Uses of Enum
org.bukkit.SoundCategory
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of SoundCategory in org.bukkit
Modifier and TypeMethodDescriptionstatic SoundCategory
Returns the enum constant of this type with the specified name.static SoundCategory[]
SoundCategory.values()
Returns an array containing the constants of this enum type, in the order they are declared.Modifier and TypeMethodDescriptionvoid
World.playSound
(Entity entity, String sound, SoundCategory category, float volume, float pitch) Play a Sound at the location of the provided entity in the World.void
World.playSound
(Entity entity, Sound sound, SoundCategory category, float volume, float pitch) Play a Sound at the location of the provided entity in the World.void
World.playSound
(Location location, String sound, SoundCategory category, float volume, float pitch) Play a Sound at the provided Location in the World.void
World.playSound
(Location location, Sound sound, SoundCategory category, float volume, float pitch) Play a Sound at the provided Location in the World. -
Uses of SoundCategory in org.bukkit.entity
Modifier and TypeMethodDescriptionvoid
Player.playSound
(Entity entity, String sound, SoundCategory category, float volume, float pitch) Play a sound for a player at the location of the entity.void
Player.playSound
(Entity entity, Sound sound, SoundCategory category, float volume, float pitch) Play a sound for a player at the location of the entity.void
Player.playSound
(Location location, String sound, SoundCategory category, float volume, float pitch) Play a sound for a player at the location.void
Player.playSound
(Location location, Sound sound, SoundCategory category, float volume, float pitch) Play a sound for a player at the location.void
Player.stopSound
(String sound, SoundCategory category) Stop the specified sound from playing.void
Player.stopSound
(SoundCategory category) Stop the specified sound category from playing.void
Player.stopSound
(Sound sound, SoundCategory category) Stop the specified sound from playing.