Uses of Package
org.bukkit.projectiles
| Package | Description | 
|---|---|
| org.bukkit.block | Classes used to manipulate the voxels in a  world,
 including special states. | 
| org.bukkit.entity | Interfaces for non-voxel objects that can exist in a  world, including all players, monsters, projectiles, etc. | 
| org.bukkit.projectiles | Classes to represent the source of a projectile | 
- 
Classes in org.bukkit.projectiles used by org.bukkit.block Class Description BlockProjectileSource 
- 
Classes in org.bukkit.projectiles used by org.bukkit.entity Class Description ProjectileSource Represents a valid source of a projectile.
- 
Classes in org.bukkit.projectiles used by org.bukkit.projectiles Class Description ProjectileSource Represents a valid source of a projectile.