Package org.bukkit.entity
Interface Creeper
- All Superinterfaces:
Attributable
,CommandSender
,Creature
,Damageable
,Enemy
,Entity
,LivingEntity
,Lootable
,Metadatable
,Mob
,Monster
,Nameable
,Permissible
,PersistentDataHolder
,ProjectileSource
,ServerOperator
Represents a Creeper
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Nested Class Summary
Nested classes/interfaces inherited from interface org.bukkit.entity.Entity
Entity.Spigot
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Method Summary
Modifier and TypeMethodDescriptionvoid
explode()
Makes this Creeper explode instantly.int
Get the explosion radius in which this Creeper's explosion will affect.int
Get the maximum fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.int
Get the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.void
ignite()
Ignites this Creeper, beginning its fuse.boolean
Checks if this Creeper is powered (Electrocuted)void
setExplosionRadius
(int radius) Set the explosion radius in which this Creeper's explosion will affect.void
setFuseTicks
(int ticks) Set the fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.void
setMaxFuseTicks
(int ticks) Set the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.void
setPowered
(boolean value) Sets the Powered status of this CreeperMethods inherited from interface org.bukkit.attribute.Attributable
getAttribute
Methods inherited from interface org.bukkit.command.CommandSender
getName, sendMessage, sendMessage, sendMessage, sendMessage
Methods inherited from interface org.bukkit.entity.Damageable
damage, damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealth
Methods inherited from interface org.bukkit.entity.Entity
addPassenger, addScoreboardTag, copy, copy, createSnapshot, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getSpawnCategory, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTicksLived, getTrackedBy, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isInWorld, isOnGround, isPersistent, isSilent, isValid, isVisibleByDefault, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisibleByDefault, setVisualFire, spigot, teleport, teleport, teleport, teleport
Methods inherited from interface org.bukkit.entity.LivingEntity
addPotionEffect, addPotionEffect, addPotionEffects, attack, canBreatheUnderwater, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getCanPickupItems, getCategory, getCollidableExemptions, getDeathSound, getDrinkingSound, getEatingSound, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getFallDamageSound, getFallDamageSoundBig, getFallDamageSoundSmall, getHurtSound, getItemInUse, getItemInUseTicks, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoActionTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isClimbing, isCollidable, isGliding, isInvisible, isLeashed, isRiptiding, isSleeping, isSwimming, playHurtAnimation, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setInvisible, setItemInUseTicks, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoActionTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHand
Methods inherited from interface org.bukkit.loot.Lootable
getLootTable, getSeed, setLootTable, setSeed
Methods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
Methods inherited from interface org.bukkit.entity.Mob
getAmbientSound, getTarget, isAware, setAware, setTarget
Methods inherited from interface org.bukkit.Nameable
getCustomName, setCustomName
Methods inherited from interface org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
Methods inherited from interface org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainer
Methods inherited from interface org.bukkit.projectiles.ProjectileSource
launchProjectile, launchProjectile
Methods inherited from interface org.bukkit.permissions.ServerOperator
isOp, setOp
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Method Details
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isPowered
boolean isPowered()Checks if this Creeper is powered (Electrocuted)- Returns:
- true if this creeper is powered
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setPowered
void setPowered(boolean value) Sets the Powered status of this Creeper- Parameters:
value
- New Powered status
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setMaxFuseTicks
void setMaxFuseTicks(int ticks) Set the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.- Parameters:
ticks
- the new maximum fuse ticks
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getMaxFuseTicks
int getMaxFuseTicks()Get the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.- Returns:
- the maximum fuse ticks
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setFuseTicks
void setFuseTicks(int ticks) Set the fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.- Parameters:
ticks
- the new fuse ticks
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getFuseTicks
int getFuseTicks()Get the maximum fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.- Returns:
- the fuse ticks
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setExplosionRadius
void setExplosionRadius(int radius) Set the explosion radius in which this Creeper's explosion will affect.- Parameters:
radius
- the new explosion radius
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getExplosionRadius
int getExplosionRadius()Get the explosion radius in which this Creeper's explosion will affect.- Returns:
- the explosion radius
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explode
void explode()Makes this Creeper explode instantly. The resulting explosion can be cancelled by anExplosionPrimeEvent
and obeys the mob griefing gamerule. -
ignite
void ignite()Ignites this Creeper, beginning its fuse. The amount of time the Creeper takes to explode will depend on whatsetMaxFuseTicks(int)
is set as. The resulting explosion can be cancelled by anExplosionPrimeEvent
and obeys the mob griefing gamerule.
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