public enum Attribute extends Enum<Attribute>
Attributable
.Enum Constant and Description |
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GENERIC_ARMOR
Armor bonus of an Entity.
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GENERIC_ARMOR_TOUGHNESS
Armor durability bonus of an Entity.
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GENERIC_ATTACK_DAMAGE
Attack damage of an Entity.
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GENERIC_ATTACK_SPEED
Attack speed of an Entity.
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GENERIC_FLYING_SPEED
Flying speed of an Entity.
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GENERIC_FOLLOW_RANGE
Range at which an Entity will follow others.
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GENERIC_KNOCKBACK_RESISTANCE
Resistance of an Entity to knockback.
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GENERIC_LUCK
Luck bonus of an Entity.
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GENERIC_MAX_HEALTH
Maximum health of an Entity.
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GENERIC_MOVEMENT_SPEED
Movement speed of an Entity.
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HORSE_JUMP_STRENGTH
Strength with which a horse will jump.
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ZOMBIE_SPAWN_REINFORCEMENTS
Chance of a zombie to spawn reinforcements.
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Modifier and Type | Method and Description |
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static Attribute |
valueOf(String name)
Returns the enum constant of this type with the specified name.
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static Attribute[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
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public static final Attribute GENERIC_MAX_HEALTH
public static final Attribute GENERIC_FOLLOW_RANGE
public static final Attribute GENERIC_KNOCKBACK_RESISTANCE
public static final Attribute GENERIC_MOVEMENT_SPEED
public static final Attribute GENERIC_FLYING_SPEED
public static final Attribute GENERIC_ATTACK_DAMAGE
public static final Attribute GENERIC_ATTACK_SPEED
public static final Attribute GENERIC_ARMOR
public static final Attribute GENERIC_ARMOR_TOUGHNESS
public static final Attribute GENERIC_LUCK
public static final Attribute HORSE_JUMP_STRENGTH
public static final Attribute ZOMBIE_SPAWN_REINFORCEMENTS
public static Attribute[] values()
for (Attribute c : Attribute.values()) System.out.println(c);
public static Attribute valueOf(String name)
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is nullCopyright © 2017. All rights reserved.