT
 - 
ENTITY_HORSE_GALLOP
 - 
ENTITY_HORSE_HURT
 - 
ENTITY_HORSE_JUMP
 - 
ENTITY_HORSE_LAND
 - 
ENTITY_HORSE_SADDLE
 - 
ENTITY_HORSE_STEP
 - 
ENTITY_HORSE_STEP_WOOD
 - 
ENTITY_HOSTILE_BIG_FALL
 - 
ENTITY_HOSTILE_DEATH
 - 
ENTITY_HOSTILE_HURT
 - 
ENTITY_HOSTILE_SMALL_FALL
 - 
ENTITY_HOSTILE_SPLASH
 - 
ENTITY_HOSTILE_SWIM
 - 
ENTITY_HUSK_AMBIENT
 - 
ENTITY_HUSK_CONVERTED_TO_ZOMBIE
 - 
ENTITY_HUSK_DEATH
 - 
ENTITY_HUSK_HURT
 - 
ENTITY_HUSK_STEP
 - 
ENTITY_ILLUSIONER_AMBIENT
 - 
ENTITY_ILLUSIONER_CAST_SPELL
 - 
ENTITY_ILLUSIONER_DEATH
 - 
ENTITY_ILLUSIONER_HURT
 - 
ENTITY_ILLUSIONER_MIRROR_MOVE
 - 
ENTITY_ILLUSIONER_PREPARE_BLINDNESS
 - 
ENTITY_ILLUSIONER_PREPARE_MIRROR
 - 
ENTITY_IRON_GOLEM_ATTACK
 - 
ENTITY_IRON_GOLEM_DAMAGE
 - 
ENTITY_IRON_GOLEM_DEATH
 - 
ENTITY_IRON_GOLEM_HURT
 - 
ENTITY_IRON_GOLEM_REPAIR
 - 
ENTITY_IRON_GOLEM_STEP
 - 
ENTITY_ITEM_BREAK
 - 
ENTITY_ITEM_FRAME_ADD_ITEM
 - 
ENTITY_ITEM_FRAME_BREAK
 - 
ENTITY_ITEM_FRAME_PLACE
 - 
ENTITY_ITEM_FRAME_REMOVE_ITEM
 - 
ENTITY_ITEM_FRAME_ROTATE_ITEM
 - 
ENTITY_ITEM_PICKUP
 - 
ENTITY_LEASH_KNOT_BREAK
 - 
ENTITY_LEASH_KNOT_PLACE
 - 
ENTITY_LIGHTNING_BOLT_IMPACT
 - 
ENTITY_LIGHTNING_BOLT_THUNDER
 - 
ENTITY_LINGERING_POTION_THROW
 - 
ENTITY_LLAMA_AMBIENT
 - 
ENTITY_LLAMA_ANGRY
 - 
ENTITY_LLAMA_CHEST
 - 
ENTITY_LLAMA_DEATH
 - 
ENTITY_LLAMA_EAT
 - 
ENTITY_LLAMA_HURT
 - 
ENTITY_LLAMA_SPIT
 - 
ENTITY_LLAMA_STEP
 - 
ENTITY_LLAMA_SWAG
 - 
ENTITY_MAGMA_CUBE_DEATH
 - 
ENTITY_MAGMA_CUBE_DEATH_SMALL
 - 
ENTITY_MAGMA_CUBE_HURT
 - 
ENTITY_MAGMA_CUBE_HURT_SMALL
 - 
ENTITY_MAGMA_CUBE_JUMP
 - 
ENTITY_MAGMA_CUBE_SQUISH
 - 
ENTITY_MAGMA_CUBE_SQUISH_SMALL
 - 
ENTITY_MINECART_INSIDE
 - 
ENTITY_MINECART_INSIDE_UNDERWATER
 - 
ENTITY_MINECART_RIDING
 - 
ENTITY_MOOSHROOM_CONVERT
 - 
ENTITY_MOOSHROOM_EAT
 - 
ENTITY_MOOSHROOM_MILK
 - 
ENTITY_MOOSHROOM_SHEAR
 - 
ENTITY_MOOSHROOM_SUSPICIOUS_MILK
 - 
ENTITY_MULE_AMBIENT
 - 
ENTITY_MULE_ANGRY
 - 
ENTITY_MULE_CHEST
 - 
ENTITY_MULE_DEATH
 - 
ENTITY_MULE_EAT
 - 
ENTITY_MULE_HURT
 - 
ENTITY_OCELOT_AMBIENT
 - 
ENTITY_OCELOT_DEATH
 - 
ENTITY_OCELOT_HURT
