Uses of Interface
org.bukkit.damage.DamageSource
Packages that use DamageSource
Package
Description
Classes concerning damage types and sources applicable to living entities.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of DamageSource in org.bukkit.damage
Methods in org.bukkit.damage that return DamageSourceModifier and TypeMethodDescriptionDamageSource.Builder.build()Create a newDamageSourceinstance using the supplied parameters. -
Uses of DamageSource in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type DamageSourceModifier and TypeMethodDescriptionvoidDamageable.damage(double amount, DamageSource damageSource) Deals the given amount of damage to this entity from a specifiedDamageSource. -
Uses of DamageSource in org.bukkit.event.entity
Methods in org.bukkit.event.entity that return DamageSourceModifier and TypeMethodDescriptionEntityDamageEvent.getDamageSource()Get the source of damage.EntityDeathEvent.getDamageSource()Gets the source of damage which caused the death.Constructors in org.bukkit.event.entity with parameters of type DamageSourceModifierConstructorDescriptionEntityDamageByBlockEvent(Block damager, BlockState damagerState, Entity damagee, EntityDamageEvent.DamageCause cause, DamageSource damageSource, double damage) EntityDamageByBlockEvent(Block damager, BlockState damagerState, Entity damagee, EntityDamageEvent.DamageCause cause, DamageSource damageSource, Map<EntityDamageEvent.DamageModifier, Double> modifiers, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) EntityDamageByEntityEvent(Entity damager, Entity damagee, EntityDamageEvent.DamageCause cause, DamageSource damageSource, double damage) EntityDamageByEntityEvent(Entity damager, Entity damagee, EntityDamageEvent.DamageCause cause, DamageSource damageSource, Map<EntityDamageEvent.DamageModifier, Double> modifiers, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) EntityDamageEvent(Entity damagee, EntityDamageEvent.DamageCause cause, DamageSource damageSource, double damage) EntityDamageEvent(Entity damagee, EntityDamageEvent.DamageCause cause, DamageSource damageSource, Map<EntityDamageEvent.DamageModifier, Double> modifiers, Map<EntityDamageEvent.DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) EntityDeathEvent(LivingEntity entity, DamageSource damageSource, List<ItemStack> drops) EntityDeathEvent(LivingEntity what, DamageSource damageSource, List<ItemStack> drops, int droppedExp) PlayerDeathEvent(Player player, DamageSource damageSource, List<ItemStack> drops, int droppedExp, int newExp, int newTotalExp, int newLevel, String deathMessage) PlayerDeathEvent(Player player, DamageSource damageSource, List<ItemStack> drops, int droppedExp, int newExp, String deathMessage) PlayerDeathEvent(Player player, DamageSource damageSource, List<ItemStack> drops, int droppedExp, String deathMessage)