Class InventoryDragEvent
- All Implemented Interfaces:
- Cancellable
public class InventoryDragEvent extends InventoryInteractEvent
getType().
 
 Canceling this event will result in none of the changes described in
 getNewItems() being applied to the Inventory.
 
Because InventoryDragEvent occurs within a modification of the Inventory, not all Inventory related methods are safe to use.
The following should never be invoked by an EventHandler for InventoryDragEvent using the HumanEntity or InventoryView associated with this event.
- HumanEntity.closeInventory()
- HumanEntity.openInventory(Inventory)
- HumanEntity.openWorkbench(Location, boolean)
- HumanEntity.openEnchanting(Location, boolean)
- InventoryView.close()
BukkitScheduler.runTask(Plugin, Runnable), which will run the task
 on the next tick.  Also be aware that this is not an exhaustive list, and
 other methods could potentially create issues as well.
 
 Assuming the EntityHuman associated with this event is an instance of a
 Player, manipulating the MaxStackSize or contents of an Inventory will
 require an Invocation of Player.updateInventory().
 
 Any modifications to slots that are modified by the results of this
 InventoryDragEvent will be overwritten. To change these slots, this event
 should be cancelled and the changes applied. Alternatively, scheduling a
 task using BukkitScheduler.runTask(Plugin, Runnable), which would
 execute the task on the next tick, would work as well.
- 
Nested Class Summary
- 
Field Summary
- 
Constructor SummaryConstructors Constructor Description InventoryDragEvent(InventoryView what, ItemStack newCursor, ItemStack oldCursor, boolean right, Map<Integer,ItemStack> slots)
- 
Method SummaryModifier and Type Method Description ItemStackgetCursor()Gets the result cursor after the drag is done.static HandlerListgetHandlerList()HandlerListgetHandlers()Set<Integer>getInventorySlots()Gets the slots to be changed in this drag.Map<Integer,ItemStack>getNewItems()Gets all items to be added to the inventory in this drag.ItemStackgetOldCursor()Gets an ItemStack representing the cursor prior to any modifications as a result of this drag.Set<Integer>getRawSlots()Gets the raw slot ids to be changed in this drag.DragTypegetType()Gets the DragType that describes the behavior of ItemStacks placed after this InventoryDragEvent.voidsetCursor(ItemStack newCursor)Sets the result cursor after the drag is done.Methods inherited from class org.bukkit.event.inventory.InventoryInteractEventgetResult, getWhoClicked, isCancelled, setCancelled, setResultMethods inherited from class org.bukkit.event.inventory.InventoryEventgetInventory, getView, getViewers
- 
Constructor Details
- 
Method Details- 
getNewItemsGets all items to be added to the inventory in this drag.- Returns:
- map from raw slot id to new ItemStack
 
- 
getRawSlotsGets the raw slot ids to be changed in this drag.- Returns:
- list of raw slot ids, suitable for getView().getItem(int)
 
- 
getInventorySlotsGets the slots to be changed in this drag.- Returns:
- list of converted slot ids, suitable for Inventory.getItem(int).
 
- 
getCursorGets the result cursor after the drag is done. The returned value is mutable.- Returns:
- the result cursor
 
- 
setCursorSets the result cursor after the drag is done.Changing this item stack changes the cursor item. Note that changing the affected "dragged" slots does not change this ItemStack, nor does changing this ItemStack affect the "dragged" slots. - Parameters:
- newCursor- the new cursor ItemStack
 
- 
getOldCursorGets an ItemStack representing the cursor prior to any modifications as a result of this drag.- Returns:
- the original cursor
 
- 
getTypeGets the DragType that describes the behavior of ItemStacks placed after this InventoryDragEvent.The ItemStacks and the raw slots that they're being applied to can be found using getNewItems().- Returns:
- the DragType of this InventoryDragEvent
 
- 
getHandlers- Overrides:
- getHandlersin class- InventoryEvent
 
- 
getHandlerList
 
-