Uses of Package
org.bukkit.conversations
Packages that use org.bukkit.conversations
Package
Description
Classes relating to handling specialized non-chat player input.
Classes dedicated to facilitate direct player-to-plugin communication.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Classes in org.bukkit.conversations used by org.bukkit.commandClassDescriptionThe Conversable interface is used to indicate objects that can have conversations.
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Classes in org.bukkit.conversations used by org.bukkit.conversationsClassDescriptionThe Conversable interface is used to indicate objects that can have conversations.The Conversation class is responsible for tracking the current state of a conversation, displaying prompts to the user, and dispatching the user's response to the appropriate place.ConversationAbandonedEvent contains information about an abandoned conversation.A ConversationCanceller is a class that cancels an active
Conversation.A ConversationContext provides continuity between nodes in the prompt graph by giving the developer access to the subject of the conversation and a generic map for storing values that are shared between allPromptinvocations.A ConversationFactory is responsible for creating aConversationfrom a predefined template.A ConversationPrefix implementation prepends all output from the conversation to the player.A Prompt is the main constituent of aConversation.ValidatingPrompt is the base class for any prompt that requires validation. -
Classes in org.bukkit.conversations used by org.bukkit.entityClassDescriptionThe Conversable interface is used to indicate objects that can have conversations.