Uses of Enum
org.bukkit.Material
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes used to manipulate the voxels in a
world
,
including special states.Generalized BlockData classes.
Classes relating to the specialized enhancements to
item stacks
, as part of the meta data
.Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Classes to facilitate
world
generation
implementation.Classes involved in manipulating player inventories and item interactions.
The interfaces used when manipulating extra data can can be stored inside
item stacks
.Classes that represents various voxel types and states.
Interfaces used to manage the client side score display system.
-
Uses of Material in org.bukkit
Modifier and TypeFieldDescriptionTag.ACACIA_LOGS
Vanilla block tag representing all acacia log and bark variants.Vanilla block tag representing all blocks which can be replaced by ancient cities.Vanilla block tag representing all blocks which animals will spawn on.Tag.ANVIL
Vanilla block tag representing all damaged and undamaged anvils.Vanilla item tag representing all items which tempt axolotls.Vanilla block tag representing all blocks which axolotls will spawn on.Tag.AZALEA_GROWS_ON
Vanilla block tag representing all blocks which azaleas will grow on.Vanilla block tag representing all blocks replaceable by azalea root.Vanilla block tag denoting all blocks bamboo may be planted on.Tag.BANNERS
Vanilla block tag representing all banner blocks.Vanilla block tag representing the nether base material.Vanilla block tag representing the overworld base material.Vanilla block tag representing all beacon base blocks.Tag.BEDS
Vanilla block tag representing all beds.Tag.BEE_GROWABLES
Vanilla block tag representing all bee growables.Tag.BEEHIVES
Vanilla block tag representing all beehives.Vanilla block tag representing all blocks which big dripleaf can be placed on.Tag.BIRCH_LOGS
Vanilla block tag representing all birch log and bark variants.Tag.BUTTONS
Vanilla block tag representing all buttons (inherits fromTag.WOODEN_BUTTONS
.Tag.CAMPFIRES
Vanilla block tag representing all campfires.Tag.CANDLE_CAKES
Vanilla block tag representing all candle cakes.Tag.CANDLES
Vanilla block tag representing all candles.Tag.CARPETS
Deprecated.Tag.CAULDRONS
Vanilla block tag representing all cauldrons.Tag.CAVE_VINES
Vanilla block tag representing all cave vines.Tag.CLIMBABLE
Vanilla block tag representing all climbable blocks.Vanilla item tag representing all items which are preferred for harvesting clusters (unused).Tag.COAL_ORES
Vanilla block tag representing all coal ores.Vanilla block tag representing all blocks which complete the find tree tutorial.Vanilla block tag representing all blocks which may be converted to mud.Tag.COPPER_ORES
Vanilla block tag representing all copper ores.Tag.CORAL_BLOCKS
Vanilla block tag representing all coral blocks.Tag.CORAL_PLANTS
Vanilla block tag representing all coral plants.Tag.CORALS
Vanilla block tag representing all coral.Tag.CRIMSON_STEMS
Vanilla block tag representing all crimson stems.Tag.CROPS
Vanilla block tag representing all crops.Vanilla block tag representing all blocks that make crystal sounds.Vanilla block tag representing all blocks that dampen the propagation of vibration signals.Tag.DARK_OAK_LOGS
Vanilla block tag representing all dark oak log and bark variants.Vanilla block tag representing all blocks which dead bushes may be placed on.Vanilla block tag representing all blocks that may be replaced by deepslate ores.Tag.DIAMOND_ORES
Vanilla block tag representing all diamond ores.Tag.DIRT
Vanilla block tag representing all dirt.Tag.DOORS
Vanilla block tag representing all doors (inherits fromTag.WOODEN_DOORS
.Tag.DRAGON_IMMUNE
Vanilla block tag representing all blocks immune to dragons.Vanilla block tag representing all blocks transparent to the ender dragon.Vanilla block tag representing all blocks that are replaceable by dripstone.Tag.EMERALD_ORES
Vanilla block tag representing all emerald ores.Vanilla block tag denoting blocks that enderman may pick up and hold.Vanilla block tag representing all blocks which reset fall damage.Vanilla block tag representing all blocks which will not be replaced by world generation features.Tag.FENCE_GATES
Vanilla block tag representing all fence gates.Tag.FENCES
Vanilla block tag representing all fences.Tag.FIRE
Vanilla block tag representing all fire blocks.Tag.FLOWER_POTS
Vanilla block tag representing all empty and filled flower pots.Tag.FLOWERS
