| Package | Description |
|---|---|
| org.bukkit |
The root package of the Bukkit API, contains generalized API classes.
|
| org.bukkit.boss |
Classes concerning the creation of boss bars that appear at the top of the
player's screen.
|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| Class | Description |
|---|---|
| BarColor | |
| BarFlag | |
| BarStyle | |
| BossBar | |
| DragonBattle |
Represents a dragon battle state for a world with an end environment.
|
| KeyedBossBar |
Represents a custom
BossBar that has a
NamespacedKey |
| Class | Description |
|---|---|
| BarColor | |
| BarFlag | |
| BarStyle | |
| BossBar | |
| DragonBattle.RespawnPhase |
Represents a phase in the dragon respawn process.
|
| Class | Description |
|---|---|
| BossBar | |
| DragonBattle |
Represents a dragon battle state for a world with an end environment.
|
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