 - 
ENTITY_PAINTING_BREAK
 - 
ENTITY_PAINTING_PLACE
 - 
ENTITY_PANDA_AGGRESSIVE_AMBIENT
 - 
ENTITY_PANDA_AMBIENT
 - 
ENTITY_PANDA_BITE
 - 
ENTITY_PANDA_CANT_BREED
 - 
ENTITY_PANDA_DEATH
 - 
ENTITY_PANDA_EAT
 - 
ENTITY_PANDA_HURT
 - 
ENTITY_PANDA_PRE_SNEEZE
 - 
ENTITY_PANDA_SNEEZE
 - 
ENTITY_PANDA_STEP
 - 
ENTITY_PANDA_WORRIED_AMBIENT
 - 
ENTITY_PARROT_AMBIENT
 - 
ENTITY_PARROT_DEATH
 - 
ENTITY_PARROT_EAT
 - 
ENTITY_PARROT_FLY
 - 
ENTITY_PARROT_HURT
 - 
ENTITY_PARROT_IMITATE_BLAZE
 - 
ENTITY_PARROT_IMITATE_CREEPER
 - 
ENTITY_PARROT_IMITATE_DROWNED
 - 
ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
 - 
ENTITY_PARROT_IMITATE_ENDERMITE
 - 
ENTITY_PARROT_IMITATE_ENDER_DRAGON
 - 
ENTITY_PARROT_IMITATE_EVOKER
 - 
ENTITY_PARROT_IMITATE_GHAST
 - 
ENTITY_PARROT_IMITATE_GUARDIAN
 - 
ENTITY_PARROT_IMITATE_HOGLIN
 - 
ENTITY_PARROT_IMITATE_HUSK
 - 
ENTITY_PARROT_IMITATE_ILLUSIONER
 - 
ENTITY_PARROT_IMITATE_MAGMA_CUBE
 - 
ENTITY_PARROT_IMITATE_PHANTOM
 - 
ENTITY_PARROT_IMITATE_PIGLIN
 - 
ENTITY_PARROT_IMITATE_PIGLIN_BRUTE
 - 
ENTITY_PARROT_IMITATE_PILLAGER
 - 
ENTITY_PARROT_IMITATE_RAVAGER
 - 
ENTITY_PARROT_IMITATE_SHULKER
 - 
ENTITY_PARROT_IMITATE_SILVERFISH
 - 
ENTITY_PARROT_IMITATE_SKELETON
 - 
ENTITY_PARROT_IMITATE_SLIME
 - 
ENTITY_PARROT_IMITATE_SPIDER
 - 
ENTITY_PARROT_IMITATE_STRAY
 - 
ENTITY_PARROT_IMITATE_VEX
 - 
ENTITY_PARROT_IMITATE_VINDICATOR
 - 
ENTITY_PARROT_IMITATE_WARDEN
 - 
ENTITY_PARROT_IMITATE_WITCH
 - 
ENTITY_PARROT_IMITATE_WITHER
 - 
ENTITY_PARROT_IMITATE_WITHER_SKELETON
 - 
ENTITY_PARROT_IMITATE_ZOGLIN
 - 
ENTITY_PARROT_IMITATE_ZOMBIE
 - 
ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
 - 
ENTITY_PARROT_STEP
 - 
ENTITY_PHANTOM_AMBIENT
 - 
ENTITY_PHANTOM_BITE
 - 
ENTITY_PHANTOM_DEATH
 - 
ENTITY_PHANTOM_FLAP
 - 
ENTITY_PHANTOM_HURT
 - 
ENTITY_PHANTOM_SWOOP
 - 
ENTITY_PIGLIN_ADMIRING_ITEM
 - 
ENTITY_PIGLIN_AMBIENT
 - 
ENTITY_PIGLIN_ANGRY
 - 
ENTITY_PIGLIN_BRUTE_AMBIENT
 - 
ENTITY_PIGLIN_BRUTE_ANGRY
 - 
ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED
 - 
ENTITY_PIGLIN_BRUTE_DEATH
 - 
ENTITY_PIGLIN_BRUTE_HURT