Vanilla block tag representing all flowers.Tag.FOX_FOOD
Vanilla item tag representing all fox food.Vanilla block tag representing all blocks which foxes will spawn on.Vanilla item tag representing all items that confer freeze immunity on the wearer.Vanilla block tag representing all blocks which frogs prefer to jump to.Vanilla block tag representing all blocks which frogs will spawn on.Vanilla block tag representing all blocks which geodes will not spawn in.Vanilla block tag representing all blocks which goats will spawn on.Tag.GOLD_ORES
Vanilla block tag representing all gold ores.Vanilla block tag representing all blocks guarded by piglins.Vanilla block tag representing all hoglin repellents.Tag.ICE
Vanilla block tag denoting ice blocks.Vanilla item tag representing all items ignored by piglin babies.Tag.IMPERMEABLE
Vanilla block tag denoting impermeable blocks which do not drip fluids.Tag.INFINIBURN_END
Vanilla block tag representing all blocks that burn forever in the end.Vanilla block tag representing all blocks that burn forever in the nether.Vanilla block tag representing all blocks that burn forever in the overworld.Vanilla block tag representing all blocks that play muffled step sounds.Tag.IRON_ORES
Vanilla block tag representing all iron ores.Tag.ITEMS_ARROWS
Vanilla item tag representing all arrow items.Tag.ITEMS_BANNERS
Vanilla item tag representing all banner items.Vanilla item tag representing all items that may be placed in beacons.Tag.ITEMS_BOATS
Vanilla item tag representing all boat items.Vanilla item tag representing all chest boat items.Tag.ITEMS_COALS
Vanilla item tag representing all coal items.Tag.ITEMS_COMPASSES
Vanilla item tag representing all compasses.Vanilla item tag representing all music disc items dropped by creepers.Tag.ITEMS_FISHES
Vanilla item tag representing all fish items.Vanilla item tag representing all furnace materials.Vanilla item tag representing all books that may be placed on lecterns.Vanilla item tag representing all music disc items.Vanilla item tag representing all items loved by piglins.Vanilla item tag representing all stone tool materials.Tag.JUNGLE_LOGS
Vanilla block tag representing all jungle log and bark variants.Tag.LAPIS_ORES
Vanilla block tag representing all lapis ores.Vanilla block tag representing all blocks which lava pools will not replace.Tag.LEAVES
Vanilla block tag representing all leaves fans.Tag.LOGS
Vanilla block tag representing all log and bark variants.Tag.LOGS_THAT_BURN
Vanilla block tag representing all log and bark variants that burn.Vanilla block tag representing all blocks replaceable by lush ground.Tag.MANGROVE_LOGS
Vanilla block tag representing all mangrove log and bark variants.Vanilla block tag representing all blocks which mangrove logs can grow through.Vanilla block tag representing all blocks which mangrove roots can grow through.Registry.MATERIAL
Server materials.Tag.MINEABLE_AXE
Vanilla block tag representing all blocks mineable with an axe.Tag.MINEABLE_HOE
Vanilla block tag representing all blocks mineable with a hoe.Tag.MINEABLE_PICKAXE
Vanilla block tag representing all blocks mineable with a pickaxe.Tag.MINEABLE_SHOVEL
Vanilla block tag representing all blocks mineable with a shovel.Vanilla block tag representing all blocks which mooshrooms will spawn on.Tag.MOSS_REPLACEABLE
Vanilla block tag representing all blocks replaceable by moss.Vanilla block tag representing all blocks which require a diamond tool.Tag.NEEDS_IRON_TOOL
Vanilla block tag representing all blocks which require an iron tool.Tag.NEEDS_STONE_TOOL
Vanilla block tag representing all blocks which require a stone tool.Vanilla block tag representing all blocks replaceable by the nether carver.Vanilla block tag representing all non flammable wood.Tag.NYLIUM
Vanilla block tag representing all nylium blocks.Tag.OAK_LOGS
Vanilla block tag representing all oak log and bark variants.Vanilla block tag representing all blocks that block vibration signals.Vanilla block tag representing all blocks replaceable by the overworld carver.Vanilla block tag representing all log bark variants that appear naturally in the overworld.Vanilla block tag representing all blocks which parrots will spawn on.Tag.PIGLIN_FOOD
Vanilla item tag representing all piglin food.Vanilla block tag representing all piglin repellents.Tag.PLANKS
Vanilla block tag representing all plank variants.Vanilla block tag representing all blocks which polar bears will spawn on.Deprecated.Tag.PORTALS
