Package org.bukkit.entity
Interface Creeper
- All Superinterfaces:
Attributable,CommandSender,Creature,Damageable,Enemy,Entity,LivingEntity,Lootable,Metadatable,Mob,Monster,Nameable,Permissible,PersistentDataHolder,ProjectileSource,ServerOperator
Represents a Creeper
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Nested Class Summary
Nested classes/interfaces inherited from interface org.bukkit.entity.Entity
Entity.Spigot -
Method Summary
Modifier and TypeMethodDescriptionvoidexplode()Makes this Creeper explode instantly.intGet the explosion radius in which this Creeper's explosion will affect.intGet the maximum fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.Gets the entity which ignited the creeper, if available.intGet the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.voidignite()Ignites this Creeper, beginning its fuse.voidIgnites this Creeper, beginning its fuse.booleanChecks if this Creeper is powered (Electrocuted)voidsetExplosionRadius(int radius) Set the explosion radius in which this Creeper's explosion will affect.voidsetFuseTicks(int ticks) Set the fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.voidsetMaxFuseTicks(int ticks) Set the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.voidsetPowered(boolean value) Sets the Powered status of this CreeperMethods inherited from interface org.bukkit.attribute.Attributable
getAttributeMethods inherited from interface org.bukkit.command.CommandSender
getName, sendMessage, sendMessage, sendMessage, sendMessageMethods inherited from interface org.bukkit.entity.Damageable
damage, damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthMethods inherited from interface org.bukkit.entity.Entity
addPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleportMethods inherited from interface org.bukkit.entity.LivingEntity
addPotionEffect, addPotionEffect, addPotionEffects, attack, canBreatheUnderwater, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getCanPickupItems, getCategory, getCollidableExemptions, getDeathSound, getDrinkingSound, getEatingSound, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getFallDamageSound, getFallDamageSoundBig, getFallDamageSoundSmall, getHurtSound, getItemInUse, getItemInUseTicks, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoActionTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isClimbing, isCollidable, isGliding, isInvisible, isLeashed, isRiptiding, isSleeping, isSwimming, playHurtAnimation, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setInvisible, setItemInUseTicks, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoActionTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setRiptiding, setSwimming, swingMainHand, swingOffHandMethods inherited from interface org.bukkit.loot.Lootable
getLootTable, getSeed, setLootTable, setSeedMethods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadataMethods inherited from interface org.bukkit.entity.Mob
getAmbientSound, getTarget, isAware, setAware, setTargetMethods inherited from interface org.bukkit.Nameable
getCustomName, setCustomNameMethods inherited from interface org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentMethods inherited from interface org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainerMethods inherited from interface org.bukkit.projectiles.ProjectileSource
launchProjectile, launchProjectileMethods inherited from interface org.bukkit.permissions.ServerOperator
isOp, setOp
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Method Details
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isPowered
boolean isPowered()Checks if this Creeper is powered (Electrocuted)- Returns:
- true if this creeper is powered
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setPowered
void setPowered(boolean value) Sets the Powered status of this Creeper- Parameters:
value- New Powered status
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setMaxFuseTicks
void setMaxFuseTicks(int ticks) Set the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.- Parameters:
ticks- the new maximum fuse ticks
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getMaxFuseTicks
int getMaxFuseTicks()Get the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.- Returns:
- the maximum fuse ticks
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setFuseTicks
void setFuseTicks(int ticks) Set the fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.- Parameters:
ticks- the new fuse ticks
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getFuseTicks
int getFuseTicks()Get the maximum fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.- Returns:
- the fuse ticks
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setExplosionRadius
void setExplosionRadius(int radius) Set the explosion radius in which this Creeper's explosion will affect.- Parameters:
radius- the new explosion radius
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getExplosionRadius
int getExplosionRadius()Get the explosion radius in which this Creeper's explosion will affect.- Returns:
- the explosion radius
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explode
void explode()Makes this Creeper explode instantly.
The resulting explosion can be cancelled by anExplosionPrimeEventand obeys the mob griefing gamerule. -
ignite
Ignites this Creeper, beginning its fuse.
The amount of time the Creeper takes to explode will depend on whatsetMaxFuseTicks(int)is set as.
The resulting explosion can be cancelled by anExplosionPrimeEventand obeys the mob griefing gamerule.- Parameters:
entity- the entity which ignited the creeper
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ignite
void ignite()Ignites this Creeper, beginning its fuse.
The amount of time the Creeper takes to explode will depend on whatsetMaxFuseTicks(int)is set as.
The resulting explosion can be cancelled by anExplosionPrimeEventand obeys the mob griefing gamerule. -
getIgniter
Gets the entity which ignited the creeper, if available.- Returns:
- the entity which ignited the creeper (if available) or null
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