 - 
ENTITY_PIGLIN_BRUTE_STEP
 - 
ENTITY_PIGLIN_CELEBRATE
 - 
ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED
 - 
ENTITY_PIGLIN_DEATH
 - 
ENTITY_PIGLIN_HURT
 - 
ENTITY_PIGLIN_JEALOUS
 - 
ENTITY_PIGLIN_RETREAT
 - 
ENTITY_PIGLIN_STEP
 - 
ENTITY_PIG_AMBIENT
 - 
ENTITY_PIG_DEATH
 - 
ENTITY_PIG_HURT
 - 
ENTITY_PIG_SADDLE
 - 
ENTITY_PIG_STEP
 - 
ENTITY_PILLAGER_AMBIENT
 - 
ENTITY_PILLAGER_CELEBRATE
 - 
ENTITY_PILLAGER_DEATH
 - 
ENTITY_PILLAGER_HURT
 - 
ENTITY_PLAYER_ATTACK_CRIT
 - 
ENTITY_PLAYER_ATTACK_KNOCKBACK
 - 
ENTITY_PLAYER_ATTACK_NODAMAGE
 - 
ENTITY_PLAYER_ATTACK_STRONG
 - 
ENTITY_PLAYER_ATTACK_SWEEP
 - 
ENTITY_PLAYER_ATTACK_WEAK
 - 
ENTITY_PLAYER_BIG_FALL
 - 
ENTITY_PLAYER_BREATH
 - 
ENTITY_PLAYER_BURP
 - 
ENTITY_PLAYER_DEATH
 - 
ENTITY_PLAYER_HURT
 - 
ENTITY_PLAYER_HURT_DROWN
 - 
ENTITY_PLAYER_HURT_FREEZE
 - 
ENTITY_PLAYER_HURT_ON_FIRE
 - 
ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH
 - 
ENTITY_PLAYER_LEVELUP
 - 
ENTITY_PLAYER_SMALL_FALL
 - 
ENTITY_PLAYER_SPLASH
 - 
ENTITY_PLAYER_SPLASH_HIGH_SPEED
 - 
ENTITY_PLAYER_SWIM
 - 
ENTITY_POLAR_BEAR_AMBIENT
 - 
ENTITY_POLAR_BEAR_AMBIENT_BABY
 - 
ENTITY_POLAR_BEAR_DEATH
 - 
ENTITY_POLAR_BEAR_HURT
 - 
ENTITY_POLAR_BEAR_STEP
 - 
ENTITY_POLAR_BEAR_WARNING
 - 
ENTITY_PUFFER_FISH_AMBIENT
 - 
ENTITY_PUFFER_FISH_BLOW_OUT
 - 
ENTITY_PUFFER_FISH_BLOW_UP
 - 
ENTITY_PUFFER_FISH_DEATH
 - 
ENTITY_PUFFER_FISH_FLOP
 - 
ENTITY_PUFFER_FISH_HURT
 - 
ENTITY_PUFFER_FISH_STING
 - 
ENTITY_RABBIT_AMBIENT
 - 
ENTITY_RABBIT_ATTACK
 - 
ENTITY_RABBIT_DEATH
 - 
ENTITY_RABBIT_HURT
 - 
ENTITY_RABBIT_JUMP
 - 
ENTITY_RAVAGER_AMBIENT
 - 
ENTITY_RAVAGER_ATTACK
 - 
ENTITY_RAVAGER_CELEBRATE
 - 
ENTITY_RAVAGER_DEATH
 - 
ENTITY_RAVAGER_HURT
 - 
ENTITY_RAVAGER_ROAR
 - 
ENTITY_RAVAGER_STEP
 - 
ENTITY_RAVAGER_STUNNED
 - 
ENTITY_SALMON_AMBIENT
 - 
ENTITY_SALMON_DEATH
 - 
ENTITY_SALMON_FLOP
 - 
ENTITY_SALMON_HURT
 - 
ENTITY_SHEEP_AMBIENT
 - 
ENTITY_SHEEP_DEATH
 - 
ENTITY_SHEEP_HURT
 - 
ENTITY_SHEEP_SHEAR
 - 
ENTITY_SHEEP_STEP
 - 
ENTITY_SHULKER_AMBIENT
 - 
ENTITY_SHULKER_BULLET_HIT
 - 