Vanilla block tag representing all portals.Tag.PRESSURE_PLATES
Vanilla block tag representing all pressure plates.Vanilla block tag representing all blocks that prevent inside mob spawning.Vanilla block tag representing all blocks which rabbits will spawn on.Tag.RAILS
Vanilla block tag representing all Minecart rails.Tag.REDSTONE_ORES
Vanilla block tag representing all redstone ores.Vanilla block tag representing all plant blocks which may be replaced.Tag.SAND
Vanilla block tag representing all sand blocks.Tag.SAPLINGS
Vanilla block tag representing all sapling variants.Vanilla block tag representing all blocks which can be replaced by skulk.Vanilla block tag representing all blocks which can be replaced by skulk during world generation.Tag.SHULKER_BOXES
Vanilla block tag representing all shulker boxes.Tag.SIGNS
Vanilla block tag representing all signs.Tag.SLABS
Vanilla block tag representing all slabs.Vanilla block tag representing all blocks which small dripleaf can be placed on.Tag.SMALL_FLOWERS
Vanilla block tag representing all small flowers.Tag.SNAPS_GOAT_HORN
Vanilla block tag representing all blocks which snap dropped goat horns.Tag.SNOW
Vanilla block tag representing all snow blocks.Vanilla block tag representing blocks which snow can survive on.Vanilla block tag representing blocks which snow cannot survive on.Vanilla block tag representing all soul fire base blocks.Vanilla block tag representing all blocks affected by the soul speed enchantment.Tag.SPRUCE_LOGS
Vanilla block tag representing all spruce log and bark variants.Tag.STAIRS
Vanilla block tag representing all stairs.Tag.STANDING_SIGNS
Vanilla block tag representing all standing signs.Tag.STONE_BRICKS
Vanilla block tag representing all regular/mossy/cracked/chiseled stone bricks.Vanilla block tag representing all blocks that may be replaced by ores.Vanilla block tag representing all stone pressure plates.Vanilla block tag representing all warm strider blocks.Tag.TALL_FLOWERS
Vanilla block tag representing all tall flowers.Tag.TERRACOTTA
Vanilla block tag representing all terracotta.Tag.TRAPDOORS
Vanilla block tag representing all trapdoors (inherits fromTag.WOODEN_TRAPDOORS
.Vanilla block tag denoting all underwater blocks which may be bonemealed.Vanilla block tag representing all unstable bottom center blocks.Tag.VALID_SPAWN
Vanilla block tag denoting all valid mob spawn positions.Tag.WALL_CORALS
Vanilla block tag representing all wall corals.Vanilla block tag representing all wall post overrides.Tag.WALL_SIGNS
Vanilla block tag representing all wall signs.Tag.WALLS
Vanilla block tag representing all walls.Tag.WARPED_STEMS
Vanilla block tag representing all warped stems.Tag.WART_BLOCKS
Vanilla block tag representing all wart blocks.Tag.WITHER_IMMUNE
Vanilla block tag representing all blocks immune to withers.Vanilla block tag representing all base blocks used for wither summoning.Vanilla block tag representing all blocks which wolves will spawn on.Tag.WOODEN_BUTTONS
Vanilla block tag representing all wooden buttons.Tag.WOODEN_DOORS
Vanilla block tag representing all wooden doors.Tag.WOODEN_FENCES
Vanilla block tag representing all wooden fences.Vanilla block tag representing all wooden pressure plates.Tag.WOODEN_SLABS
Vanilla block tag representing all wooden slabs.Tag.WOODEN_STAIRS
Vanilla block tag representing all wooden stairs.Tag.WOODEN_TRAPDOORS
Vanilla block tag representing all wooden trapdoors.Tag.WOOL
Vanilla block tag representing all colors of wool.Tag.WOOL_CARPETS
Vanilla block tag representing all colors of carpet.Modifier and TypeMethodDescriptionUnsafeValues.fromLegacy
(Material material) Deprecated.UnsafeValues.fromLegacy
(MaterialData material) Deprecated.UnsafeValues.fromLegacy
(MaterialData material, boolean itemPriority) Deprecated.ChunkSnapshot.getBlockType
(int x, int y, int z) Get block type for block at corresponding coordinate in the chunkMaterial.getCraftingRemainingItem()
Determines the remaining item in a crafting grid after crafting with this ingredient.static Material
Material.getMaterial
(String name) Attempts to get the Material with the given name.static Material
Material.getMaterial
(String name, boolean legacyName) Attempts to get the Material with the given name.UnsafeValues.getMaterial
(String material, int version) Deprecated.RegionAccessor.getType
(int x, int y, int z) Gets the type of the block at the given coordinates.Gets the type of the block at the givenLocation
