public interface Banner extends BlockState
| Modifier and Type | Method and Description | 
|---|---|
void | 
addPattern(Pattern pattern)
Adds a new pattern on top of the existing
 patterns 
 | 
DyeColor | 
getBaseColor()
Returns the base color for this banner 
 | 
Pattern | 
getPattern(int i)
Returns the pattern at the specified index 
 | 
List<Pattern> | 
getPatterns()
Returns a list of patterns on this banner 
 | 
int | 
numberOfPatterns()
Returns the number of patterns on this
 banner 
 | 
Pattern | 
removePattern(int i)
Removes the pattern at the specified index 
 | 
void | 
setBaseColor(DyeColor color)
Sets the base color for this banner 
 | 
void | 
setPattern(int i,
          Pattern pattern)
Sets the pattern at the specified index 
 | 
void | 
setPatterns(List<Pattern> patterns)
Sets the patterns used on this banner 
 | 
getBlock, getChunk, getData, getLightLevel, getLocation, getLocation, getRawData, getType, getTypeId, getWorld, getX, getY, getZ, isPlaced, setData, setRawData, setType, setTypeId, update, update, updategetMetadata, hasMetadata, removeMetadata, setMetadataDyeColor getBaseColor()
void setBaseColor(DyeColor color)
color - the base colorList<Pattern> getPatterns()
void setPatterns(List<Pattern> patterns)
patterns - the new list of patternsvoid addPattern(Pattern pattern)
pattern - the new pattern to addPattern getPattern(int i)
i - the indexPattern removePattern(int i)
i - the indexvoid setPattern(int i,
              Pattern pattern)
i - the indexpattern - the new patternint numberOfPatterns()
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