ENTITY_SHULKER_BULLET_HURT
 - 
ENTITY_SHULKER_CLOSE
 - 
ENTITY_SHULKER_DEATH
 - 
ENTITY_SHULKER_HURT
 - 
ENTITY_SHULKER_HURT_CLOSED
 - 
ENTITY_SHULKER_OPEN
 - 
ENTITY_SHULKER_SHOOT
 - 
ENTITY_SHULKER_TELEPORT
 - 
ENTITY_SILVERFISH_AMBIENT
 - 
ENTITY_SILVERFISH_DEATH
 - 
ENTITY_SILVERFISH_HURT
 - 
ENTITY_SILVERFISH_STEP
 - 
ENTITY_SKELETON_AMBIENT
 - 
ENTITY_SKELETON_CONVERTED_TO_STRAY
 - 
ENTITY_SKELETON_DEATH
 - 
ENTITY_SKELETON_HORSE_AMBIENT
 - 
ENTITY_SKELETON_HORSE_AMBIENT_WATER
 - 
ENTITY_SKELETON_HORSE_DEATH
 - 
ENTITY_SKELETON_HORSE_GALLOP_WATER
 - 
ENTITY_SKELETON_HORSE_HURT
 - 
ENTITY_SKELETON_HORSE_JUMP_WATER
 - 
ENTITY_SKELETON_HORSE_STEP_WATER
 - 
ENTITY_SKELETON_HORSE_SWIM
 - 
ENTITY_SKELETON_HURT
 - 
ENTITY_SKELETON_SHOOT
 - 
ENTITY_SKELETON_STEP
 - 
ENTITY_SLIME_ATTACK
 - 
ENTITY_SLIME_DEATH
 - 
ENTITY_SLIME_DEATH_SMALL
 - 
ENTITY_SLIME_HURT
 - 
ENTITY_SLIME_HURT_SMALL
 - 
ENTITY_SLIME_JUMP
 - 
ENTITY_SLIME_JUMP_SMALL
 - 
ENTITY_SLIME_SQUISH
 - 
ENTITY_SLIME_SQUISH_SMALL
 - 
ENTITY_SNIFFER_DEATH
 - 
ENTITY_SNIFFER_DIGGING
 - 
ENTITY_SNIFFER_DIGGING_STOP
 - 
ENTITY_SNIFFER_DROP_SEED
 - 
ENTITY_SNIFFER_EAT
 - 
ENTITY_SNIFFER_HAPPY
 - 
ENTITY_SNIFFER_HURT
 - 
ENTITY_SNIFFER_IDLE
 - 
ENTITY_SNIFFER_SCENTING
 - 
ENTITY_SNIFFER_SEARCHING
 - 
ENTITY_SNIFFER_SNIFFING
 - 
ENTITY_SNIFFER_STEP
 - 
ENTITY_SNOWBALL_THROW
 - 
ENTITY_SNOW_GOLEM_AMBIENT
 - 
ENTITY_SNOW_GOLEM_DEATH
 - 
ENTITY_SNOW_GOLEM_HURT
 - 
ENTITY_SNOW_GOLEM_SHEAR
 - 
ENTITY_SNOW_GOLEM_SHOOT
 - 
ENTITY_SPIDER_AMBIENT
 - 
ENTITY_SPIDER_DEATH
 - 
ENTITY_SPIDER_HURT
 - 
ENTITY_SPIDER_STEP
 - 
ENTITY_SPLASH_POTION_BREAK
 - 
ENTITY_SPLASH_POTION_THROW
 - 
ENTITY_SQUID_AMBIENT
 - 
ENTITY_SQUID_DEATH
 - 
ENTITY_SQUID_HURT
 - 
ENTITY_SQUID_SQUIRT
 - 
ENTITY_STRAY_AMBIENT
 - 
ENTITY_STRAY_DEATH
 - 
ENTITY_STRAY_HURT
 - 
ENTITY_STRAY_STEP
 - 
ENTITY_STRIDER_AMBIENT
 - 
ENTITY_STRIDER_DEATH
 - 
ENTITY_STRIDER_EAT
 - 
ENTITY_STRIDER_HAPPY
 - 
ENTITY_STRIDER_HURT
 - 
ENTITY_STRIDER_RETREAT
 - 
ENTITY_STRIDER_SADDLE
 - 
ENTITY_STRIDER_STEP
 - 
ENTITY_STRIDER_STEP_LAVA
