Uses of Interface
org.bukkit.Registry
Package
Description
The root package of the Bukkit API, contains generalized API classes.
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Uses of Registry in org.bukkit
Modifier and TypeClassDescriptionstatic final class
Registry.SimpleRegistry<T extends Enum<T> & Keyed>
Modifier and TypeFieldDescriptionstatic final Registry<Advancement>
Registry.ADVANCEMENT
Server advancements.Registry.ART
Server art.Registry.ATTRIBUTE
Attribute.Registry.BIOME
Server biomes.static final Registry<KeyedBossBar>
Registry.BOSS_BARS
Custom boss bars.static final Registry<Enchantment>
Registry.ENCHANTMENT
Server enchantments.static final Registry<EntityType>
Registry.ENTITY_TYPE
Server entity types.Registry.FLUID
Server fluids.static final Registry<Frog.Variant>
Registry.FROG_VARIANT
Frog variants.Registry.GAME_EVENT
Game events.static final Registry<LootTables>
Registry.LOOT_TABLES
Default server loot tables.Registry.MATERIAL
Server materials.Registry.MEMORY_MODULE_TYPE
Memory Keys.Registry.SOUNDS
Sound keys.Registry.STATISTIC
Server statistics.Registry.STRUCTURE
Server structures.static final Registry<StructureType>
Registry.STRUCTURE_TYPE
Server structure types.static final Registry<TrimMaterial>
Registry.TRIM_MATERIAL
Trim materials.static final Registry<TrimPattern>
Registry.TRIM_PATTERN
Trim patterns.static final Registry<Villager.Profession>
Registry.VILLAGER_PROFESSION
Villager profession.static final Registry<Villager.Type>
Registry.VILLAGER_TYPE
Villager type.Modifier and TypeMethodDescriptionBukkit.getRegistry
(Class<T> tClass) Returns the registry for the given class.Server.getRegistry
(Class<T> tClass) Returns the registry for the given class.