| Package | Description |
|---|---|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.material |
Classes that represents various voxel types and states.
|
| Modifier and Type | Interface and Description |
|---|---|
interface |
Sheep
Represents a Sheep.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Dye
Represents dye
|
class |
Wool
Represents a Wool/Cloth block
|
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