 - 
ENTITY_TADPOLE_DEATH
 - 
ENTITY_TADPOLE_FLOP
 - 
ENTITY_TADPOLE_GROW_UP
 - 
ENTITY_TADPOLE_HURT
 - 
ENTITY_TNT_PRIMED
 - 
ENTITY_TROPICAL_FISH_AMBIENT
 - 
ENTITY_TROPICAL_FISH_DEATH
 - 
ENTITY_TROPICAL_FISH_FLOP
 - 
ENTITY_TROPICAL_FISH_HURT
 - 
ENTITY_TURTLE_AMBIENT_LAND
 - 
ENTITY_TURTLE_DEATH
 - 
ENTITY_TURTLE_DEATH_BABY
 - 
ENTITY_TURTLE_EGG_BREAK
 - 
ENTITY_TURTLE_EGG_CRACK
 - 
ENTITY_TURTLE_EGG_HATCH
 - 
ENTITY_TURTLE_HURT
 - 
ENTITY_TURTLE_HURT_BABY
 - 
ENTITY_TURTLE_LAY_EGG
 - 
ENTITY_TURTLE_SHAMBLE
 - 
ENTITY_TURTLE_SHAMBLE_BABY
 - 
ENTITY_TURTLE_SWIM
 - 
ENTITY_VEX_AMBIENT
 - 
ENTITY_VEX_CHARGE
 - 
ENTITY_VEX_DEATH
 - 
ENTITY_VEX_HURT
 - 
ENTITY_VILLAGER_AMBIENT
 - 
ENTITY_VILLAGER_CELEBRATE
 - 
ENTITY_VILLAGER_DEATH
 - 
ENTITY_VILLAGER_HURT
 - 
ENTITY_VILLAGER_NO
 - 
ENTITY_VILLAGER_TRADE
 - 
ENTITY_VILLAGER_WORK_ARMORER
 - 
ENTITY_VILLAGER_WORK_BUTCHER
 - 
ENTITY_VILLAGER_WORK_CARTOGRAPHER
 - 
ENTITY_VILLAGER_WORK_CLERIC
 - 
ENTITY_VILLAGER_WORK_FARMER
 - 
ENTITY_VILLAGER_WORK_FISHERMAN
 - 
ENTITY_VILLAGER_WORK_FLETCHER
 - 
ENTITY_VILLAGER_WORK_LEATHERWORKER
 - 
ENTITY_VILLAGER_WORK_LIBRARIAN
 - 
ENTITY_VILLAGER_WORK_MASON
 - 
ENTITY_VILLAGER_WORK_SHEPHERD
 - 
ENTITY_VILLAGER_WORK_TOOLSMITH
 - 
ENTITY_VILLAGER_WORK_WEAPONSMITH
 - 
ENTITY_VILLAGER_YES
 - 
ENTITY_VINDICATOR_AMBIENT
 - 
ENTITY_VINDICATOR_CELEBRATE
 - 
ENTITY_VINDICATOR_DEATH
 - 
ENTITY_VINDICATOR_HURT
 - 
ENTITY_WANDERING_TRADER_AMBIENT
 - 
ENTITY_WANDERING_TRADER_DEATH
 - 
ENTITY_WANDERING_TRADER_DISAPPEARED
 - 
ENTITY_WANDERING_TRADER_DRINK_MILK
 - 
ENTITY_WANDERING_TRADER_DRINK_POTION
 - 
ENTITY_WANDERING_TRADER_HURT
 - 
ENTITY_WANDERING_TRADER_NO
 - 
ENTITY_WANDERING_TRADER_REAPPEARED
 - 
ENTITY_WANDERING_TRADER_TRADE
 - 
ENTITY_WANDERING_TRADER_YES
 - 
ENTITY_WARDEN_AGITATED
 - 
ENTITY_WARDEN_AMBIENT
 - 
ENTITY_WARDEN_ANGRY
 - 
ENTITY_WARDEN_ATTACK_IMPACT
 - 
ENTITY_WARDEN_DEATH
 - 
ENTITY_WARDEN_DIG
 - 
ENTITY_WARDEN_EMERGE
 - 
ENTITY_WARDEN_HEARTBEAT
 - 
ENTITY_WARDEN_HURT
 - 
ENTITY_WARDEN_LISTENING
 - 
ENTITY_WARDEN_LISTENING_ANGRY
 - 
