Cancellablepublic class EntityShootBowEvent extends EntityEvent implements Cancellable
Event.Resultentity| Constructor | Description |
|---|---|
EntityShootBowEvent(LivingEntity shooter,
ItemStack bow,
Entity projectile,
float force) |
| Modifier and Type | Method | Description |
|---|---|---|
ItemStack |
getBow() |
Gets the bow ItemStack used to fire the arrow.
|
LivingEntity |
getEntity() |
Returns the Entity involved in this event
|
float |
getForce() |
Gets the force the arrow was launched with
|
static HandlerList |
getHandlerList() |
|
HandlerList |
getHandlers() |
|
Entity |
getProjectile() |
Gets the projectile which will be launched by this event
|
boolean |
isCancelled() |
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel) |
Sets the cancellation state of this event.
|
void |
setProjectile(Entity projectile) |
Replaces the projectile which will be launched
|
getEntityTypegetEventName, isAsynchronouspublic EntityShootBowEvent(@NotNull
LivingEntity shooter,
@Nullable
ItemStack bow,
@NotNull
Entity projectile,
float force)
@NotNull public LivingEntity getEntity()
EntityEventgetEntity in class EntityEvent@Nullable public ItemStack getBow()
@NotNull public Entity getProjectile()
public void setProjectile(@NotNull
Entity projectile)
projectile - the new projectilepublic float getForce()
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this event@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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