Uses of Class
org.bukkit.inventory.MainHand
Package | Description |
---|---|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.player | |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
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Uses of MainHand in org.bukkit.entity
Methods in org.bukkit.entity that return MainHand Modifier and Type Method Description MainHand
HumanEntity. getMainHand()
Gets the player's selected main hand -
Uses of MainHand in org.bukkit.event.player
Methods in org.bukkit.event.player that return MainHand Modifier and Type Method Description MainHand
PlayerChangedMainHandEvent. getMainHand()
Gets the new main hand of the player.Constructors in org.bukkit.event.player with parameters of type MainHand Constructor Description PlayerChangedMainHandEvent(Player who, MainHand mainHand)
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Uses of MainHand in org.bukkit.inventory
Methods in org.bukkit.inventory that return MainHand Modifier and Type Method Description static MainHand
MainHand. valueOf(String name)
Returns the enum constant of this type with the specified name.static MainHand[]
MainHand. values()
Returns an array containing the constants of this enum type, in the order they are declared.