ENTITY_WARDEN_NEARBY_CLOSE
 - 
ENTITY_WARDEN_NEARBY_CLOSER
 - 
ENTITY_WARDEN_NEARBY_CLOSEST
 - 
ENTITY_WARDEN_ROAR
 - 
ENTITY_WARDEN_SNIFF
 - 
ENTITY_WARDEN_SONIC_BOOM
 - 
ENTITY_WARDEN_SONIC_CHARGE
 - 
ENTITY_WARDEN_STEP
 - 
ENTITY_WARDEN_TENDRIL_CLICKS
 - 
ENTITY_WITCH_AMBIENT
 - 
ENTITY_WITCH_CELEBRATE
 - 
ENTITY_WITCH_DEATH
 - 
ENTITY_WITCH_DRINK
 - 
ENTITY_WITCH_HURT
 - 
ENTITY_WITCH_THROW
 - 
ENTITY_WITHER_AMBIENT
 - 
ENTITY_WITHER_BREAK_BLOCK
 - 
ENTITY_WITHER_DEATH
 - 
ENTITY_WITHER_HURT
 - 
ENTITY_WITHER_SHOOT
 - 
ENTITY_WITHER_SKELETON_AMBIENT
 - 
ENTITY_WITHER_SKELETON_DEATH
 - 
ENTITY_WITHER_SKELETON_HURT
 - 
ENTITY_WITHER_SKELETON_STEP
 - 
ENTITY_WITHER_SPAWN
 - 
ENTITY_WOLF_AMBIENT
 - 
ENTITY_WOLF_DEATH
 - 
ENTITY_WOLF_GROWL
 - 
ENTITY_WOLF_HOWL
 - 
ENTITY_WOLF_HURT
 - 
ENTITY_WOLF_PANT
 - 
ENTITY_WOLF_SHAKE
 - 
ENTITY_WOLF_STEP
 - 
ENTITY_WOLF_WHINE
 - 
ENTITY_ZOGLIN_AMBIENT
 - 
ENTITY_ZOGLIN_ANGRY
 - 
ENTITY_ZOGLIN_ATTACK
 - 
ENTITY_ZOGLIN_DEATH
 - 
ENTITY_ZOGLIN_HURT
 - 
ENTITY_ZOGLIN_STEP
 - 
ENTITY_ZOMBIE_AMBIENT
 - 
ENTITY_ZOMBIE_ATTACK_IRON_DOOR
 - 
ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR
 - 
ENTITY_ZOMBIE_BREAK_WOODEN_DOOR
 - 
ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
 - 
ENTITY_ZOMBIE_DEATH
 - 
ENTITY_ZOMBIE_DESTROY_EGG
 - 
ENTITY_ZOMBIE_HORSE_AMBIENT
 - 
ENTITY_ZOMBIE_HORSE_DEATH
 - 
ENTITY_ZOMBIE_HORSE_HURT
 - 
ENTITY_ZOMBIE_HURT
 - 
ENTITY_ZOMBIE_INFECT
 - 
ENTITY_ZOMBIE_STEP
 - 
ENTITY_ZOMBIE_VILLAGER_AMBIENT
 - 
ENTITY_ZOMBIE_VILLAGER_CONVERTED
 - 
ENTITY_ZOMBIE_VILLAGER_CURE
 - 
ENTITY_ZOMBIE_VILLAGER_DEATH
 - 
ENTITY_ZOMBIE_VILLAGER_HURT
 - 
ENTITY_ZOMBIE_VILLAGER_STEP
 - 
ENTITY_ZOMBIFIED_PIGLIN_AMBIENT
 - 
ENTITY_ZOMBIFIED_PIGLIN_ANGRY
 - 
ENTITY_ZOMBIFIED_PIGLIN_DEATH
 - 
ENTITY_ZOMBIFIED_PIGLIN_HURT
 - 
EVENT_RAID_HORN
 - 
INTENTIONALLY_EMPTY
 - 
ITEM_ARMOR_EQUIP_CHAIN
 - 
ITEM_ARMOR_EQUIP_DIAMOND
 - 
ITEM_ARMOR_EQUIP_ELYTRA
 - 
ITEM_ARMOR_EQUIP_GENERIC
 - 
ITEM_ARMOR_EQUIP_GOLD
 - 
ITEM_ARMOR_EQUIP_IRON
 - 
ITEM_ARMOR_EQUIP_LEATHER
 - 
ITEM_ARMOR_EQUIP_NETHERITE
