Uses of Class
org.bukkit.event.inventory.InventoryEvent
Packages that use InventoryEvent
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Uses of InventoryEvent in org.bukkit.event.enchantment
Subclasses of InventoryEvent in org.bukkit.event.enchantmentModifier and TypeClassDescriptionclassCalled when an ItemStack is successfully enchanted (currently at enchantment table)classCalled when an ItemStack is inserted in an enchantment table - can be called multiple times -
Uses of InventoryEvent in org.bukkit.event.inventory
Subclasses of InventoryEvent in org.bukkit.event.inventoryModifier and TypeClassDescriptionclassCalled when the recipe of an Item is completed inside a crafting matrix.classThis event is called when a player clicks in an inventory.classRepresents a player related inventory eventclassThis event is called when a player in creative mode puts down or picks up an item in their inventory / hotbar and when they drop items from their Inventory while in creative mode.classThis event is called when the player drags an item in their cursor across the inventory.classAn abstract base class for events that describe an interaction between a HumanEntity and the contents of an Inventory.classRepresents a player related inventory eventclassCalled when an item is put in a slot for repair by an anvil.classCalled when an item is put in a slot for repair or unenchanting in a grindstone.classCalled when an item is put in a slot and the result is calculated.classclassCalled when an item is put in a slot for upgrade by a Smithing Table.classCalled when the recipe of an Item is completed inside a smithing table.classThis event is called whenever a player clicks a new trade on the trades sidebar.