.static Material
Material.matchMaterial
(String name) Attempts to match the Material with the given name.static Material
Material.matchMaterial
(String name, boolean legacyName) Attempts to match the Material with the given name.Deprecated.static Material
Returns the enum constant of this type with the specified name.static Material[]
Material.values()
Returns an array containing the constants of this enum type, in the order they are declared.Modifier and TypeMethodDescriptionstatic BlockData
Bukkit.createBlockData
(Material material) Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults.static BlockData
Bukkit.createBlockData
(Material material, String data) Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data.static BlockData
Bukkit.createBlockData
(Material material, Consumer<BlockData> consumer) Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults.Server.createBlockData
(Material material) Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults.Server.createBlockData
(Material material, String data) Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults, except for those provided in data.Server.createBlockData
(Material material, Consumer<BlockData> consumer) Creates a newBlockData
instance for the specified Material, with all properties initialized to unspecified defaults.void
OfflinePlayer.decrementStatistic
(Statistic statistic, Material material) Decrements the given statistic for this player for the given material.void
OfflinePlayer.decrementStatistic
(Statistic statistic, Material material, int amount) Decrements the given statistic for this player for the given material.UnsafeValues.fromLegacy
(Material material) Deprecated.UnsafeValues.fromLegacy
(Material material, byte data) Deprecated.UnsafeValues.getCreativeCategory
(Material material) Deprecated.UnsafeValues.getDefaultAttributeModifiers
(Material material, EquipmentSlot slot) Deprecated.int
OfflinePlayer.getStatistic
(Statistic statistic, Material material) Gets the value of the given statistic for this player.void
OfflinePlayer.incrementStatistic
(Statistic statistic, Material material) Increments the given statistic for this player for the given material.void
OfflinePlayer.incrementStatistic
(Statistic statistic, Material material, int amount) Increments the given statistic for this player for the given material.void
OfflinePlayer.setStatistic
(Statistic statistic, Material material, int newValue) Sets the given statistic for this player for the given material.void
Sets theMaterial
at the given coordinates.void
World.spawnFallingBlock
(Location location, Material material, byte data) Deprecated.Magic valueDeprecated. -
Uses of Material in org.bukkit.block
Modifier and TypeMethodDescriptionJukebox.getPlaying()
Gets the record inserted into the jukebox.Block.getType()
Gets the type of this blockBlockState.getType()
Gets the type of this block state.Modifier and TypeMethodDescriptionvoid
Jukebox.setPlaying
(Material record) Sets the record being played.void
Sets the type of this blockvoid
Sets the type of this block
Note that applyPhysics = false is not in general safe.void
Sets the type of this block state. -
Uses of Material in org.bukkit.block.data
Modifier and TypeMethodDescriptionBlockData.getMaterial()
Get the Material represented by this block data. -
Uses of Material in org.bukkit.enchantments
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Uses of Material in org.bukkit.entity
Modifier and TypeMethodDescriptionBoat.Type.getMaterial()
Gets the material of the boat type.FallingBlock.getMaterial()
Deprecated.Steerable.getSteerMaterial()
Get the material used to steer this entity when ridden by a player.Modifier and TypeMethodDescriptionPiglin.getBarterList()
Returns a immutable set of materials the piglins will barter with.Piglin.getInterestList()
Returns a immutable set of materials the piglins will pickup.Modifier and TypeMethodDescriptionboolean
Piglin.addBarterMaterial
(Material material) Adds a material to the allowed list of materials to barter with.boolean
Piglin.addMaterialOfInterest
(Material material) Adds a material the piglin will pickup and store in his inventory.int
HumanEntity.getCooldown
(Material material) Get the cooldown time in ticks remaining for the specified material.boolean
HumanEntity.hasCooldown
(Material material) Check whether a cooldown is active on the specified material.boolean
Animals.isBreedItem
