BlockState, Metadatablepublic interface CreatureSpawner extends BlockState
| Modifier and Type | Method | Description | 
|---|---|---|
java.lang.String | 
getCreatureTypeName() | 
 Deprecated.
 
magic value, use  
getSpawnedType(). | 
int | 
getDelay() | 
 Get the spawner's delay. 
 | 
int | 
getMaxNearbyEntities() | 
 Set the new maximum amount of similar entities that are allowed to be
 within spawning range of this spawner. 
 | 
int | 
getMaxSpawnDelay() | 
 The maximum spawn delay amount (in ticks). 
 | 
int | 
getMinSpawnDelay() | 
 The minimum spawn delay amount (in ticks). 
 | 
int | 
getRequiredPlayerRange() | 
 Get the maximum distance(squared) a player can be in order for this
 spawner to be active. 
 | 
int | 
getSpawnCount() | 
 Get how many mobs attempt to spawn. 
 | 
EntityType | 
getSpawnedType() | 
 Get the spawner's creature type. 
 | 
int | 
getSpawnRange() | 
 Get the radius around which the spawner will attempt to spawn mobs in. 
 | 
void | 
setCreatureTypeByName(java.lang.String creatureType) | 
 Deprecated.
 
magic value, use
  
setSpawnedType(org.bukkit.entity.EntityType). | 
void | 
setDelay(int delay) | 
 Set the spawner's delay. 
 | 
void | 
setMaxNearbyEntities(int maxNearbyEntities) | 
 Set the maximum number of similar entities that are allowed to be within
 spawning range of this spawner. 
 | 
void | 
setMaxSpawnDelay(int delay) | 
 Set the maximum spawn delay amount (in ticks). 
 | 
void | 
setMinSpawnDelay(int delay) | 
 Set the minimum spawn delay amount (in ticks). 
 | 
void | 
setRequiredPlayerRange(int requiredPlayerRange) | 
 Set the maximum distance (squared) a player can be in order for this
 spawner to be active. 
 | 
void | 
setSpawnCount(int spawnCount) | 
 Set how many mobs attempt to spawn. 
 | 
void | 
setSpawnedType(EntityType creatureType) | 
 Set the spawner's creature type. 
 | 
void | 
setSpawnRange(int spawnRange) | 
 Set the new spawn range. 
 | 
getBlock, getBlockData, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isPlaced, setBlockData, setData, setRawData, setType, update, update, updategetMetadata, hasMetadata, removeMetadata, setMetadataEntityType getSpawnedType()
void setSpawnedType(EntityType creatureType)
creatureType - The creature type.@Deprecated void setCreatureTypeByName(java.lang.String creatureType)
setSpawnedType(org.bukkit.entity.EntityType).creatureType - The creature type's name.@Deprecated java.lang.String getCreatureTypeName()
getSpawnedType().int getDelay()
void setDelay(int delay)
getMinSpawnDelay() and getMaxSpawnDelay().delay - The delay.int getMinSpawnDelay()
getMinSpawnDelay()
 and getMaxSpawnDelay() for its next getDelay().
 Default value is 200 ticks.void setMinSpawnDelay(int delay)
delay - the minimum spawn delay amountgetMinSpawnDelay()int getMaxSpawnDelay()
getMinSpawnDelay()
 and getMaxSpawnDelay() for its next getDelay().
 getMaxSpawnDelay().
 Default value is 800 ticks.void setMaxSpawnDelay(int delay)
getMinSpawnDelay()delay - the new maximum spawn delay amountgetMaxSpawnDelay()int getSpawnCount()
void setSpawnCount(int spawnCount)
spawnCount - the new spawn countint getMaxNearbyEntities()
getDelay().
 void setMaxNearbyEntities(int maxNearbyEntities)
EntityTypemaxNearbyEntities - the maximum number of nearby, similar, entitiesint getRequiredPlayerRange()
void setRequiredPlayerRange(int requiredPlayerRange)
requiredPlayerRange - the maximum distance (squared) a player can be
 in order for this spawner to be active.int getSpawnRange()
void setSpawnRange(int spawnRange)
spawnRange - the new spawn rangegetSpawnRange()Copyright © 2018. All rights reserved.