Interface Bisected

All Superinterfaces:
BlockData, Cloneable
All Known Subinterfaces:
Door, Stairs, TrapDoor

public interface Bisected extends BlockData
'half' denotes which half of a two block tall material this block is.
In game it may be referred to as either (top, bottom) or (upper, lower).
  • Method Details

    • getHalf

      Gets the value of the 'half' property.
      Returns:
      the 'half' value
    • setHalf

      void setHalf(@NotNull Bisected.Half half)
      Sets the value of the 'half' property.
      Parameters:
      half - the new 'half' value