BlockInventoryHolder, BlockState, Container, InventoryHolder, Lockable, Lootable, Metadatable, Nameable, PersistentDataHolder, TileStatepublic interface Chest extends Container, Lootable
| Modifier and Type | Method | Description |
|---|---|---|
Inventory |
getBlockInventory() |
Gets the inventory of the chest block represented by this block state.
|
getBlockgetBlock, getBlockData, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isPlaced, setBlockData, setData, setRawData, setType, update, update, updategetInventory, getSnapshotInventorygetLootTable, getSeed, setLootTable, setSeedgetMetadata, hasMetadata, removeMetadata, setMetadatagetCustomName, setCustomNamegetPersistentDataContainer@NotNull Inventory getBlockInventory()
If the chest is a double chest, it returns just the portion of the inventory linked to the half of the chest corresponding to this block state.
If the block was changed to a different type in the meantime, the returned inventory might no longer be valid.
If this block state is not placed this will return the captured inventory snapshot instead.
Copyright © 2019. All rights reserved.