Uses of Class
org.bukkit.entity.memory.MemoryKey
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Classes concerning an entity's persistent memory.
-
Uses of MemoryKey in org.bukkit
-
Uses of MemoryKey in org.bukkit.entity
-
Uses of MemoryKey in org.bukkit.entity.memory
Modifier and TypeFieldDescriptionMemoryKey.ADMIRING_DISABLED
MemoryKey.ADMIRING_ITEM
MemoryKey.ANGRY_AT
MemoryKey.GOLEM_DETECTED_RECENTLY
MemoryKey.HAS_HUNTING_COOLDOWN
MemoryKey.HOME
MemoryKey.HUNTED_RECENTLY
MemoryKey.IS_TEMPTED
MemoryKey.ITEM_PICKUP_COOLDOWN_TICKS
MemoryKey.JOB_SITE
MemoryKey.LAST_SLEPT
MemoryKey.LAST_WOKEN
MemoryKey.LAST_WORKED_AT_POI
MemoryKey.LIKED_NOTEBLOCK_COOLDOWN_TICKS
MemoryKey.LIKED_NOTEBLOCK_POSITION
MemoryKey.LIKED_PLAYER
MemoryKey.LONG_JUMP_COOLING_DOWN
MemoryKey.MEETING_POINT
MemoryKey.PLAY_DEAD_TICKS
MemoryKey.POTENTIAL_JOB_SITE
MemoryKey.RAM_COOLDOWN_TICKS
MemoryKey.SNIFFER_EXPLORED_POSITIONS
MemoryKey.TEMPTATION_COOLDOWN_TICKS
MemoryKey.UNIVERSAL_ANGER
Modifier and TypeMethodDescriptionstatic MemoryKey
MemoryKey.getByKey
(NamespacedKey namespacedKey) Returns aMemoryKey
by aNamespacedKey
.