 - 
ITEM_ARMOR_EQUIP_TURTLE
 - 
ITEM_AXE_SCRAPE
 - 
ITEM_AXE_STRIP
 - 
ITEM_AXE_WAX_OFF
 - 
ITEM_BONE_MEAL_USE
 - 
ITEM_BOOK_PAGE_TURN
 - 
ITEM_BOOK_PUT
 - 
ITEM_BOTTLE_EMPTY
 - 
ITEM_BOTTLE_FILL
 - 
ITEM_BOTTLE_FILL_DRAGONBREATH
 - 
ITEM_BRUSH_BRUSHING_GENERIC
 - 
ITEM_BRUSH_BRUSHING_GRAVEL
 - 
ITEM_BRUSH_BRUSHING_GRAVEL_COMPLETE
 - 
ITEM_BRUSH_BRUSHING_SAND
 - 
ITEM_BRUSH_BRUSHING_SAND_COMPLETE
 - 
ITEM_BUCKET_EMPTY
 - 
ITEM_BUCKET_EMPTY_AXOLOTL
 - 
ITEM_BUCKET_EMPTY_FISH
 - 
ITEM_BUCKET_EMPTY_LAVA
 - 
ITEM_BUCKET_EMPTY_POWDER_SNOW
 - 
ITEM_BUCKET_EMPTY_TADPOLE
 - 
ITEM_BUCKET_FILL
 - 
ITEM_BUCKET_FILL_AXOLOTL
 - 
ITEM_BUCKET_FILL_FISH
 - 
ITEM_BUCKET_FILL_LAVA
 - 
ITEM_BUCKET_FILL_POWDER_SNOW
 - 
ITEM_BUCKET_FILL_TADPOLE
 - 
ITEM_BUNDLE_DROP_CONTENTS
 - 
ITEM_BUNDLE_INSERT
 - 
ITEM_BUNDLE_REMOVE_ONE
 - 
ITEM_CHORUS_FRUIT_TELEPORT
 - 
ITEM_CROP_PLANT
 - 
ITEM_CROSSBOW_HIT
 - 
ITEM_CROSSBOW_LOADING_END
 - 
ITEM_CROSSBOW_LOADING_MIDDLE
 - 
ITEM_CROSSBOW_LOADING_START
 - 
ITEM_CROSSBOW_QUICK_CHARGE_1
 - 
ITEM_CROSSBOW_QUICK_CHARGE_2
 - 
ITEM_CROSSBOW_QUICK_CHARGE_3
 - 
ITEM_CROSSBOW_SHOOT
 - 
ITEM_DYE_USE
 - 
ITEM_ELYTRA_FLYING
 - 
ITEM_FIRECHARGE_USE
 - 
ITEM_FLINTANDSTEEL_USE
 - 
ITEM_GLOW_INK_SAC_USE
 - 
ITEM_GOAT_HORN_PLAY
 - 
ITEM_GOAT_HORN_SOUND_0
 - 
ITEM_GOAT_HORN_SOUND_1
 - 
ITEM_GOAT_HORN_SOUND_2
 - 
ITEM_GOAT_HORN_SOUND_3
 - 
ITEM_GOAT_HORN_SOUND_4
 - 
ITEM_GOAT_HORN_SOUND_5
 - 
ITEM_GOAT_HORN_SOUND_6
 - 
ITEM_GOAT_HORN_SOUND_7
 - 
ITEM_HOE_TILL
 - 
ITEM_HONEYCOMB_WAX_ON
 - 
ITEM_HONEY_BOTTLE_DRINK
 - 
ITEM_INK_SAC_USE
 - 
ITEM_LODESTONE_COMPASS_LOCK
 - 
ITEM_NETHER_WART_PLANT
 - 
ITEM_SHIELD_BLOCK
 - 
ITEM_SHIELD_BREAK
 - 
ITEM_SHOVEL_FLATTEN
 - 
ITEM_SPYGLASS_STOP_USING
 - 
ITEM_SPYGLASS_USE
 - 
ITEM_TOTEM_USE
 - 
ITEM_TRIDENT_HIT
 - 
ITEM_TRIDENT_HIT_GROUND
 - 
ITEM_TRIDENT_RETURN
 - 
ITEM_TRIDENT_RIPTIDE_1
 - 
ITEM_TRIDENT_RIPTIDE_2
 - 
ITEM_TRIDENT_RIPTIDE_3
 - 
ITEM_TRIDENT_THROW
 - 
ITEM_TRIDENT_THUNDER
 - 
MUSIC_CREATIVE
 - 
MUSIC_CREDITS
 - 
MUSIC_DISC_11
 - 
MUSIC_DISC_13
 - 
MUSIC_DISC_5
 - 
