public class PlayerRespawnEvent extends PlayerEvent
Event.Resultplayer| Constructor and Description |
|---|
PlayerRespawnEvent(Player respawnPlayer,
Location respawnLocation,
boolean isBedSpawn) |
| Modifier and Type | Method and Description |
|---|---|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Location |
getRespawnLocation()
Gets the current respawn location
|
boolean |
isBedSpawn()
Gets whether the respawn location is the player's bed.
|
void |
setRespawnLocation(Location respawnLocation)
Sets the new respawn location
|
getPlayergetEventName, isAsynchronouspublic Location getRespawnLocation()
public void setRespawnLocation(Location respawnLocation)
respawnLocation - new location for the respawnpublic boolean isBedSpawn()
public HandlerList getHandlers()
getHandlers in class Eventpublic static HandlerList getHandlerList()
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