AsyncPlayerPreLoginEvent is preferred to keep the secondary threads
     asynchronous.@Deprecated public class PlayerPreLoginEvent extends Event
| Modifier and Type | Class and Description | 
|---|---|
| static class  | PlayerPreLoginEvent.ResultDeprecated.  Basic kick reasons for communicating to plugins | 
| Constructor and Description | 
|---|
| PlayerPreLoginEvent(String name,
                   InetAddress ipAddress)Deprecated.  | 
| PlayerPreLoginEvent(String name,
                   InetAddress ipAddress,
                   UUID uniqueId)Deprecated.  | 
| Modifier and Type | Method and Description | 
|---|---|
| void | allow()Deprecated.  Allows the player to log in | 
| void | disallow(PlayerPreLoginEvent.Result result,
        String message)Deprecated.  Disallows the player from logging in, with the given reason | 
| InetAddress | getAddress()Deprecated.  Gets the player IP address. | 
| static HandlerList | getHandlerList()Deprecated.  | 
| HandlerList | getHandlers()Deprecated.  | 
| String | getKickMessage()Deprecated.  Gets the current kick message that will be used if getResult() !=
 Result.ALLOWED | 
| String | getName()Deprecated.  Gets the player's name. | 
| PlayerPreLoginEvent.Result | getResult()Deprecated.  Gets the current result of the login, as an enum | 
| UUID | getUniqueId()Deprecated.  Gets the player's unique ID. | 
| void | setKickMessage(String message)Deprecated.  Sets the kick message to display if getResult() != Result.ALLOWED | 
| void | setResult(PlayerPreLoginEvent.Result result)Deprecated.  Sets the new result of the login, as an enum | 
getEventName, isAsynchronous@Deprecated public PlayerPreLoginEvent(String name, InetAddress ipAddress)
public PlayerPreLoginEvent(String name, InetAddress ipAddress, UUID uniqueId)
public PlayerPreLoginEvent.Result getResult()
public void setResult(PlayerPreLoginEvent.Result result)
result - New result to setpublic String getKickMessage()
public void setKickMessage(String message)
message - New kick messagepublic void allow()
public void disallow(PlayerPreLoginEvent.Result result, String message)
result - New result for disallowing the playermessage - Kick message to display to the userpublic String getName()
public InetAddress getAddress()
public HandlerList getHandlers()
getHandlers in class Eventpublic UUID getUniqueId()
public static HandlerList getHandlerList()
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