Uses of Interface
org.bukkit.util.BlockTransformer
Packages that use BlockTransformer
Package
Description
Classes related to creating or using
structures
without creating Structure
blocks
in the world.-
Uses of BlockTransformer in org.bukkit.event.world
Methods in org.bukkit.event.world that return BlockTransformerModifier and TypeMethodDescriptionAsyncStructureGenerateEvent.getBlockTransformer
(NamespacedKey key) Gets a block transformer by key.Methods in org.bukkit.event.world that return types with arguments of type BlockTransformerModifier and TypeMethodDescriptionAsyncStructureGenerateEvent.getBlockTransformers()
Gets all block transformers in a unmodifiable map.Methods in org.bukkit.event.world with parameters of type BlockTransformerModifier and TypeMethodDescriptionvoid
AsyncStructureGenerateEvent.setBlockTransformer
(NamespacedKey key, BlockTransformer transformer) Sets a block transformer to a key. -
Uses of BlockTransformer in org.bukkit.structure
Method parameters in org.bukkit.structure with type arguments of type BlockTransformerModifier and TypeMethodDescriptionvoid
Structure.place
(Location location, boolean includeEntities, StructureRotation structureRotation, Mirror mirror, int palette, float integrity, Random random, Collection<BlockTransformer> blockTransformers, Collection<EntityTransformer> entityTransformers) Place a structure in the world.void
Structure.place
(RegionAccessor regionAccessor, BlockVector location, boolean includeEntities, StructureRotation structureRotation, Mirror mirror, int palette, float integrity, Random random, Collection<BlockTransformer> blockTransformers, Collection<EntityTransformer> entityTransformers) Place a structure in the world.