Cancellable
PlayerBucketEmptyEvent
, PlayerBucketFillEvent
public abstract class PlayerBucketEvent extends PlayerEvent implements Cancellable
Event.Result
player
Constructor | Description |
---|---|
PlayerBucketEvent(Player who,
Block blockClicked,
BlockFace blockFace,
Material bucket,
ItemStack itemInHand) |
Modifier and Type | Method | Description |
---|---|---|
Block |
getBlockClicked() |
Return the block clicked
|
BlockFace |
getBlockFace() |
Get the face on the clicked block
|
Material |
getBucket() |
Returns the bucket used in this event
|
ItemStack |
getItemStack() |
Get the resulting item in hand after the bucket event
|
boolean |
isCancelled() |
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel) |
Sets the cancellation state of this event.
|
void |
setItemStack(ItemStack itemStack) |
Set the item in hand after the event
|
getEventName, getHandlers, isAsynchronous
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getPlayer
@NotNull public Material getBucket()
@Nullable public ItemStack getItemStack()
public void setItemStack(@Nullable ItemStack itemStack)
itemStack
- the new held ItemStack after the bucket event.@NotNull public Block getBlockClicked()
@NotNull public BlockFace getBlockFace()
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this eventCopyright © 2019. All rights reserved.