| Package | Description |
|---|---|
| org.bukkit |
More generalized classes in the API.
|
| org.bukkit.block |
Classes used to manipulate the voxels in a
world,
including special states. |
| org.bukkit.configuration |
Classes dedicated to handling a plugin's runtime configuration.
|
| org.bukkit.enchantments |
Classes relating to the specialized enhancements to
item stacks, as part of the meta data. |
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
| org.bukkit.entity.minecart |
Interfaces for various
Minecart types. |
| org.bukkit.event.block | |
| org.bukkit.event.enchantment |
Events triggered from an enchantment table. |
| org.bukkit.event.entity | |
| org.bukkit.event.inventory | |
| org.bukkit.event.player | |
| org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
| org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks. |
| org.bukkit.material |
Classes that represents various voxel types and states.
|
| org.bukkit.potion |
Classes to represent various
potion
properties and manipulation. |
| Class and Description |
|---|
| Inventory
Interface to the various inventories.
|
| InventoryHolder |
| ItemFactory
An instance of the ItemFactory can be obtained with
Server.getItemFactory(). |
| ItemStack
Represents a stack of items
|
| Recipe
Represents some type of crafting recipe.
|
| Class and Description |
|---|
| BrewerInventory
Interface to the inventory of a Brewing Stand.
|
| DoubleChestInventory
Interface to the inventory of a Double Chest.
|
| FurnaceInventory
Interface to the inventory of a Furnace.
|
| Inventory
Interface to the various inventories.
|
| InventoryHolder |
| ItemStack
Represents a stack of items
|
| Class and Description |
|---|
| ItemStack
Represents a stack of items
|
| Class and Description |
|---|
| ItemStack
Represents a stack of items
|
| Class and Description |
|---|
| EntityEquipment
An interface to a creatures inventory
|
| HorseInventory
An interface to the inventory of a Horse.
|
| Inventory
Interface to the various inventories.
|
| InventoryHolder |
| InventoryView
Represents a view linking two inventories and a single player (whose
inventory may or may not be one of the two).
|
| InventoryView.Property
Represents various extra properties of certain inventory windows.
|
| ItemStack
Represents a stack of items
|
| MainHand
Represents the chosen main hand of a player
|
| MerchantRecipe
Represents a Villager's trade.
|
| PlayerInventory
Interface to the inventory of a Player, including the four armor slots and any extra slots.
|
| Class and Description |
|---|
| InventoryHolder |
| Class and Description |
|---|
| EquipmentSlot |
| ItemStack
Represents a stack of items
|
| Class and Description |
|---|
| InventoryView
Represents a view linking two inventories and a single player (whose
inventory may or may not be one of the two).
|
| ItemStack
Represents a stack of items
|
| Class and Description |
|---|
| ItemStack
Represents a stack of items
|
| MerchantRecipe
Represents a Villager's trade.
|
| Class and Description |
|---|
| AnvilInventory
Interface to the inventory of an Anvil.
|
| BrewerInventory
Interface to the inventory of a Brewing Stand.
|
| CraftingInventory
Interface to the crafting inventories
|
| Inventory
Interface to the various inventories.
|
| InventoryView
Represents a view linking two inventories and a single player (whose
inventory may or may not be one of the two).
|
| ItemStack
Represents a stack of items
|
| Recipe
Represents some type of crafting recipe.
|
| Class and Description |
|---|
| EquipmentSlot |
| Inventory
Interface to the various inventories.
|
| ItemStack
Represents a stack of items
|
| MainHand
Represents the chosen main hand of a player
|
| Class and Description |
|---|
| EquipmentSlot |
| FurnaceRecipe
Represents a smelting recipe.
|
| Inventory
Interface to the various inventories.
|
| InventoryHolder |
| InventoryView.Property
Represents various extra properties of certain inventory windows.
|
| ItemFlag
A ItemFlag can hide some Attributes from ItemStacks
|
| ItemStack
Represents a stack of items
|
| MainHand
Represents the chosen main hand of a player
|
| MerchantRecipe
Represents a Villager's trade.
|
| Recipe
Represents some type of crafting recipe.
|
| ShapedRecipe
Represents a shaped (ie normal) crafting recipe.
|
| ShapelessRecipe
Represents a shapeless recipe, where the arrangement of the ingredients on
the crafting grid does not matter.
|
| Class and Description |
|---|
| ItemFlag
A ItemFlag can hide some Attributes from ItemStacks
|
| Class and Description |
|---|
| ItemStack
Represents a stack of items
|
| Class and Description |
|---|
| ItemStack
Represents a stack of items
|
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