Package org.bukkit.entity
Enum Villager.Profession
- All Implemented Interfaces:
Serializable
,Comparable<Villager.Profession>
,Constable
,Keyed
- Enclosing interface:
- Villager
public static enum Villager.Profession extends Enum<Villager.Profession> implements Keyed
Represents the various different Villager professions there may be.
Villagers have different trading options depending on their profession,
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Nested Class Summary
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Enum Constant Summary
Enum Constants Enum Constant Description ARMORER
Armorer profession.BUTCHER
Butcher profession.CARTOGRAPHER
Cartographer profession.CLERIC
Cleric profession.FARMER
Farmer profession.FISHERMAN
Fisherman profession.FLETCHER
Fletcher profession.LEATHERWORKER
Leatherworker profession.LIBRARIAN
Librarian profession.MASON
Mason profession.NITWIT
Nitwit profession.NONE
SHEPHERD
Sheperd profession.TOOLSMITH
Toolsmith profession.WEAPONSMITH
Weaponsmith profession. -
Method Summary
Modifier and Type Method Description NamespacedKey
getKey()
Return the namespaced identifier for this object.static Villager.Profession
valueOf(String name)
Returns the enum constant of this type with the specified name.static Villager.Profession[]
values()
Returns an array containing the constants of this enum type, in the order they are declared.
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Enum Constant Details
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NONE
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ARMORER
Armorer profession. Wears a black apron. Armorers primarily trade for iron armor, chainmail armor, and sometimes diamond armor. -
BUTCHER
Butcher profession. Wears a white apron. Butchers primarily trade for raw and cooked food. -
CARTOGRAPHER
Cartographer profession. Wears a white robe. Cartographers primarily trade for explorer maps and some paper. -
CLERIC
Cleric profession. Wears a purple robe. Clerics primarily trade for rotten flesh, gold ingot, redstone, lapis, ender pearl, glowstone, and bottle o' enchanting. -
FARMER
Farmer profession. Wears a brown robe. Farmers primarily trade for food-related items. -
FISHERMAN
Fisherman profession. Wears a brown robe. Fisherman primarily trade for fish, as well as possibly selling string and/or coal. -
FLETCHER
Fletcher profession. Wears a brown robe. Fletchers primarily trade for string, bows, and arrows. -
LEATHERWORKER
Leatherworker profession. Wears a white apron. Leatherworkers primarily trade for leather, and leather armor, as well as saddles. -
LIBRARIAN
Librarian profession. Wears a white robe. Librarians primarily trade for paper, books, and enchanted books. -
MASON
Mason profession. -
NITWIT
Nitwit profession. Wears a green apron, cannot trade. Nitwit villagers do not do anything. They do not have any trades by default. -
SHEPHERD
Sheperd profession. Wears a brown robe. Shepherds primarily trade for wool items, and shears. -
TOOLSMITH
Toolsmith profession. Wears a black apron. Tool smiths primarily trade for iron and diamond tools. -
WEAPONSMITH
Weaponsmith profession. Wears a black apron. Weapon smiths primarily trade for iron and diamond weapons, sometimes enchanted.
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Method Details
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values
Returns an array containing the constants of this enum type, in the order they are declared.- Returns:
- an array containing the constants of this enum type, in the order they are declared
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valueOf
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is null
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getKey
Description copied from interface:Keyed
Return the namespaced identifier for this object.
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