CommandSender, Entity, Metadatable, Nameable, Permissible, PersistentDataHolder, ServerOperatorpublic interface AreaEffectCloud extends Entity
Entity.Spigot| Modifier and Type | Method | Description |
|---|---|---|
boolean |
addCustomEffect(PotionEffect effect,
boolean overwrite) |
Adds a custom potion effect to this cloud.
|
void |
clearCustomEffects() |
Removes all custom potion effects from this cloud.
|
PotionData |
getBasePotionData() |
Returns the potion data about the base potion
|
Color |
getColor() |
Gets the color of this cloud.
|
List<PotionEffect> |
getCustomEffects() |
Gets an immutable list containing all custom potion effects applied to
this cloud.
|
int |
getDuration() |
Gets the duration which this cloud will exist for (in ticks).
|
int |
getDurationOnUse() |
Gets the amount that the duration of this cloud will decrease by when it
applies an effect to an entity.
|
Particle |
getParticle() |
Gets the particle which this cloud will be composed of
|
float |
getRadius() |
Gets the initial radius of the cloud.
|
float |
getRadiusOnUse() |
Gets the amount that the radius of this cloud will decrease by when it
applies an effect to an entity.
|
float |
getRadiusPerTick() |
Gets the amount that the radius of this cloud will decrease by each tick.
|
int |
getReapplicationDelay() |
Gets the time that an entity will be immune from subsequent exposure.
|
ProjectileSource |
getSource() |
Retrieve the original source of this cloud.
|
int |
getWaitTime() |
Gets the time which an entity has to be exposed to the cloud before the
effect is applied.
|
boolean |
hasCustomEffect(PotionEffectType type) |
Checks for a specific custom potion effect type on this cloud.
|
boolean |
hasCustomEffects() |
Checks for the presence of custom potion effects.
|
boolean |
removeCustomEffect(PotionEffectType type) |
Removes a custom potion effect from this cloud.
|
void |
setBasePotionData(PotionData data) |
Sets the underlying potion data
|
void |
setColor(Color color) |
Sets the color of this cloud.
|
void |
setDuration(int duration) |
Sets the duration which this cloud will exist for (in ticks).
|
void |
setDurationOnUse(int duration) |
Sets the amount that the duration of this cloud will decrease by when it
applies an effect to an entity.
|
void |
setParticle(Particle particle) |
Sets the particle which this cloud will be composed of
|
<T> void |
setParticle(Particle particle,
T data) |
Sets the particle which this cloud will be composed of
|
void |
setRadius(float radius) |
Sets the initial radius of the cloud.
|
void |
setRadiusOnUse(float radius) |
Sets the amount that the radius of this cloud will decrease by when it
applies an effect to an entity.
|
void |
setRadiusPerTick(float radius) |
Gets the amount that the radius of this cloud will decrease by each tick.
|
void |
setReapplicationDelay(int delay) |
Sets the time that an entity will be immune from subsequent exposure.
|
void |
setSource(ProjectileSource source) |
Set the original source of this cloud.
|
void |
setWaitTime(int waitTime) |
Sets the time which an entity has to be exposed to the cloud before the
effect is applied.
|
getName, sendMessage, sendMessageaddPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleportgetMetadata, hasMetadata, removeMetadata, setMetadatagetCustomName, setCustomNameaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentgetPersistentDataContainerisOp, setOpint getDuration()
void setDuration(int duration)
duration - cloud durationint getWaitTime()
void setWaitTime(int waitTime)
waitTime - wait timeint getReapplicationDelay()
void setReapplicationDelay(int delay)
delay - reapplication delayint getDurationOnUse()
void setDurationOnUse(int duration)
duration - duration on use deltafloat getRadius()
void setRadius(float radius)
radius - radiusfloat getRadiusOnUse()
void setRadiusOnUse(float radius)
radius - radius on use deltafloat getRadiusPerTick()
void setRadiusPerTick(float radius)
radius - per tick delta@NotNull Particle getParticle()
void setParticle(@NotNull
Particle particle)
particle - the new particle type<T> void setParticle(@NotNull
Particle particle,
@Nullable
T data)
T - type of particle data (see Particle.getDataType()particle - the new particle typedata - the data to use for the particle or null,
the type of this depends on Particle.getDataType()void setBasePotionData(@NotNull
PotionData data)
data - PotionData to set the base potion state to@NotNull PotionData getBasePotionData()
boolean hasCustomEffects()
@NotNull List<PotionEffect> getCustomEffects()
Plugins should check that hasCustomEffects() returns true before calling this method.
boolean addCustomEffect(@NotNull
PotionEffect effect,
boolean overwrite)
effect - the potion effect to addoverwrite - true if any existing effect of the same type should be
overwrittenboolean removeCustomEffect(@NotNull
PotionEffectType type)
type - the potion effect type to removeboolean hasCustomEffect(@Nullable
PotionEffectType type)
type - the potion effect type to check forvoid clearCustomEffects()
@NotNull Color getColor()
void setColor(@NotNull
Color color)
color - cloud color@Nullable ProjectileSource getSource()
ProjectileSource that threw the LingeringPotionvoid setSource(@Nullable
ProjectileSource source)
source - the ProjectileSource that threw the LingeringPotionCopyright © 2019. All rights reserved.