Uses of Class
org.bukkit.generator.structure.Structure
Packages that use Structure
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes to facilitate world
Structure
generation.Multi and single purpose classes to facilitate various programmatic
concepts.
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Uses of Structure in org.bukkit
Fields in org.bukkit with type parameters of type StructureMethods in org.bukkit with parameters of type StructureModifier and TypeMethodDescriptionWorld.locateNearestStructure(Location origin, Structure structure, int radius, boolean findUnexplored) Find the closest nearby structure of a givenStructure. -
Uses of Structure in org.bukkit.event.world
Methods in org.bukkit.event.world that return StructureModifier and TypeMethodDescriptionAsyncStructureGenerateEvent.getStructure()Get the structure reference that is generated.AsyncStructureSpawnEvent.getStructure()Get the structure reference that is generated.Constructors in org.bukkit.event.world with parameters of type StructureModifierConstructorDescriptionAsyncStructureGenerateEvent(World world, boolean async, AsyncStructureGenerateEvent.Cause cause, Structure structure, BoundingBox boundingBox, int chunkX, int chunkZ) AsyncStructureSpawnEvent(World world, Structure structure, BoundingBox boundingBox, int chunkX, int chunkZ) -
Uses of Structure in org.bukkit.generator.structure
Fields in org.bukkit.generator.structure declared as StructureModifier and TypeFieldDescriptionstatic final StructureStructure.ANCIENT_CITYstatic final StructureStructure.BASTION_REMNANTstatic final StructureStructure.BURIED_TREASUREstatic final StructureStructure.DESERT_PYRAMIDstatic final StructureStructure.END_CITYstatic final StructureStructure.FORTRESSstatic final StructureStructure.IGLOOstatic final StructureStructure.JUNGLE_PYRAMIDstatic final StructureStructure.MANSIONstatic final StructureStructure.MINESHAFTstatic final StructureStructure.MINESHAFT_MESAstatic final StructureStructure.MONUMENTstatic final StructureStructure.NETHER_FOSSILstatic final StructureStructure.OCEAN_RUIN_COLDstatic final StructureStructure.OCEAN_RUIN_WARMstatic final StructureStructure.PILLAGER_OUTPOSTstatic final StructureStructure.RUINED_PORTALstatic final StructureStructure.RUINED_PORTAL_DESERTstatic final StructureStructure.RUINED_PORTAL_JUNGLEstatic final StructureStructure.RUINED_PORTAL_MOUNTAINstatic final StructureStructure.RUINED_PORTAL_NETHERstatic final StructureStructure.RUINED_PORTAL_OCEANstatic final StructureStructure.RUINED_PORTAL_SWAMPstatic final StructureStructure.SHIPWRECKstatic final StructureStructure.SHIPWRECK_BEACHEDstatic final StructureStructure.STRONGHOLDstatic final StructureStructure.SWAMP_HUTstatic final StructureStructure.TRAIL_RUINSstatic final StructureStructure.TRIAL_CHAMBERSstatic final StructureStructure.VILLAGE_DESERTstatic final StructureStructure.VILLAGE_PLAINSstatic final StructureStructure.VILLAGE_SAVANNAstatic final StructureStructure.VILLAGE_SNOWYstatic final StructureStructure.VILLAGE_TAIGA -
Uses of Structure in org.bukkit.util
Methods in org.bukkit.util that return StructureModifier and TypeMethodDescriptionStructureSearchResult.getStructure()Return the structure which was found.