Uses of Package
org.bukkit.projectiles
| Package | Description |
|---|---|
| org.bukkit.block |
Classes used to manipulate the voxels in a
world,
including special states. |
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.projectiles |
Classes to represent the source of a projectile
|
-
Classes in org.bukkit.projectiles used by org.bukkit.block Class Description BlockProjectileSource -
Classes in org.bukkit.projectiles used by org.bukkit.entity Class Description ProjectileSource Represents a valid source of a projectile. -
Classes in org.bukkit.projectiles used by org.bukkit.projectiles Class Description ProjectileSource Represents a valid source of a projectile.