MUSIC_DISC_BLOCKS
 - 
MUSIC_DISC_CAT
 - 
MUSIC_DISC_CHIRP
 - 
MUSIC_DISC_FAR
 - 
MUSIC_DISC_MALL
 - 
MUSIC_DISC_MELLOHI
 - 
MUSIC_DISC_OTHERSIDE
 - 
MUSIC_DISC_PIGSTEP
 - 
MUSIC_DISC_RELIC
 - 
MUSIC_DISC_STAL
 - 
MUSIC_DISC_STRAD
 - 
MUSIC_DISC_WAIT
 - 
MUSIC_DISC_WARD
 - 
MUSIC_DRAGON
 - 
MUSIC_END
 - 
MUSIC_GAME
 - 
MUSIC_MENU
 - 
MUSIC_NETHER_BASALT_DELTAS
 - 
MUSIC_NETHER_CRIMSON_FOREST
 - 
MUSIC_NETHER_NETHER_WASTES
 - 
MUSIC_NETHER_SOUL_SAND_VALLEY
 - 
MUSIC_NETHER_WARPED_FOREST
 - 
MUSIC_OVERWORLD_BADLANDS
 - 
MUSIC_OVERWORLD_BAMBOO_JUNGLE
 - 
MUSIC_OVERWORLD_CHERRY_GROVE
 - 
MUSIC_OVERWORLD_DEEP_DARK
 - 
MUSIC_OVERWORLD_DESERT
 - 
MUSIC_OVERWORLD_DRIPSTONE_CAVES
 - 
MUSIC_OVERWORLD_FLOWER_FOREST
 - 
MUSIC_OVERWORLD_FOREST
 - 
MUSIC_OVERWORLD_FROZEN_PEAKS
 - 
MUSIC_OVERWORLD_GROVE
 - 
MUSIC_OVERWORLD_JAGGED_PEAKS
 - 
MUSIC_OVERWORLD_JUNGLE
 - 
MUSIC_OVERWORLD_LUSH_CAVES
 - 
MUSIC_OVERWORLD_MEADOW
 - 
MUSIC_OVERWORLD_OLD_GROWTH_TAIGA
 - 
MUSIC_OVERWORLD_SNOWY_SLOPES
 - 
MUSIC_OVERWORLD_SPARSE_JUNGLE
 - 
MUSIC_OVERWORLD_STONY_PEAKS
 - 
MUSIC_OVERWORLD_SWAMP
 - 
MUSIC_UNDER_WATER
 - 
PARTICLE_SOUL_ESCAPE
 - 
UI_BUTTON_CLICK
 - 
UI_CARTOGRAPHY_TABLE_TAKE_RESULT
 - 
UI_LOOM_SELECT_PATTERN
 - 
UI_LOOM_TAKE_RESULT
 - 
UI_STONECUTTER_SELECT_RECIPE
 - 
UI_STONECUTTER_TAKE_RESULT
 - 
UI_TOAST_CHALLENGE_COMPLETE
 - 
UI_TOAST_IN
 - 
UI_TOAST_OUT
 - 
WEATHER_RAIN
 - 
WEATHER_RAIN_ABOVE
 
 - 
 - 
Method Details
- 
values
Returns an array containing the constants of this enum type, in the order they are declared.- Returns:
 - an array containing the constants of this enum type, in the order they are declared
 
 - 
valueOf
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)- Parameters:
 name- the name of the enum constant to be returned.- Returns:
 - the enum constant with the specified name
 - Throws:
 IllegalArgumentException- if this enum type has no constant with the specified nameNullPointerException- if the argument is null
 - 
getKey
Description copied from interface:KeyedReturn the namespaced identifier for this object. 
 -