Package org.bukkit.inventory.view
Interface AnvilView
- All Superinterfaces:
InventoryView
An instance of
InventoryView which provides extra methods related to
anvil view data.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.bukkit.inventory.InventoryView
InventoryView.Property -
Field Summary
Fields inherited from interface org.bukkit.inventory.InventoryView
OUTSIDE -
Method Summary
Modifier and TypeMethodDescriptionintGets the maximum repair cost needed to repair.Gets the rename text specified within the anvil's text field.intGets the experience cost needed to repair.intGets the amount of items needed to repair.Get the upper inventory involved in this transaction.voidsetMaximumRepairCost(int levels) Sets maximum repair cost in experience.voidsetRepairCost(int cost) Sets the repair cost in experience.voidsetRepairItemCountCost(int amount) Sets the amount of repair materials required to repair the item.Methods inherited from interface org.bukkit.inventory.InventoryView
close, convertSlot, countSlots, getBottomInventory, getCursor, getInventory, getItem, getOriginalTitle, getPlayer, getSlotType, getTitle, getType, setCursor, setItem, setProperty, setTitle
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Method Details
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getTopInventory
Description copied from interface:InventoryViewGet the upper inventory involved in this transaction.- Specified by:
getTopInventoryin interfaceInventoryView- Returns:
- the inventory
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getRenameText
Gets the rename text specified within the anvil's text field.- Returns:
- The text within the anvil's text field if an item is present otherwise null
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getRepairItemCountCost
int getRepairItemCountCost()Gets the amount of items needed to repair.- Returns:
- The amount of materials required to repair the item
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getRepairCost
int getRepairCost()Gets the experience cost needed to repair.- Returns:
- The repair cost in experience
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getMaximumRepairCost
int getMaximumRepairCost()Gets the maximum repair cost needed to repair.- Returns:
- The maximum repair cost in experience
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setRepairItemCountCost
void setRepairItemCountCost(int amount) Sets the amount of repair materials required to repair the item.- Parameters:
amount- the amount of repair materials
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setRepairCost
void setRepairCost(int cost) Sets the repair cost in experience.- Parameters:
cost- the experience cost to repair
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setMaximumRepairCost
void setMaximumRepairCost(int levels) Sets maximum repair cost in experience.- Parameters:
levels- the levels to set
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