AbstractHorse
, Ageable
, Animals
, Attributable
, CommandSender
, Creature
, Damageable
, Entity
, InventoryHolder
, LivingEntity
, Lootable
, Metadatable
, Mob
, Nameable
, Permissible
, ProjectileSource
, ServerOperator
, Tameable
, Vehicle
public interface Horse extends AbstractHorse
Modifier and Type | Interface | Description |
---|---|---|
static class |
Horse.Color |
Represents the base color that the horse has.
|
static class |
Horse.Style |
Represents the style, or markings, that the horse has.
|
static class |
Horse.Variant |
Deprecated.
different variants are differing classes
|
Entity.Spigot
Modifier and Type | Method | Description |
---|---|---|
Horse.Color |
getColor() |
Gets the horse's color.
|
HorseInventory |
getInventory() |
Get the object's inventory.
|
Horse.Style |
getStyle() |
Gets the horse's style.
|
boolean |
isCarryingChest() |
Deprecated.
see
ChestedHorse |
void |
setCarryingChest(boolean chest) |
Deprecated.
see
ChestedHorse |
void |
setColor(Horse.Color color) |
Sets the horse's color.
|
void |
setStyle(Horse.Style style) |
Sets the style of this horse.
|
getDomestication, getJumpStrength, getMaxDomestication, getVariant, setDomestication, setJumpStrength, setMaxDomestication, setVariant
canBreed, getAge, getAgeLock, isAdult, setAdult, setAge, setAgeLock, setBaby, setBreed
getBreedCause, setBreedCause
getAttribute
getName, sendMessage, sendMessage
damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport
addPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, isRiptiding, isSwimming, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming
getLootTable, getSeed, setLootTable, setSeed
getMetadata, hasMetadata, removeMetadata, setMetadata
getCustomName, setCustomName
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
launchProjectile, launchProjectile
isOp, setOp
getVelocity, setVelocity
Horse.Color getColor()
Colors only apply to horses, not to donkeys, mules, skeleton horses or undead horses.
Horse.Color
representing the horse's groupvoid setColor(Horse.Color color)
Attempting to set a color for any donkey, mule, skeleton horse or undead horse will not result in a change.
color
- a Horse.Color
for this horseHorse.Style getStyle()
Styles only apply to horses, not to donkeys, mules, skeleton horses or undead horses.
Horse.Style
representing the horse's stylevoid setStyle(Horse.Style style)
Attempting to set a style for any donkey, mule, skeleton horse or undead horse will not result in a change.
style
- a Horse.Style
for this horse@Deprecated boolean isCarryingChest()
ChestedHorse
@Deprecated void setCarryingChest(boolean chest)
ChestedHorse
chest
- HorseInventory getInventory()
InventoryHolder
getInventory
in interface AbstractHorse
getInventory
in interface InventoryHolder
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