Package org.bukkit.entity
Interface SkeletonHorse
- All Superinterfaces:
AbstractHorse,Ageable,Animals,Attributable,Breedable,CommandSender,Creature,Damageable,Entity,InventoryHolder,LivingEntity,Lootable,Metadatable,Mob,Nameable,Permissible,PersistentDataHolder,ProjectileSource,ServerOperator,Tameable,Vehicle
Represents a SkeletonHorse - variant of
AbstractHorse.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.bukkit.entity.Entity
Entity.Spigot -
Method Summary
Modifier and TypeMethodDescriptionintReturns the horse's current trap time in ticks.booleanReturns whether this skeleton horse is trapped.voidsetTrapped(boolean trapped) Sets if this skeleton horse is trapped.voidsetTrapTime(int trapTime) Sets the trap time for the horse.Methods inherited from interface org.bukkit.entity.AbstractHorse
getDomestication, getInventory, getJumpStrength, getMaxDomestication, getVariant, isEatingHaystack, setDomestication, setEatingHaystack, setJumpStrength, setMaxDomestication, setVariantMethods inherited from interface org.bukkit.entity.Ageable
getAge, isAdult, setAdult, setAge, setBabyMethods inherited from interface org.bukkit.entity.Animals
getBreedCause, getLoveModeTicks, isBreedItem, isBreedItem, isLoveMode, setBreedCause, setLoveModeTicksMethods inherited from interface org.bukkit.attribute.Attributable
getAttributeMethods inherited from interface org.bukkit.entity.Breedable
canBreed, getAgeLock, setAgeLock, setBreedMethods inherited from interface org.bukkit.command.CommandSender
getName, sendMessage, sendMessage, sendMessage, sendMessageMethods inherited from interface org.bukkit.entity.Damageable
damage, damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealthMethods inherited from interface org.bukkit.entity.Entity
addPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getAsString, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleportMethods inherited from interface org.bukkit.entity.LivingEntity
addPotionEffect, addPotionEffect, addPotionEffects, attack, canBreatheUnderwater, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getCanPickupItems, getCategory, getCollidableExemptions, getDeathSound, getDrinkingSound, getEatingSound, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getFallDamageSound, getFallDamageSoundBig, getFallDamageSoundSmall, getHurtSound, getItemInUse, getItemInUseTicks, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoActionTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isClimbing, isCollidable, isGliding, isInvisible, isLeashed, isRiptiding, isSleeping, isSwimming, playHurtAnimation, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setInvisible, setItemInUseTicks, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoActionTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHandMethods inherited from interface org.bukkit.loot.Lootable
getLootTable, getSeed, setLootTable, setSeedMethods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadataMethods inherited from interface org.bukkit.entity.Mob
getAmbientSound, getTarget, isAware, setAware, setTargetMethods inherited from interface org.bukkit.Nameable
getCustomName, setCustomNameMethods inherited from interface org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentMethods inherited from interface org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainerMethods inherited from interface org.bukkit.projectiles.ProjectileSource
launchProjectile, launchProjectileMethods inherited from interface org.bukkit.permissions.ServerOperator
isOp, setOpMethods inherited from interface org.bukkit.entity.Vehicle
getVelocity, setVelocity
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Method Details
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isTrapped
boolean isTrapped()Returns whether this skeleton horse is trapped.When a horse is trapped and a player comes within 10 blocks of a trapped horse, lightning will strike the horse. When struck, the skeleton trap will activate, turning the horse into a skeleton horseman as well as spawning three additional horsemen nearby.
- Returns:
- true if trapped
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setTrapped
void setTrapped(boolean trapped) Sets if this skeleton horse is trapped.- Parameters:
trapped- new trapped state
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getTrapTime
int getTrapTime()Returns the horse's current trap time in ticks. Trap time is incremented every tick whenisTrapped()is true. The horse automatically despawns when it reaches 18000 ticks.- Returns:
- current trap time
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setTrapTime
void setTrapTime(int trapTime) Sets the trap time for the horse. Values greater than 18000 will cause the horse to despawn on the next tick.- Parameters:
trapTime- new trap time
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