Uses of Enum
org.bukkit.event.Event.Result
Packages that use Event.Result
Package
Description
Classes dedicated to handling triggered code executions.
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Uses of Event.Result in org.bukkit.event
Methods in org.bukkit.event that return Event.ResultModifier and TypeMethodDescriptionstatic Event.Result
Returns the enum constant of this type with the specified name.static Event.Result[]
Event.Result.values()
Returns an array containing the constants of this enum type, in the order they are declared. -
Uses of Event.Result in org.bukkit.event.inventory
Methods in org.bukkit.event.inventory that return Event.ResultModifier and TypeMethodDescriptionInventoryInteractEvent.getResult()
Gets theEvent.Result
of this event.Methods in org.bukkit.event.inventory with parameters of type Event.ResultModifier and TypeMethodDescriptionvoid
InventoryInteractEvent.setResult
(Event.Result newResult) Sets the result of this event. -
Uses of Event.Result in org.bukkit.event.player
Methods in org.bukkit.event.player that return Event.ResultModifier and TypeMethodDescriptionPlayerBedEnterEvent.useBed()
This controls the action to take with the bed that was clicked on.PlayerInteractEvent.useInteractedBlock()
This controls the action to take with the block (if any) that was clicked on.PlayerInteractEvent.useItemInHand()
This controls the action to take with the item the player is holding.Methods in org.bukkit.event.player with parameters of type Event.ResultModifier and TypeMethodDescriptionvoid
PlayerBedEnterEvent.setUseBed
(Event.Result useBed) Sets the action to take with the interacted bed.void
PlayerInteractEvent.setUseInteractedBlock
(Event.Result useInteractedBlock) void
PlayerInteractEvent.setUseItemInHand
(Event.Result useItemInHand)