Package org.bukkit.entity
Interface Projectile
- All Superinterfaces:
CommandSender,Entity,Metadatable,Nameable,Permissible,PersistentDataHolder,ServerOperator
- All Known Subinterfaces:
AbstractArrow,Arrow,DragonFireball,Egg,EnderPearl,Fireball,Firework,FishHook,LargeFireball,LingeringPotion,LlamaSpit,ShulkerBullet,SizedFireball,SmallFireball,Snowball,SpectralArrow,SplashPotion,ThrowableProjectile,ThrownExpBottle,ThrownPotion,TippedArrow,Trident,WitherSkull
Represents a shootable entity.
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Nested Class Summary
Nested classes/interfaces inherited from interface org.bukkit.entity.Entity
Entity.Spigot -
Method Summary
Modifier and TypeMethodDescriptionbooleanDetermine if this projectile should bounce or not when it hits.Retrieve the shooter of this projectile.voidsetBounce(boolean doesBounce) Set whether or not this projectile should bounce or not when it hits something.voidsetShooter(ProjectileSource source) Set the shooter of this projectile.Methods inherited from interface org.bukkit.command.CommandSender
getName, sendMessage, sendMessage, sendMessage, sendMessageMethods inherited from interface org.bukkit.entity.Entity
addPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleportMethods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadataMethods inherited from interface org.bukkit.Nameable
getCustomName, setCustomNameMethods inherited from interface org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentMethods inherited from interface org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainerMethods inherited from interface org.bukkit.permissions.ServerOperator
isOp, setOp
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Method Details
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getShooter
Retrieve the shooter of this projectile.- Returns:
- the
ProjectileSourcethat shot this projectile
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setShooter
Set the shooter of this projectile.- Parameters:
source- theProjectileSourcethat shot this projectile
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doesBounce
boolean doesBounce()Determine if this projectile should bounce or not when it hits.If a small fireball does not bounce it will set the target on fire.
- Returns:
- true if it should bounce.
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setBounce
void setBounce(boolean doesBounce) Set whether or not this projectile should bounce or not when it hits something.- Parameters:
doesBounce- whether or not it should bounce.
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