Uses of Class
org.bukkit.Location

Packages that use Location 
Package Description
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.block
Classes used to manipulate the voxels in a world, including special states.
org.bukkit.boss
Classes concerning the creation of boss bars that appear at the top of the player's screen.
org.bukkit.command
Classes relating to handling specialized non-chat player input.
org.bukkit.configuration
Classes dedicated to handling a plugin's runtime configuration.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
org.bukkit.entity.memory
Classes concerning an entity's persistent memory.
org.bukkit.event.block
Events relating to when a block is changed or interacts with the world.
org.bukkit.event.entity
Events relating to entities, excluding some directly referencing some more specific entity types.
org.bukkit.event.player
Events relating to players.
org.bukkit.event.vehicle
org.bukkit.event.world
Events triggered by various world states or changes.
org.bukkit.generator
Classes to facilitate world generation implementation.
org.bukkit.inventory
Classes involved in manipulating player inventories and item interactions.
org.bukkit.inventory.meta
The interfaces used when manipulating extra data can can be stored inside item stacks.
org.bukkit.loot
Classes relevant to loot table manipulation and generation.
org.bukkit.util
Multi and single purpose classes to facilitate various programmatic concepts.
org.spigotmc.event.player
Spigot-specific player events.