(Material material) Check if the provided ItemStack is the correct item used for breeding this entity..boolean
Piglin.removeBarterMaterial
(Material material) Removes a material from the allowed list of materials to barter with.boolean
Piglin.removeMaterialOfInterest
(Material material) Removes a material from the list of materials the piglin will pickup.void
Player.sendBlockChange
(Location loc, Material material, byte data) Deprecated.Magic valuevoid
HumanEntity.setCooldown
(Material material, int ticks) Set a cooldown on the specified material for a certain amount of ticks.Modifier and TypeMethodDescriptionLivingEntity.getLastTwoTargetBlocks
(Set<Material> transparent, int maxDistance) Gets the last two blocks along the living entity's line of sight.LivingEntity.getLineOfSight
(Set<Material> transparent, int maxDistance) Gets all blocks along the living entity's line of sight.LivingEntity.getTargetBlock
(Set<Material> transparent, int maxDistance) Gets the block that the living entity has targeted. -
Uses of Material in org.bukkit.event.block
Modifier and TypeMethodDescriptionBlockPhysicsEvent.getChangedType()
Gets the type of block that changed, causing this eventBlockCanBuildEvent.getMaterial()
Gets the Material that we are trying to place. -
Uses of Material in org.bukkit.event.entity
-
Uses of Material in org.bukkit.event.inventory
Modifier and TypeMethodDescriptionFurnaceExtractEvent.getItemType()
Get the Material of the item being retrievedModifierConstructorDescriptionFurnaceExtractEvent
(Player player, Block block, Material itemType, int itemAmount, int exp) -
Uses of Material in org.bukkit.event.player
Modifier and TypeMethodDescriptionPlayerBucketEvent.getBucket()
Returns the bucket used in this eventPlayerInteractEvent.getMaterial()
Convenience method.PlayerStatisticIncrementEvent.getMaterial()
Gets the Material ifgetStatistic()
is a block or item statistic otherwise returns null.ModifierConstructorDescriptionPlayerBucketEmptyEvent
(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) Deprecated.PlayerBucketEmptyEvent
(Player who, Block block, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) Deprecated.PlayerBucketEmptyEvent
(Player who, Block block, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand, EquipmentSlot hand) PlayerBucketEvent
(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) Deprecated.PlayerBucketEvent
(Player who, Block block, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) Deprecated.PlayerBucketEvent
(Player who, Block block, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand, EquipmentSlot hand) PlayerBucketFillEvent
(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) Deprecated.PlayerBucketFillEvent
(Player who, Block block, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) Deprecated.PlayerBucketFillEvent
(Player who, Block block, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand, EquipmentSlot hand) PlayerStatisticIncrementEvent
(Player player, Statistic statistic, int initialValue, int newValue, Material material) -
Uses of Material in org.bukkit.generator
Modifier and TypeMethodDescriptionChunkGenerator.ChunkData.getType
(int x, int y, int z) Get the type of the block at x, y, z.Modifier and TypeMethodDescriptionvoid
Set the block at x,y,z in the chunk data to material.void
ChunkGenerator.ChunkData.setRegion
(int xMin, int yMin, int zMin, int xMax, int yMax, int zMax, Material material) Set a region of this chunk from xMin, yMin, zMin (inclusive) to xMax, yMax, zMax (exclusive) to material. -
Uses of Material in org.bukkit.inventory
Modifier and TypeMethodDescriptionItemStack.getType()
Gets the type of this itemItemFactory.updateMaterial
(ItemMeta meta, Material material) Deprecated.for internal use onlyModifier and TypeMethodDescriptionShapelessRecipe.addIngredient
(int count, Material ingredient) Adds multiples of the specified ingredient.ShapelessRecipe.addIngredient
(int count, Material ingredient, int rawdata) Deprecated.Magic valueShapelessRecipe.addIngredient
(Material ingredient) Adds the specified ingredient.ShapelessRecipe.addIngredient
(Material ingredient, int rawdata) Deprecated.Magic valueReturns a HashMap with all slots and ItemStacks in the inventory with the given Material.Returns an appropriate item meta for the specified material.boolean
Checks if the inventory contains any ItemStacks with the given material.boolean
Checks if the inventory contains any ItemStacks with the given material, adding to at least the minimum amount specified.int
