public interface Skull extends BlockState
| Modifier and Type | Method and Description |
|---|---|
String |
getOwner()
Deprecated.
See
getOwningPlayer(). |
OfflinePlayer |
getOwningPlayer()
Get the player which owns the skull.
|
BlockFace |
getRotation()
Gets the rotation of the skull in the world
|
SkullType |
getSkullType()
Gets the type of skull
|
boolean |
hasOwner()
Checks to see if the skull has an owner
|
boolean |
setOwner(String name)
Deprecated.
|
void |
setOwningPlayer(OfflinePlayer player)
Set the player which owns the skull.
|
void |
setRotation(BlockFace rotation)
Sets the rotation of the skull in the world
|
void |
setSkullType(SkullType skullType)
Sets the type of skull
|
getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, isPlaced, setData, setRawData, setType, setTypeId, update, update, updategetMetadata, hasMetadata, removeMetadata, setMetadataboolean hasOwner()
@Deprecated String getOwner()
getOwningPlayer().@Deprecated boolean setOwner(String name)
setOwningPlayer(org.bukkit.OfflinePlayer).Involves a potentially blocking web request to acquire the profile data for the provided name.
name - the new owner of the skullOfflinePlayer getOwningPlayer()
void setOwningPlayer(OfflinePlayer player)
player - the owning playerBlockFace getRotation()
void setRotation(BlockFace rotation)
rotation - the rotation of the skullSkullType getSkullType()
void setSkullType(SkullType skullType)
skullType - the type of skullCopyright © 2017. All rights reserved.