Ageable, Animals, Attributable, CommandSender, Creature, Damageable, Entity, LivingEntity, Lootable, Metadatable, Mob, Nameable, Permissible, PersistentDataHolder, ProjectileSource, ServerOperator, Sittablepublic interface Fox extends Animals, Sittable
| Modifier and Type | Interface | Description |
|---|---|---|
static class |
Fox.Type |
Represents the various different fox types there are.
|
Entity.Spigot| Modifier and Type | Method | Description |
|---|---|---|
AnimalTamer |
getFirstTrustedPlayer() |
Gets the first trusted player.
|
Fox.Type |
getFoxType() |
Gets the current type of this fox.
|
AnimalTamer |
getSecondTrustedPlayer() |
Gets the second trusted player.
|
boolean |
isCrouching() |
Checks if this animal is crouching
|
void |
setCrouching(boolean crouching) |
Sets if this animal is crouching.
|
void |
setFirstTrustedPlayer(AnimalTamer player) |
Set the first trusted player.
|
void |
setFoxType(Fox.Type type) |
Sets the current type of this fox.
|
void |
setSecondTrustedPlayer(AnimalTamer player) |
Set the second trusted player.
|
void |
setSleeping(boolean sleeping) |
Sets if this animal is sleeping.
|
canBreed, getAge, getAgeLock, isAdult, setAdult, setAge, setAgeLock, setBaby, setBreedgetBreedCause, getLoveModeTicks, isLoveMode, setBreedCause, setLoveModeTicksgetAttributegetName, sendMessage, sendMessagedamage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportaddPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimminggetLootTable, getSeed, setLootTable, setSeedgetMetadata, hasMetadata, removeMetadata, setMetadatagetCustomName, setCustomNameaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentgetPersistentDataContainerlaunchProjectile, launchProjectileisOp, setOpisSitting, setSitting@NotNull Fox.Type getFoxType()
void setFoxType(@NotNull
Fox.Type type)
type - New type of this fox.boolean isCrouching()
void setCrouching(boolean crouching)
crouching - true if crouchingvoid setSleeping(boolean sleeping)
sleeping - true if sleeping@Nullable AnimalTamer getFirstTrustedPlayer()
void setFirstTrustedPlayer(@Nullable
AnimalTamer player)
The first trusted player may only be removed after the second.
player - the AnimalTamer to be trusted@Nullable AnimalTamer getSecondTrustedPlayer()
void setSecondTrustedPlayer(@Nullable
AnimalTamer player)
The second trusted player may only be added after the first.
player - the AnimalTamer to be trustedCopyright © 2020. All rights reserved.