Finds the first slot in the inventory containing an ItemStack with the given materialItemFactory.getItemMeta
(Material material) This creates a new item meta for the material.boolean
ItemFactory.isApplicable
(ItemMeta meta, Material material) This method checks the item meta to confirm that it is applicable (no data lost if applied) to the specified Material.void
Removes all stacks in the inventory matching the given material.ShapelessRecipe.removeIngredient
(int count, Material ingredient) Removes multiple instances of an ingredient from the list.ShapelessRecipe.removeIngredient
(int count, Material ingredient, int rawdata) Deprecated.Magic valueShapelessRecipe.removeIngredient
(Material ingredient) Removes an ingredient from the list.ShapelessRecipe.removeIngredient
(Material ingredient, int rawdata) Deprecated.Magic valueShapedRecipe.setIngredient
(char key, Material ingredient) Sets the material that a character in the recipe shape refers to.ShapedRecipe.setIngredient
(char key, Material ingredient, int raw) Deprecated.Magic valueSets the input of this cooking recipe.Deprecated.Magic valueSets the input of this cooking recipe.void
Sets the type of this itemItemFactory.updateMaterial
(ItemMeta meta, Material material) Deprecated.for internal use onlyModifierConstructorDescriptionBlastingRecipe
(NamespacedKey key, ItemStack result, Material source, float experience, int cookingTime) CampfireRecipe
(NamespacedKey key, ItemStack result, Material source, float experience, int cookingTime) CookingRecipe
(NamespacedKey key, ItemStack result, Material source, float experience, int cookingTime) Create a cooking recipe to craft the specified ItemStack.FurnaceRecipe
(ItemStack result, Material source) Deprecated.FurnaceRecipe
(ItemStack result, Material source, int data) Deprecated.FurnaceRecipe
(NamespacedKey key, ItemStack result, Material source, float experience, int cookingTime) Create a furnace recipe to craft the specified ItemStack.FurnaceRecipe
(NamespacedKey key, ItemStack result, Material source, int data, float experience, int cookingTime) Deprecated.Defaults stack size to 1, with no extra data.An item stack with no extra data.Deprecated.Deprecated.this method uses an ambiguous data byte objectMaterialChoice
(Material choice) MaterialChoice
(Material... choices) SmokingRecipe
(NamespacedKey key, ItemStack result, Material source, float experience, int cookingTime) StonecuttingRecipe
(NamespacedKey key, ItemStack result, Material source) Create a Stonecutting recipe to craft the specified ItemStack.ModifierConstructorDescriptionMaterialChoice
(List<Material> choices) MaterialChoice
(Tag<Material> choices) Constructs a MaterialChoice with the current values of the specified tag. -
Uses of Material in org.bukkit.inventory.meta
Modifier and TypeMethodDescriptionBlockDataMeta.getBlockData
(Material material) Returns the currently attached block data for this item or creates a new one if one doesn't exist. -
Uses of Material in org.bukkit.material
Modifier and TypeFieldDescriptionprotected static final Material
Crops.DEFAULT_TYPE
Deprecated.protected static final Material
Leaves.DEFAULT_TYPE
Deprecated.protected static final Material
Tree.DEFAULT_TYPE
Deprecated.protected static final Material
Wood.DEFAULT_TYPE
Deprecated.protected static final Material
WoodenStep.DEFAULT_TYPE
Deprecated.Modifier and TypeMethodDescriptionMaterialData.getItemType()
Deprecated.Gets the Material that this MaterialData representsTexturedMaterial.getMaterial()
Deprecated.Gets the current Material this block is made ofstatic Material
Door.getWoodDoorOfSpecies
(TreeSpecies species) Deprecated.Returns the item type of a wooden door for the given tree species.Modifier and TypeMethodDescriptionMonsterEggs.getTextures()
Deprecated.SmoothBrick.getTextures()
Deprecated.Step.getTextures()
Deprecated.TexturedMaterial.getTextures()
Deprecated.Retrieve a list of possible textures.Modifier and TypeMethodDescriptionvoid
TexturedMaterial.setMaterial
(Material material) Deprecated.Sets the material this block is made ofModifierConstructorDescriptionDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueCocoaPlant
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic valueComparator
(Material type) Deprecated.Comparator
(Material type, byte data) Deprecated.Magic valueDeprecated.Constructs a crop block of the given type and in the seeded stateDeprecated.Magic valueDeprecated.Constructs a crop block of the given type and in the given growth stateDetectorRail
