Package org.bukkit.event.player
Class PlayerItemBreakEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
org.bukkit.event.player.PlayerItemBreakEvent
Fired when a player's item breaks (such as a shovel or flint and steel).
 
 After this event, the item's amount will be set to item amount - 1
 and its durability will be reset to 0.
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Nested Class SummaryNested classes/interfaces inherited from class org.bukkit.event.EventEvent.Result
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Field SummaryFields inherited from class org.bukkit.event.player.PlayerEventplayer
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Constructor SummaryConstructors
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Method SummaryMethods inherited from class org.bukkit.event.player.PlayerEventgetPlayerMethods inherited from class org.bukkit.event.EventgetEventName, isAsynchronous
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Constructor Details- 
PlayerItemBreakEvent
 
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Method Details- 
getBrokenItemGets the item that broke- Returns:
- The broken item
 
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getHandlers- Specified by:
- getHandlersin class- Event
 
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getHandlerList
 
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