Uses of Interface
org.bukkit.World

Packages that use World 
Package Description
org.bukkit
The root package of the Bukkit API, contains generalized API classes.
org.bukkit.block
Classes used to manipulate the voxels in a world, including special states.
org.bukkit.entity
Interfaces for non-voxel objects that can exist in a world, including all players, monsters, projectiles, etc.
org.bukkit.event.player
Events relating to players.
org.bukkit.event.raid
Events related to raids.
org.bukkit.event.weather
Events relating to weather.
org.bukkit.event.world
Events triggered by various world states or changes.
org.bukkit.generator
Classes to facilitate world generation implementation.
org.bukkit.map
Classes to facilitate plugin handling of map displays.
org.bukkit.util
Multi and single purpose classes to facilitate various programmatic concepts.
org.bukkit.util.noise
Classes dedicated to facilitating deterministic noise.