(Material type) Deprecated.DetectorRail
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic valueDirectionalContainer
(Material type) Deprecated.DirectionalContainer
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Constructs the top half of door of the given material type and with the hinge on the left or rightDeprecated.Magic valueDeprecated.Constructs the bottom half of a door of the given material type, facing the specified direction and set to closedDeprecated.Constructs the bottom half of a door of the given material type, facing the specified direction and set to open or closedDeprecated.Deprecated.Magic valueEnderChest
(Material type) Deprecated.EnderChest
(Material type, byte data) Deprecated.Magic valueExtendedRails
(Material type) Deprecated.ExtendedRails
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueFurnaceAndDispenser
(Material type) Deprecated.FurnaceAndDispenser
(Material type, byte data) Deprecated.Magic valueDeprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Constructs a leaf block of the given type.Deprecated.Magic valueLeaves
(Material type, TreeSpecies species) Deprecated.Constructs a leaf block of the given type and tree species.Leaves
(Material type, TreeSpecies species, boolean isDecayable) Deprecated.Constructs a leaf block of the given type and tree species and flag for whether this leaf block will disappear when too far from a log.Deprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueMaterialData
(Material type) Deprecated.MaterialData
(Material type, byte data) Deprecated.Magic valueMonsterEggs
(Material type) Deprecated.MonsterEggs
(Material type, byte data) Deprecated.Magic valueDeprecated.Constructs a brown/red mushroom block with all sides set to pores.Deprecated.Magic valueDeprecated.Constructs a brown/red mushroom cap block with the specified face or faces set to cap texture.Mushroom
(Material shroom, MushroomBlockTexture texture) Deprecated.Constructs a brown/red mushroom block with the specified textures.NetherWarts
(Material type) Deprecated.NetherWarts
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic valuePistonBaseMaterial
(Material type) Deprecated.PistonBaseMaterial
(Material type, byte data) Deprecated.Magic valueDeprecated.PistonExtensionMaterial
(Material type, byte data) Deprecated.Magic valuePoweredRail
(Material type) Deprecated.PoweredRail
(Material type, byte data) Deprecated.Magic valuePressurePlate
(Material type) Deprecated.PressurePlate
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueRedstoneTorch
(Material type) Deprecated.RedstoneTorch
(Material type, byte data) Deprecated.Magic valueRedstoneWire
(Material type) Deprecated.RedstoneWire
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Constructs a sapling of the given type.Deprecated.Magic valueSapling
(Material type, TreeSpecies species) Deprecated.Constructs a sapling of the given type and tree species.Sapling
(Material type, TreeSpecies species, boolean isInstantGrowable) Deprecated.Constructs a sapling of the given type and tree species and if is it instant growableDeprecated.Deprecated.Magic valueDeprecated.SimpleAttachableMaterialData
(Material type, byte data) Deprecated.Magic valueSimpleAttachableMaterialData
(Material type, BlockFace direction) Deprecated.Deprecated.Deprecated.Magic valueSmoothBrick
(Material type) Deprecated.SmoothBrick
(Material type, byte data) Deprecated.Magic valueDeprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.TexturedMaterial
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Deprecated.Magic valueDeprecated.Constructs a tree block of the given type.Deprecated.Magic valueTree
(Material type, TreeSpecies species) Deprecated.Constructs a tree block of the given type and tree species.Tree
(Material type, TreeSpecies species, BlockFace dir) Deprecated.Constructs a tree block of the given type and tree species, and facing the given direction.Deprecated.Magic valueTripwireHook
(Material type, byte data) Deprecated.Magic valueDeprecated.Magic valueDeprecated.Constructs a wood block of the given type.Deprecated.Magic valueWood
(Material type, TreeSpecies species) Deprecated.Constructs a wood block of the given type and tree species.WoodenStep
(Material type, byte data) Deprecated.Magic valueDeprecated.Deprecated.Magic value -
Uses of Material in org.bukkit.scoreboard
Tag.WOOL_CARPETS
.