Uses of Class
org.bukkit.entity.EntityType

Packages that use EntityType 
Package Description
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.block
Classes used to manipulate the voxels in a world, including special states.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
org.bukkit.event.entity
Events relating to entities, excluding some directly referencing some more specific entity types.
org.bukkit.event.player
Events relating to players.
org.bukkit.inventory.meta
The interfaces used when manipulating extra data can can be stored inside item stacks.
org.bukkit.material
Classes that represents various voxel types and states.