public interface Fireball extends Projectile, Explosive
Entity.Spigot
Modifier and Type | Method and Description |
---|---|
Vector |
getDirection()
Retrieve the direction this fireball is heading toward
|
void |
setDirection(Vector direction)
Fireballs fly straight and do not take setVelocity(...) well.
|
_INVALID_getShooter, _INVALID_setShooter, doesBounce, getShooter, setBounce, setShooter
getYield, isIncendiary, setIsIncendiary, setYield
addScoreboardTag, eject, getEntityId, getFallDistance, getFireTicks, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
isOp, setOp
getCustomName, setCustomName
void setDirection(Vector direction)
direction
- the direction this fireball is flying towardVector getDirection()
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