All Packages
| Package | Description | 
|---|---|
| org.bukkit | 
 The root package of the Bukkit API, contains generalized API classes. 
 | 
| org.bukkit.advancement | 
 Classes relevant to advancements. 
 | 
| org.bukkit.attribute | 
 Classes relevant to attributes. 
 | 
| org.bukkit.block | 
 Classes used to manipulate the voxels in a  
world,
 including special states. | 
| org.bukkit.block.banner | 
 Classes relevant to banner blocks. 
 | 
| org.bukkit.block.data | 
 Generalized BlockData classes. 
 | 
| org.bukkit.block.data.type | 
 Specific BlockData classes relevant to only a given block or set of blocks. 
 | 
| org.bukkit.block.structure | 
 Classes relevant to structure blocks. 
 | 
| org.bukkit.boss | 
 Classes concerning the creation of boss bars that appear at the top of the
 player's screen. 
 | 
| org.bukkit.command | 
 Classes relating to handling specialized non-chat player input. 
 | 
| org.bukkit.command.defaults | 
 Commands for emulating the Minecraft commands and other necessary ones for
 use by a Bukkit implementation. 
 | 
| org.bukkit.configuration | 
 Classes dedicated to handling a plugin's runtime configuration. 
 | 
| org.bukkit.configuration.file | 
 Classes dedicated to facilitating
  
configurations to be read and
 stored on the filesystem. | 
| org.bukkit.configuration.serialization | 
 Classes dedicated to being able to perform serialization specialized for
 the Bukkit  
configuration
 implementation. | 
| org.bukkit.conversations | 
 Classes dedicated to facilitate direct player-to-plugin communication. 
 | 
| org.bukkit.enchantments | 
 Classes relating to the specialized enhancements to  
item stacks, as part of the meta data. | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.entity.memory | 
 Classes concerning an entity's persistent memory. 
 | 
| org.bukkit.entity.minecart | 
 Interfaces for various  
Minecart types. | 
| org.bukkit.event | 
 Classes dedicated to handling triggered code executions. 
 | 
| org.bukkit.event.block | |
| org.bukkit.event.enchantment | 
Events triggered from an enchantment table. | 
| org.bukkit.event.entity | |
| org.bukkit.event.hanging | 
Events relating to entities that hang. | 
| org.bukkit.event.inventory | |
| org.bukkit.event.player | |
| org.bukkit.event.raid | 
Events related to raids. | 
| org.bukkit.event.server | 
Events relating to programmatic state
 changes on the server. | 
| org.bukkit.event.vehicle | 
Events relating to vehicular entities. | 
| org.bukkit.event.weather | 
Events relating to weather. | 
| org.bukkit.event.world | |
| org.bukkit.generator | 
 Classes to facilitate  
world generation
 implementation. | 
| org.bukkit.help | 
 Classes used to manipulate the default command and topic assistance system. 
 | 
| org.bukkit.inventory | 
 Classes involved in manipulating player inventories and item interactions. 
 | 
| org.bukkit.inventory.meta | 
 The interfaces used when manipulating extra data can can be stored inside
  
item stacks. | 
| org.bukkit.inventory.meta.tags | 
 Classes that allow attaching custom data to items. 
 | 
| org.bukkit.loot | 
 Classes relevant to loot table manipulation and generation. 
 | 
| org.bukkit.map | 
 Classes to facilitate plugin handling of  
map displays. | 
| org.bukkit.material | 
 Classes that represents various voxel types and states. 
 | 
| org.bukkit.material.types | 
 Classes relevant to specific material types. 
 | 
| org.bukkit.metadata | 
 Classes dedicated to providing a layer of plugin specified data on various
 Minecraft concepts. 
 | 
| org.bukkit.permissions | 
 Classes dedicated to providing binary state properties to players. 
 | 
| org.bukkit.persistence | 
 Classes that allow attaching persistent data to various objects. 
 | 
| org.bukkit.plugin | 
 Classes specifically relating to loading software modules at runtime. 
 | 
| org.bukkit.plugin.java | 
 Classes for handling  
plugins written in
 java. | 
| org.bukkit.plugin.messaging | 
 Classes dedicated to specialized plugin to client protocols. 
 | 
| org.bukkit.potion | 
 Classes to represent various  
potion
 properties and manipulation. | 
| org.bukkit.projectiles | 
 Classes to represent the source of a projectile 
 | 
| org.bukkit.scheduler | 
 Classes dedicated to letting  
plugins run
 code at specific time intervals, including thread safety. | 
| org.bukkit.scoreboard | 
 Interfaces used to manage the client side score display system. 
 | 
| org.bukkit.util | 
 Multi and single purpose classes to facilitate various programmatic
 concepts. 
 | 
| org.bukkit.util.io | 
 Classes used to facilitate stream processing for specific Bukkit concepts. 
 | 
| org.bukkit.util.noise | 
 Classes dedicated to facilitating deterministic noise. 
 | 
| org.bukkit.util.permissions | 
 Static methods for miscellaneous  
permission functionality. | 
| org.spigotmc | 
 Spigot-specific classes. 
 | 
| org.spigotmc.event.entity | 
 Spigot-specific entity events. 
 | 
| org.spigotmc.event.player | 
 Spigot-specific player events. 
 |