Uses of Class
org.bukkit.event.world.WorldEvent
| Package | Description | 
|---|---|
| org.bukkit.event.raid | Eventsrelated to raids. | 
| org.bukkit.event.world | 
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Uses of WorldEvent in org.bukkit.event.raidSubclasses of WorldEvent in org.bukkit.event.raid Modifier and Type Class Description classRaidEventRepresents events related to raids.classRaidFinishEventThis event is called when aRaidwas complete with a clear result.classRaidSpawnWaveEventCalled when a raid wave spawns.classRaidStopEventCalled when aRaidis stopped.classRaidTriggerEventCalled when aRaidis triggered (e.g: a player with Bad Omen effect enters a village).
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Uses of WorldEvent in org.bukkit.event.worldSubclasses of WorldEvent in org.bukkit.event.world Modifier and Type Class Description classChunkEventRepresents a Chunk related eventclassChunkLoadEventCalled when a chunk is loadedclassChunkPopulateEventThrown when a new chunk has finished being populated.classChunkUnloadEventCalled when a chunk is unloadedclassLootGenerateEventCalled when aLootTableis generated in the world for anInventoryHolder.classPortalCreateEventCalled when a portal is createdclassSpawnChangeEventAn event that is called when a world's spawn changes.classStructureGrowEventEvent that is called when an organic structure attempts to grow (Sapling -> Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal.classTimeSkipEventCalled when the time skips in a world.classWorldInitEventCalled when a World is initializingclassWorldLoadEventCalled when a World is loadedclassWorldSaveEventCalled when a World is saved.classWorldUnloadEventCalled when a World is unloaded